Player Matchup

Ganesha
Ganesha
Elinhyde
Ganesha
Level 132
God Stats
9W - 6L
1,719 SR
Queue Stats
12W - 9L
1,559 Elo+
Party 2
Mercury
Mercury
FαkerJr
Mercury
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
Konant
Kukulkan
Level 18
God Stats
5W - 2L
1,915 SR
Queue Stats
6W - 3L
1,740 Elo+
Party 2
Sun Wukong
Sun Wukong
MustafaKadhem
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
Oshα
Heimdallr
Level 159
God Stats
5W - 2L
1,811 SR
Queue Stats
471W - 368L
1,684 Elo+
Party 2
Team Averages
Level 103
1,689 SR
1,638 Elo+

VS

Team Averages
Level 62
1,598 SR
1,653 Elo+
Nu Wa
Nu Wa
Nick3333
Nu Wa
Level 28
God Stats
20W - 13L
1,747 SR
Queue Stats
870W - 628L
1,712 Elo+
Party 3
Bakasura
Bakasura
SlimeeGameS
Bakasura
Level 110
God Stats
13W - 7L
1,705 SR
Queue Stats
850W - 554L
1,729 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SwiftyJedi
Ah Muzen Cab
Level 82
God Stats
11W - 11L
1,436 SR
Queue Stats
195W - 195L
1,555 Elo+
Party 1
Chaac
Chaac
TheShaggening
Chaac
Level 43
God Stats
9W - 4L
1,500 SR
Queue Stats
455W - 416L
1,722 Elo+
Solo
Jormungandr
Jormungandr
U1238749229
Jormungandr
Level 45
God Stats
8W - 9L
1,604 SR
Queue Stats
78W - 75L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elinhyde
Ganesha
10
0 / 0 / 2
5,911
537
2,427
4,112
2,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
FαkerJr
Mercury
10
4 / 1 / 2
6,394
581
3,890
6,390
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Konant
Kukulkan
10
2 / 0 / 0
5,464
497
1,597
1,939
476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
MustafaKadhem
Sun Wukong
12
0 / 0 / 2
6,525
593
5,775
8,695
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Oshα
Heimdallr
14
7 / 0 / 3
7,919
720
8,535
6,436
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nick3333
Nu Wa
8
0 / 7 / 1
4,786
435
3,623
5,961
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
SlimeeGameS
Bakasura
11
1 / 2 / 0
5,900
536
2,101
6,327
2,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SwiftyJedi
Ah Muzen Cab
10
0 / 1 / 0
5,955
541
1,824
4,460
1,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,775
525
7,459
11,516
10,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
U1238749229
Jormungandr
8
0 / 1 / 0
4,761
433
125
3,888
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
1
1
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Elinhyde
Ganesha
0
0
2
1
W
Mercury
FαkerJr
Mercury
4
1
2
5
W
Kukulkan
Konant
Kukulkan
2
0
0
2
W
Sun Wukong
MustafaKadhem
Sun Wukong
0
0
2
1
L
Nu Wa
Nick3333
Nu Wa
0
7
1
0.07
W
Heimdallr
Oshα
Heimdallr
7
0
3
8.5
L
Bakasura
SlimeeGameS
Bakasura
1
2
0
0.5
L
Ah Muzen Cab
SwiftyJedi
Ah Muzen Cab
0
1
0
0
L
0
2
1
0.25
L
Jormungandr
U1238749229
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
15,132
27,572
Taken
32,152
13,349
Mitigated
16,897
13,801
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Elinhyde
Ganesha
2,427
72
0
1,762
4,112
2,114
0
311
3,723
19,906
0
W
Mercury
FαkerJr
Mercury
3,890
1,828
0
2,354
6,390
1,914
0
646
5,366
0
32,407
W
Kukulkan
Konant
Kukulkan
1,597
261
0
376
1,939
476
0
383
1,478
18,802
0
W
Sun Wukong
MustafaKadhem
Sun Wukong
5,775
1,314
0
4,430
8,695
6,496
0
270
8,347
0
39,109
L
Nu Wa
Nick3333
Nu Wa
3,623
612
0
232
5,961
1,466
0
0
5,956
17,966
0
W
Heimdallr
Oshα
Heimdallr
8,535
4,367
0
4,879
6,436
2,349
84
1,526
4,676
0
53,543
L
Bakasura
SlimeeGameS
Bakasura
2,101
1,595
0
1,185
6,327
2,055
0
0
6,277
0
31,136
L
Ah Muzen Cab
SwiftyJedi
Ah Muzen Cab
1,824
561
0
2,091
4,460
1,130
0
2,059
2,345
0
38,732
L
7,459
1,381
0
5,468
11,516
10,844
0
0
11,074
0
34,928
L
Jormungandr
U1238749229
Jormungandr
125
14
0
268
3,888
1,402
0
1,786
1,979
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
27,177
362
Minions Killed
298
0
Camps Cleared
0
1,097,784
Distance Traveled
1,137,180
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,911
537
7
1
0
227,032
2
W
Mercury
6,394
581
74
7
0
254,428
2
W
Kukulkan
5,464
497
101
9
0
193,817
0
W
Sun Wukong
6,525
593
90
8
0
224,094
0
L
Nu Wa
4,786
435
34
3
0
262,282
3
W
Heimdallr
7,919
720
90
8
0
198,413
1
L
Bakasura
5,900
536
86
8
0
252,014
3
L
Ah Muzen Cab
5,955
541
82
7
0
195,776
5
L
Chaac
5,775
525
63
6
0
235,756
4
L
Jormungandr
4,761
433
33
3
0
191,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role