Player Matchup

Cu Chulainn
Cu Chulainn
Chris88221
Cu Chulainn
Level 26
God Stats
8W - 8L
1,423 SR
Queue Stats
13W - 19L
1,365 Elo+
Party 2
Baron Samedi
Baron Samedi
ElaborateCoast2
Baron Samedi
Level 49
God Stats
3W - 1L
1,316 SR
Queue Stats
55W - 80L
1,328 Elo+
Party 2
Neith
Neith
HunterIsBroke
Neith
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 43L
1,306 Elo+
Party 2
Ao Kuang
Ao Kuang
dlopez2k11
Ao Kuang
Level 29
God Stats
16W - 19L
1,457 SR
Queue Stats
60W - 72L
1,401 Elo+
Party 2
Ymir
Ymir
tprascon
Ymir
Level 6
God Stats
5W - 7L
1,725 SR
Queue Stats
6W - 7L
1,734 Elo+
Party 2
Team Averages
Level 25
1,484 SR
1,427 Elo+

VS

Team Averages
Level 21
1,453 SR
1,406 Elo+
Olorun
Olorun
Big1Germ
Olorun
Level 28
God Stats
56W - 54L
1,479 SR
Queue Stats
504W - 690L
1,412 Elo+
Party 1
King Arthur
King Arthur
Grey_0_Gods
King Arthur
Level 29
God Stats
3W - 12L
1,500 SR
Queue Stats
188W - 261L
1,386 Elo+
Party 1
Fafnir
Fafnir
Happybaker13
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,251 Elo+
Solo
Da Ji
Da Ji
PurpleZebra X15
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
fc_high_rez
Hel
Level 5
God Stats
8W - 8L
1,283 SR
Queue Stats
46W - 30L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chris88221
Cu Chulainn
16
0 / 0 / 2
8,875
467
6,631
9,561
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ElaborateCoast2
Baron Samedi
15
2 / 6 / 0
9,040
476
4,029
12,695
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 3 / 5
7,733
407
4,227
8,536
2,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
dlopez2k11
Ao Kuang
15
11 / 3 / 1
9,792
515
10,940
14,245
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
13
0 / 3 / 4
7,100
374
1,733
11,509
4,264
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Big1Germ
Olorun
16
2 / 4 / 1
9,905
521
7,429
11,080
4,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Grey_0_Gods
King Arthur
15
1 / 1 / 0
8,891
468
5,558
11,042
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
12
0 / 5 / 2
8,211
432
3,580
12,122
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 2 / 0
6,855
361
4,476
7,121
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 1 / 2
11,994
631
15,025
8,177
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
15
15
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
Big1Germ
Olorun
2
4
1
0.63
W
Cu Chulainn
Chris88221
Cu Chulainn
0
0
2
1
W
Baron Samedi
ElaborateCoast2
Baron Samedi
2
6
0
0.33
L
King Arthur
Grey_0_Gods
King Arthur
1
1
0
1
L
Fafnir
0
5
2
0.2
W
0
3
5
0.83
L
2
2
0
1
W
Ao Kuang
dlopez2k11
Ao Kuang
11
3
1
3.83
L
10
1
2
11
W
Ymir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
36,068
56,546
Taken
49,542
24,227
Mitigated
27,011
14,100
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Big1Germ
Olorun
7,429
3,157
139
5,099
11,080
4,089
1,894
4,457
6,623
58,561
0
W
Cu Chulainn
Chris88221
Cu Chulainn
6,631
818
0
2,532
9,561
6,993
0
2,160
6,966
2,241
51,378
W
Baron Samedi
ElaborateCoast2
Baron Samedi
4,029
186
0
2,422
12,695
5,487
0
6,372
5,880
62,556
0
L
King Arthur
Grey_0_Gods
King Arthur
5,558
717
0
3,781
11,042
8,151
385
3,300
7,742
0
44,106
L
Fafnir
3,580
861
0
2,072
12,122
9,463
462
5,937
6,185
14,569
0
W
4,227
1,531
0
2,233
8,536
2,419
1,154
5,241
3,202
0
32,516
L
4,476
1,482
0
1,452
7,121
2,087
0
1,707
5,414
0
21,617
W
Ao Kuang
dlopez2k11
Ao Kuang
10,940
3,051
0
6,835
14,245
5,064
0
4,695
9,416
55,025
0
L
15,025
389
1,659
5,194
8,177
3,221
1,101
2,021
6,156
93,599
0
W
Ymir
1,733
330
0
78
11,509
4,264
0
6,855
4,580
22,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,540
Gold Earned
45,856
377
Minions Killed
437
0
Camps Cleared
0
1,672,131
Distance Traveled
1,583,569
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,905
521
111
6
0
303,953
0
W
Cu Chulainn
8,875
467
102
5
0
362,909
0
W
Baron Samedi
9,040
476
95
5
0
326,056
5
L
King Arthur
8,891
468
85
4
0
369,837
4
L
Fafnir
8,211
432
22
1
0
334,628
2
W
Neith
7,733
407
71
4
0
318,996
2
L
Da Ji
6,855
361
36
2
0
190,385
1
W
Ao Kuang
9,792
515
87
5
0
352,733
0
L
Hel
11,994
631
183
10
0
384,766
4
W
Ymir
7,100
374
22
1
0
311,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role