Player Matchup

Cernunnos
Cernunnos
Pinacalados
Cernunnos
Level 26
God Stats
5W - 4L
1,802 SR
Queue Stats
61W - 56L
1,506 Elo+
Solo
Vamana
Vamana
WilberJay
Vamana
Level 29
God Stats
23W - 15L
1,675 SR
Queue Stats
105W - 95L
1,447 Elo+
Party 1
Ares
Ares
vXvBLACKOUTvXv
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,453 Elo+
Party 1
Arachne
Arachne
vanitas333
Arachne
Level 16
God Stats
28W - 25L
1,539 SR
Queue Stats
54W - 49L
1,530 Elo+
Solo
Chang'e
Chang'e
wyt3r3my
Chang'e
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
16W - 21L
1,436 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,474 Elo+

VS

Team Averages
Level 19
1,547 SR
1,466 Elo+
Hercules
Hercules
ApicalBasket15
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,405 Elo+
Party 2
Skadi
Skadi
Ismashyou0809
Skadi
Level 25
God Stats
7W - 6L
1,412 SR
Queue Stats
40W - 49L
1,466 Elo+
Solo
Ares
Ares
PinaLuis GvE
Ares
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 28L
1,500 Elo+
Solo
Bellona
Bellona
Tk Spear170
Bellona
Level 18
God Stats
0W - 2L
1,569 SR
Queue Stats
2W - 4L
1,513 Elo+
Party 2
Pele
Pele
XxElTitooxX
Pele
Level 6
God Stats
1W - 2L
1,752 SR
Queue Stats
4W - 5L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pinacalados
Cernunnos
17
4 / 4 / 1
10,578
588
7,962
11,953
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
WilberJay
Vamana
16
5 / 1 / 6
10,383
577
10,178
16,213
13,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 8
9,269
515
6,859
15,033
13,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
vanitas333
Arachne
17
11 / 0 / 6
10,604
589
15,798
13,811
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
wyt3r3my
Chang'e
15
7 / 6 / 8
9,958
553
15,312
14,398
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 5 / 4
8,681
482
8,765
17,432
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 5 / 5
8,746
486
11,387
11,625
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 1
8,356
464
3,689
13,743
9,100
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Tk Spear170
Bellona
11
1 / 9 / 2
6,964
387
6,766
15,098
8,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 6 / 2
8,512
473
5,680
17,008
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
30
Kills
15
15
Deaths
30
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
5
4
1.2
L
4
5
5
1.3
L
3
5
1
0.7
W
Cernunnos
Pinacalados
Cernunnos
4
4
1
1.13
L
Bellona
Tk Spear170
Bellona
1
9
2
0.22
W
Vamana
WilberJay
Vamana
5
1
6
8
L
3
6
2
0.67
W
3
4
8
1.75
W
Arachne
vanitas333
Arachne
11
0
6
14
W
Chang'e
wyt3r3my
Chang'e
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,109
Damage
36,287
71,408
Taken
74,906
42,826
Mitigated
38,903
31,577
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
8,765
3,449
0
5,192
17,432
12,062
503
4,463
12,919
362
27,533
L
11,387
5,353
0
3,076
11,625
3,592
26
2,875
8,725
0
39,732
L
3,689
421
0
2,500
13,743
9,100
646
9,385
4,358
29,250
0
W
Cernunnos
Pinacalados
Cernunnos
7,962
3,096
0
4,193
11,953
4,581
2,742
100
11,853
0
72,830
L
Bellona
Tk Spear170
Bellona
6,766
3,440
0
2,782
15,098
8,236
0
755
13,918
0
26,807
W
Vamana
WilberJay
Vamana
10,178
4,226
0
7,143
16,213
13,130
1,636
0
16,213
0
54,014
L
5,680
1,688
0
6,666
17,008
5,913
0
4,693
12,265
0
59,203
W
6,859
1,108
0
814
15,033
13,161
541
1,398
13,635
23,769
0
W
Arachne
vanitas333
Arachne
15,798
10,628
390
10,759
13,811
6,160
1,728
195
13,616
0
57,903
W
Chang'e
wyt3r3my
Chang'e
15,312
2,958
2,894
5,384
14,398
5,794
1,300
2,309
12,089
58,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
41,259
455
Minions Killed
303
0
Camps Cleared
0
1,605,066
Distance Traveled
1,522,990
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,681
482
51
3
0
311,067
0
L
Skadi
8,746
486
78
4
0
272,991
4
L
Ares
8,356
464
37
2
0
310,855
2
W
Cernunnos
10,578
588
128
7
0
304,511
2
L
Bellona
6,964
387
41
2
0
304,427
0
W
Vamana
10,383
577
101
6
0
347,799
0
L
Pele
8,512
473
96
5
0
323,650
0
W
Ares
9,269
515
36
2
0
331,504
2
W
Arachne
10,604
589
102
6
0
334,769
0
W
Chang'e
9,958
553
88
5
0
286,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role