Player Matchup

Nemesis
Nemesis
D3AD_FluXy
Nemesis
Level 67
God Stats
8W - 1L
1,805 SR
Queue Stats
89W - 94L
1,621 Elo+
Party 1
Skadi
Skadi
V9-iiRain
Skadi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,707 Elo+
Party 1
Chaac
Chaac
V9-iiRaven
Chaac
Level 61
God Stats
29W - 33L
1,441 SR
Queue Stats
163W - 184L
1,550 Elo+
Party 1
Team Averages
Level 64
1,582 SR
1,626 Elo+

VS

Team Averages
Level 39
1,425 SR
1,535 Elo+
Kuzenbo
Kuzenbo
Bamster22
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 19L
1,638 Elo+
Solo
Artemis
Artemis
Chicano_Samurai
Artemis
Level 4
God Stats
1W - 2L
1,275 SR
Queue Stats
89W - 116L
1,500 Elo+
Solo
Neith
Neith
Saiyan660-
Neith
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 31L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D3AD_FluXy
Nemesis
17
4 / 6 / 10
14,417
627
12,872
23,902
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
V9-iiRain
Skadi
18
3 / 1 / 8
13,999
609
19,961
21,608
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
19
9 / 3 / 7
15,317
666
28,689
37,440
43,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bamster22
Kuzenbo
16
3 / 1 / 4
14,589
634
19,109
26,577
55,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

15
4 / 11 / 4
13,924
605
19,672
24,285
14,570
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
17
2 / 4 / 6
13,647
593
25,418
21,864
10,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
9
10
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bamster22
Kuzenbo
3
1
4
5
L
4
11
4
0.55
W
Nemesis
D3AD_FluXy
Nemesis
4
6
10
1.5
L
Neith
2
4
6
1.25
W
Skadi
V9-iiRain
Skadi
3
1
8
7
W
Chaac
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,522
Damage
64,199
82,950
Taken
72,726
59,305
Mitigated
80,967
31,297
Healing
16,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bamster22
Kuzenbo
19,109
6,980
2,058
3,745
26,577
55,945
116
46
25,968
46,420
0
L
19,672
12,637
0
1,834
24,285
14,570
1,369
0
23,935
0
48,868
W
Nemesis
D3AD_FluXy
Nemesis
12,872
6,084
0
8,184
23,902
8,841
377
5,645
18,257
0
86,847
L
Neith
25,418
12,956
111
8,933
21,864
10,452
1,247
0
21,514
0
92,019
W
Skadi
V9-iiRain
Skadi
19,961
8,069
558
2,493
21,608
7,279
2,304
6,837
14,771
0
100,393
W
Chaac
28,689
5,859
1,638
18,424
37,440
43,185
153
7,634
29,806
0
92,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
42,160
283
Minions Killed
217
0
Camps Cleared
0
1,218,960
Distance Traveled
1,099,329
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
14,589
634
35
2
0
440,547
5
L
Artemis
13,924
605
61
3
0
268,410
0
W
Nemesis
14,417
627
77
3
0
415,722
2
L
Neith
13,647
593
121
5
0
390,372
2
W
Skadi
13,999
609
120
5
0
396,951
1
W
Chaac
15,317
666
86
4
0
406,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role