Player Matchup

Thanatos
Thanatos
Hornet1173
Thanatos
Level 17
God Stats
9W - 8L
1,662 SR
Queue Stats
159W - 109L
1,639 Elo+
Solo
Guan Yu
Guan Yu
RelaxedSlayer
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,662 Elo+
Party 1
Ullr
Ullr
SkadiNK4LD
Ullr
Level 24
God Stats
2W - 1L
1,887 SR
Queue Stats
111W - 104L
1,775 Elo+
Solo
Janus
Janus
SnowSznn
Janus
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
shrtstfflp
Athena
Level 17
God Stats
4W - 3L
1,807 SR
Queue Stats
29W - 19L
1,691 Elo+
Solo
Team Averages
Level 21
1,671 SR
1,653 Elo+

VS

Team Averages
Level 28
1,467 SR
1,551 Elo+
Mercury
Mercury
Badsmiteplayer69
Mercury
Level 27
God Stats
3W - 4L
1,442 SR
Queue Stats
46W - 41L
1,688 Elo+
Solo
Bellona
Bellona
Casbar
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
V0T3F0RP3DR0
Nox
Level 29
God Stats
9W - 5L
1,500 SR
Queue Stats
207W - 208L
1,498 Elo+
Solo
Chiron
Chiron
stoneypower
Chiron
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
142W - 126L
1,594 Elo+
Solo
Scylla
Scylla
xKlipped
Scylla
Level 27
God Stats
20W - 25L
1,391 SR
Queue Stats
131W - 113L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hornet1173
Thanatos
12
4 / 6 / 1
7,852
523
5,836
11,605
5,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
10
0 / 4 / 0
5,994
400
3,966
12,395
6,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 3 / 0
6,633
442
5,332
10,815
3,774
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
SnowSznn
Janus
10
1 / 7 / 1
6,651
443
3,358
9,700
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
shrtstfflp
Athena
9
0 / 5 / 1
6,177
412
3,038
13,294
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
9,214
614
8,159
11,437
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Casbar
Bellona
16
9 / 1 / 3
9,710
647
11,831
10,492
8,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 0 / 4
7,810
521
5,086
4,880
1,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
13
1 / 1 / 6
8,055
537
7,953
8,548
2,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xKlipped
Scylla
15
6 / 3 / 5
9,279
619
8,378
6,115
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
25
25
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
W
Bellona
Casbar
Bellona
9
1
3
10.5
L
Thanatos
Hornet1173
Thanatos
4
6
1
0.75
L
Guan Yu
0
4
0
0
L
1
3
0
0.33
L
Janus
SnowSznn
Janus
1
7
1
0.21
W
3
0
4
5
L
Athena
shrtstfflp
Athena
0
5
1
0.1
W
Chiron
1
1
6
4
W
Scylla
xKlipped
Scylla
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
41,407
57,809
Taken
41,472
27,651
Mitigated
19,300
13,410
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,159
5,401
0
4,992
11,437
4,579
0
1,489
9,867
0
63,886
W
Bellona
Casbar
Bellona
11,831
5,863
0
4,554
10,492
8,837
502
847
9,366
0
57,325
L
Thanatos
Hornet1173
Thanatos
5,836
915
0
6,565
11,605
5,782
0
2,649
8,818
0
44,869
L
Guan Yu
3,966
933
0
2,899
12,395
6,945
0
1,322
11,033
0
21,892
L
5,332
2,141
0
1,084
10,815
3,774
0
1,179
9,636
0
44,793
L
Janus
SnowSznn
Janus
3,358
80
0
1,057
9,700
2,761
30
3,786
5,626
33,157
0
W
5,086
1,071
0
1,200
4,880
1,670
376
627
4,253
19,010
0
L
Athena
shrtstfflp
Athena
3,038
1,516
0
1,805
13,294
8,389
0
3,960
9,232
11,673
0
W
Chiron
7,953
3,291
712
2,455
8,548
2,364
1,383
1,523
6,918
0
54,790
W
Scylla
xKlipped
Scylla
8,378
526
0
784
6,115
1,850
553
1,625
4,380
44,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
44,068
299
Minions Killed
409
0
Camps Cleared
0
1,305,628
Distance Traveled
1,524,393
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,214
614
91
6
0
359,580
5
W
Bellona
9,710
647
98
7
0
302,773
0
L
Thanatos
7,852
523
80
5
0
285,839
0
L
Guan Yu
5,994
400
48
3
0
253,279
0
L
Ullr
6,633
442
85
6
0
237,006
2
L
Janus
6,651
443
66
4
0
230,347
3
W
Nox
7,810
521
22
1
0
283,576
6
L
Athena
6,177
412
20
1
0
299,157
10
W
Chiron
8,055
537
109
7
0
285,640
2
W
Scylla
9,279
619
89
6
0
292,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role