Player Matchup

Cernunnos
Cernunnos
BSNCosmeticMOTE
Cernunnos
Level 57
God Stats
2W - 3L
1,206 SR
Queue Stats
122W - 128L
1,347 Elo+
Party 2
Chang'e
Chang'e
ImaginbroN
Chang'e
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,490 Elo+
Party 2
Sobek
Sobek
Rohan2456
Sobek
Level 29
God Stats
13W - 15L
1,515 SR
Queue Stats
18W - 26L
1,423 Elo+
Party 2
Jormungandr
Jormungandr
Superchixn
Jormungandr
Level 69
God Stats
1W - 5L
1,387 SR
Queue Stats
176W - 173L
1,514 Elo+
Party 2
Bellona
Bellona
Washoe Johnny
Bellona
Level 68
God Stats
9W - 6L
1,500 SR
Queue Stats
117W - 122L
1,489 Elo+
Party 2
Team Averages
Level 57
1,422 SR
1,453 Elo+

VS

Team Averages
Level 61
1,575 SR
1,484 Elo+
Ra
Ra
Manny3327
Ra
Level 27
God Stats
10W - 18L
1,490 SR
Queue Stats
104W - 110L
1,513 Elo+
Party 1
Mercury
Mercury
Prince_Jayleon
Mercury
Level 48
God Stats
51W - 53L
1,414 SR
Queue Stats
1,097W - 1,009L
1,460 Elo+
Solo
Achilles
Achilles
RavensFanSam
Achilles
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
768W - 720L
1,487 Elo+
Party 1
Chernobog
Chernobog
TheeNutKing
Chernobog
Level 62
God Stats
36W - 20L
1,742 SR
Queue Stats
795W - 789L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
mattbwood66
Aphrodite
Level 85
God Stats
33W - 19L
1,728 SR
Queue Stats
694W - 669L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BSNCosmeticMOTE
Cernunnos
15
4 / 2 / 1
8,904
445
10,808
13,222
4,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
ImaginbroN
Chang'e
15
1 / 5 / 2
8,589
429
6,362
13,841
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
Rohan2456
Sobek
13
1 / 4 / 3
8,684
434
10,620
19,620
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Superchixn
Jormungandr
16
3 / 5 / 5
9,673
484
8,655
15,474
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
7 / 3 / 3
11,417
571
11,695
21,989
21,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 6
11,891
595
20,412
17,931
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 3
9,024
451
5,871
13,212
5,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
RavensFanSam
Achilles
15
5 / 5 / 3
9,322
466
8,303
14,775
17,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
TheeNutKing
Chernobog
15
2 / 2 / 5
8,803
440
10,863
11,814
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
mattbwood66
Aphrodite
14
3 / 3 / 7
8,596
430
13,707
11,963
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
16
Kills
19
19
Deaths
16
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BSNCosmeticMOTE
Cernunnos
4
2
1
2.25
L
Chang'e
ImaginbroN
Chang'e
1
5
2
0.4
W
8
1
6
11
W
1
5
3
0.5
W
Achilles
RavensFanSam
Achilles
5
5
3
1.3
L
Sobek
Rohan2456
Sobek
1
4
3
0.63
L
Jormungandr
Superchixn
Jormungandr
3
5
5
1.1
W
Chernobog
TheeNutKing
Chernobog
2
2
5
2.25
L
Bellona
7
3
3
2.83
W
Aphrodite
mattbwood66
Aphrodite
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,140
Damage
59,156
84,146
Taken
69,695
51,432
Mitigated
40,195
28,324
Healing
29,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BSNCosmeticMOTE
Cernunnos
10,808
5,690
0
5,309
13,222
4,535
618
4,904
8,293
0
61,333
L
Chang'e
ImaginbroN
Chang'e
6,362
372
374
3,431
13,841
4,811
450
8,433
5,383
41,686
0
W
20,412
3,791
852
9,796
17,931
7,689
223
8,479
9,052
104,190
0
W
5,871
2,268
0
480
13,212
5,555
411
3,310
9,661
0
64,940
W
Achilles
RavensFanSam
Achilles
8,303
2,502
0
1,079
14,775
17,175
411
3,764
10,400
0
34,574
L
Sobek
Rohan2456
Sobek
10,620
546
766
7,748
19,620
14,376
39
7,675
11,920
39,340
0
L
Jormungandr
Superchixn
Jormungandr
8,655
2,832
0
4,931
15,474
6,603
0
7,704
7,695
72,252
0
W
Chernobog
TheeNutKing
Chernobog
10,863
6,409
0
3,521
11,814
3,835
440
4,994
6,820
0
47,602
L
Bellona
11,695
2,497
0
5,765
21,989
21,107
706
5,403
16,011
9,314
53,651
W
Aphrodite
mattbwood66
Aphrodite
13,707
1,577
6,392
6,914
11,963
5,941
370
6,719
5,163
43,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
47,636
492
Minions Killed
498
0
Camps Cleared
0
1,813,176
Distance Traveled
1,849,527
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,904
445
109
5
0
339,352
6
L
Chang'e
8,589
429
81
4
0
337,787
2
W
Ra
11,891
595
177
9
0
393,319
2
W
Mercury
9,024
451
98
5
0
440,242
0
W
Achilles
9,322
466
71
4
0
320,925
0
L
Sobek
8,684
434
51
3
0
398,696
1
L
Jormungandr
9,673
484
115
6
0
350,854
9
W
Chernobog
8,803
440
92
5
0
361,897
0
L
Bellona
11,417
571
136
7
0
386,487
2
W
Aphrodite
8,596
430
60
3
0
333,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role