Player Matchup

Horus
Horus
Silver III
L0TuS sEEkEr
Horus
Silver III
Level 158
God Stats
8W - 11L
1,476 SR
Queue Stats
547W - 559L
1,264 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Loki899
Cernunnos
Bronze III
Level 159
God Stats
17W - 16L
1,270 SR
Queue Stats
154W - 137L
1,458 MMR
Party 2
Pele
Pele
Gold III
Zepher_Urum
Pele
Gold III
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
316W - 322L
1,348 MMR
Solo
Achilles
Achilles
Silver I
milkthebutterfly
Achilles
Silver I
Level 87
God Stats
10W - 13L
1,450 SR
Queue Stats
50W - 50L
1,350 MMR
Party 1
Ra
Ra
Silver I
rko4everboss
Ra
Silver I
Level 88
God Stats
4W - 1L
1,575 SR
Queue Stats
49W - 49L
1,397 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,454 SR
1,363 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,455 SR
1,363 MMR
He Bo
He Bo
Silver IV
CranberryOhio74
He Bo
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,403 MMR
Party 3
Olorun
Olorun
Bronze III
Iogan0248
Olorun
Bronze III
Level 42
God Stats
1W - 2L
1,469 SR
Queue Stats
1W - 7L
1,354 MMR
Party 3
Xing Tian
Xing Tian
Gold IV
TheDrummer275
Xing Tian
Gold IV
Level 148
God Stats
13W - 15L
1,418 SR
Queue Stats
82W - 78L
1,372 MMR
Solo
Artio
Artio
Silver III
XxRhapsodyxX874
Artio
Silver III
Level 142
God Stats
24W - 17L
1,638 SR
Queue Stats
475W - 478L
1,343 MMR
Solo
Neith
Neith
Gold V
YOULETMEBANGYOU
Neith
Gold V
Level 98
God Stats
0W - 4L
1,252 SR
Queue Stats
20W - 26L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 11
9,253
463
6,760
24,112
16,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
Loki899
Cernunnos
18
5 / 1 / 7
11,725
586
10,098
12,121
4,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 4 / 6
12,331
617
10,282
15,695
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
10 / 4 / 1
12,280
614
18,186
19,234
18,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
5 / 5 / 11
12,171
609
20,582
15,157
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuSetDanzaburouAnhurGanesha

VS

Bans
ScyllaRatatoskrHeimdallrDa JiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
10,070
504
11,676
14,062
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
Iogan0248
Olorun
14
2 / 9 / 8
9,172
459
11,041
18,726
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
TheDrummer275
Xing Tian
13
2 / 3 / 9
8,874
444
7,642
20,837
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 8 / 8
9,479
474
10,110
22,930
16,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 3
10,213
511
9,842
15,276
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
52
30
Kills
18
20
Deaths
30
36
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
5
6
2
L
Olorun
Iogan0248
Olorun
2
9
8
0.67
W
1
6
11
1.08
W
Cernunnos
Loki899
Cernunnos
5
1
7
8.5
L
Xing Tian
TheDrummer275
Xing Tian
2
3
9
2.17
L
2
8
8
0.75
L
5
5
3
1.3
W
9
4
6
3
W
10
4
1
2.63
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,908
Damage
50,311
86,319
Taken
91,831
51,845
Mitigated
49,699
43,433
Healing
23,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,676
433
0
2,262
14,062
4,952
0
2,004
11,983
57,281
0
L
Olorun
Iogan0248
Olorun
11,041
6,051
121
6,132
18,726
7,748
132
6,051
12,600
54,709
0
W
6,760
4,484
2,794
9,997
24,112
16,527
781
9,831
14,281
0
24,957
W
Cernunnos
Loki899
Cernunnos
10,098
4,228
0
6,373
12,121
4,359
5,624
2,834
9,287
0
87,054
L
Xing Tian
TheDrummer275
Xing Tian
7,642
1,057
0
3,121
20,837
14,628
0
8,064
12,698
21,578
0
L
10,110
1,256
682
6,725
22,930
16,433
0
2,945
19,535
47,982
0
L
9,842
3,801
0
4,928
15,276
5,938
3,368
1,694
13,582
0
69,735
W
10,282
2,602
0
6,663
15,695
5,982
1,506
5,002
10,693
0
79,901
W
18,186
6,197
0
6,903
19,234
18,721
1,844
15,720
3,514
0
61,677
W
20,582
1,304
3,287
7,416
15,157
6,256
452
9,619
5,538
96,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,760
Gold Earned
47,808
501
Minions Killed
386
0
Camps Cleared
0
1,928,339
Distance Traveled
1,793,969
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,070
504
98
5
0
359,917
8
L
Olorun
9,172
459
92
5
0
346,601
2
W
Horus
9,253
463
21
1
0
397,669
10
W
Cernunnos
11,725
586
136
7
0
373,537
5
L
Xing Tian
8,874
444
6
0
0
418,087
7
L
Artio
9,479
474
63
3
0
349,585
7
L
Neith
10,213
511
127
6
0
319,779
7
W
Pele
12,331
617
107
5
0
411,484
2
W
Achilles
12,280
614
89
4
0
364,630
3
W
Ra
12,171
609
148
7
0
381,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role