Player Matchup

Fenrir
Fenrir
CrossXfaith
Fenrir
Level 134
God Stats
67W - 52L
1,588 SR
Queue Stats
132W - 108L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
DJFatFruit
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
ForValkhalla
Danzaburou
Level 115
God Stats
18W - 9L
1,500 SR
Queue Stats
198W - 175L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
StreIizia
Aphrodite
Level 156
God Stats
52W - 34L
1,559 SR
Queue Stats
164W - 160L
1,542 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheSuicidalTaco
Cu Chulainn
Level 107
God Stats
5W - 6L
1,741 SR
Queue Stats
158W - 140L
1,561 Elo+
Solo
Team Averages
Level 128
1,577 SR
1,545 Elo+

VS

Team Averages
Level 108
1,653 SR
1,566 Elo+
Neith
Neith
Akatsuki
Neith
Level 109
God Stats
11W - 7L
1,656 SR
Queue Stats
63W - 51L
1,584 Elo+
Party 3
Tyr
Tyr
CUDDLINGTON
Tyr
Level 87
God Stats
23W - 16L
1,693 SR
Queue Stats
45W - 41L
1,529 Elo+
Party 3
Ratatoskr
Ratatoskr
Damage
Ratatoskr
Level 135
God Stats
3W - 1L
1,915 SR
Queue Stats
69W - 61L
1,548 Elo+
Party 3
Pele
Pele
Kuuhaku
Pele
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
Unsolvable
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 8 / 7
11,606
484
14,795
20,467
15,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
DJFatFruit
Erlang Shen
16
2 / 10 / 5
10,437
435
11,178
22,050
20,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ForValkhalla
Danzaburou
20
3 / 5 / 4
13,005
542
6,921
15,459
7,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
StreIizia
Aphrodite
17
4 / 7 / 8
11,242
468
15,178
15,040
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
TheSuicidalTaco
Cu Chulainn
15
2 / 7 / 3
10,043
418
12,872
17,738
14,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Akatsuki
Neith
20
19 / 3 / 6
16,682
695
20,499
14,578
6,431
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 4 / 13
14,105
588
10,628
23,655
25,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
Damage
Ratatoskr
20
8 / 3 / 18
15,337
639
15,069
20,913
17,243
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
Kuuhaku
Pele
20
4 / 4 / 13
15,124
630
7,826
20,458
8,267
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Unsolvable
Baron Samedi
17
2 / 4 / 17
13,142
548
5,829
14,317
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
104
18
Kills
37
37
Deaths
18
27
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
Akatsuki
Neith
19
3
6
7.33
W
4
4
13
2.63
L
Fenrir
7
8
7
1.31
L
Erlang Shen
DJFatFruit
Erlang Shen
2
10
5
0.45
W
Ratatoskr
Damage
Ratatoskr
8
3
18
5.67
L
Danzaburou
ForValkhalla
Danzaburou
3
5
4
1
W
Pele
Kuuhaku
Pele
4
4
13
2.63
L
Aphrodite
StreIizia
Aphrodite
4
7
8
1.14
L
Cu Chulainn
TheSuicidalTaco
Cu Chulainn
2
7
3
0.5
W
Baron Samedi
Unsolvable
Baron Samedi
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,944
Damage
59,851
90,754
Taken
93,921
63,119
Mitigated
72,720
26,968
Healing
45,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Akatsuki
Neith
20,499
13,279
0
7,886
14,578
6,431
6,847
1,942
12,588
0
98,788
W
10,628
1,455
0
14,002
23,655
25,459
1,714
5,118
18,361
0
59,299
L
Fenrir
14,795
4,722
0
6,077
20,467
15,686
0
973
19,394
0
72,243
L
Erlang Shen
DJFatFruit
Erlang Shen
11,178
5,463
0
2,262
22,050
20,452
0
1,376
20,487
231
73,273
W
Ratatoskr
Damage
Ratatoskr
15,069
4,247
0
11,500
20,913
17,243
1,763
3,704
16,997
0
108,730
L
Danzaburou
ForValkhalla
Danzaburou
6,921
2,307
0
6,167
15,459
7,280
1,505
1,438
13,996
0
101,204
W
Pele
Kuuhaku
Pele
7,826
1,894
0
6,600
20,458
8,267
4,860
6,232
13,940
0
118,450
L
Aphrodite
StreIizia
Aphrodite
15,178
2,047
4,107
5,865
15,040
5,552
23
971
14,019
68,147
0
L
Cu Chulainn
TheSuicidalTaco
Cu Chulainn
12,872
2,883
0
2,490
17,738
14,149
789
1,071
16,378
7,088
44,833
W
Baron Samedi
Unsolvable
Baron Samedi
5,829
637
1,565
3,872
14,317
15,320
826
2,841
11,308
27,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
74,390
581
Minions Killed
597
0
Camps Cleared
0
2,203,329
Distance Traveled
2,396,529
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,682
695
125
5
0
432,854
6
W
Tyr
14,105
588
87
4
0
510,344
1
L
Fenrir
11,606
484
99
4
0
455,586
4
L
Erlang Shen
10,437
435
100
4
0
422,751
7
W
Ratatoskr
15,337
639
159
7
0
524,586
8
L
Danzaburou
13,005
542
179
7
0
410,725
9
W
Pele
15,124
630
201
8
0
491,871
4
L
Aphrodite
11,242
468
122
5
0
451,335
6
L
Cu Chulainn
10,043
418
81
3
0
462,932
1
W
Baron Samedi
13,142
548
25
1
0
436,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role