Player Matchup

Yemoja
Yemoja
Chrissuwu
Yemoja
Level 18
God Stats
16W - 16L
1,663 SR
Queue Stats
147W - 89L
1,693 Elo+
Party 1
Ra
Ra
Rennjii
Ra
Level 142
God Stats
26W - 30L
1,950 SR
Queue Stats
490W - 386L
1,699 Elo+
Party 1
Amaterasu
Amaterasu
StuphinUrMuphin
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
ToasterPolarbear
Bellona
Level 17
God Stats
23W - 11L
1,774 SR
Queue Stats
35W - 19L
1,754 Elo+
Party 1
Erlang Shen
Erlang Shen
Wonderfulle
Erlang Shen
Level 18
God Stats
3W - 4L
1,464 SR
Queue Stats
40W - 40L
1,527 Elo+
Solo
Team Averages
Level 40
1,670 SR
1,635 Elo+

VS

Team Averages
Level 21
1,490 SR
1,556 Elo+
Amaterasu
Amaterasu
NonStickStuff
Amaterasu
Level 30
God Stats
2W - 8L
1,374 SR
Queue Stats
144W - 170L
1,572 Elo+
Solo
Danzaburou
Danzaburou
NotKooduh
Danzaburou
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 63L
1,680 Elo+
Party 2
Ymir
Ymir
doterjew
Ymir
Level 16
God Stats
8W - 8L
1,500 SR
Queue Stats
138W - 130L
1,494 Elo+
Solo
Apollo
Apollo
hoodrichla
Apollo
Level 27
God Stats
14W - 14L
1,575 SR
Queue Stats
184W - 157L
1,537 Elo+
Party 2
Scylla
Scylla
lb00
Scylla
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chrissuwu
Yemoja
11
0 / 1 / 2
7,388
435
2,245
11,030
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 1
9,147
538
8,153
11,566
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
StuphinUrMuphin
Amaterasu
8
0 / 7 / 1
5,975
351
2,041
10,404
4,156
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
2 / 7 / 0
7,483
440
8,990
16,605
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Wonderfulle
Erlang Shen
8
1 / 5 / 0
5,854
344
1,970
8,205
4,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NonStickStuff
Amaterasu
16
6 / 2 / 6
9,690
570
10,907
17,437
10,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
NotKooduh
Danzaburou
16
7 / 1 / 4
10,397
612
12,343
8,514
3,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
2 / 1 / 10
9,767
575
4,385
7,747
5,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
hoodrichla
Apollo
14
3 / 0 / 6
9,042
532
3,101
6,654
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
lb00
Scylla
15
6 / 0 / 6
9,961
586
10,937
6,968
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
24
24
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chrissuwu
Yemoja
0
1
2
1
W
Amaterasu
NonStickStuff
Amaterasu
6
2
6
4.5
W
Danzaburou
NotKooduh
Danzaburou
7
1
4
9
L
1
4
1
0.38
L
Amaterasu
StuphinUrMuphin
Amaterasu
0
7
1
0.07
L
2
7
0
0.29
L
Erlang Shen
Wonderfulle
Erlang Shen
1
5
0
0.2
W
Ymir
2
1
10
7
W
Apollo
hoodrichla
Apollo
3
0
6
6
W
Scylla
lb00
Scylla
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,399
Damage
41,673
57,810
Taken
47,320
29,255
Mitigated
24,426
13,197
Healing
21,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chrissuwu
Yemoja
2,245
786
3,502
2,923
11,030
4,742
0
3,458
7,572
12,584
0
W
Amaterasu
NonStickStuff
Amaterasu
10,907
3,326
0
9,987
17,437
10,300
561
1,051
15,939
0
59,981
W
Danzaburou
NotKooduh
Danzaburou
12,343
6,442
0
4,417
8,514
3,940
7,199
2,707
5,607
0
85,396
L
8,153
637
685
2,563
11,566
4,301
0
4,686
6,880
77,134
0
L
Amaterasu
StuphinUrMuphin
Amaterasu
2,041
707
0
1,744
10,404
4,156
234
542
9,862
0
6,239
L
8,990
3,299
0
804
16,605
11,860
230
4,924
11,681
0
45,886
L
Erlang Shen
Wonderfulle
Erlang Shen
1,970
310
0
976
8,205
4,196
0
1,712
6,493
0
18,028
W
Ymir
4,385
1,046
0
2,523
7,747
5,595
793
3,700
3,926
15,252
0
W
Apollo
hoodrichla
Apollo
3,101
1,013
0
2,321
6,654
2,339
1,716
1,752
4,827
0
38,459
W
Scylla
lb00
Scylla
10,937
1,812
0
2,673
6,968
2,252
1,578
1,188
5,705
59,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
48,857
292
Minions Killed
437
0
Camps Cleared
0
1,442,510
Distance Traveled
1,583,013
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,388
435
17
1
0
329,901
4
W
Amaterasu
9,690
570
86
5
0
330,046
0
W
Danzaburou
10,397
612
139
8
0
293,683
2
L
Ra
9,147
538
153
9
0
332,938
3
L
Amaterasu
5,975
351
3
0
0
296,235
1
L
Bellona
7,483
440
88
5
0
284,919
1
L
Erlang Shen
5,854
344
31
2
0
198,517
1
W
Ymir
9,767
575
21
1
0
314,101
4
W
Apollo
9,042
532
82
5
0
340,735
0
W
Scylla
9,961
586
109
6
0
304,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role