Player Matchup

King Arthur
King Arthur
A Wild Slav
King Arthur
Level 142
God Stats
3W - 3L
1,285 SR
Queue Stats
293W - 348L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
JimBobJonesLe3rd
Zhong Kui
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Zestaz
Fafnir
Level 123
God Stats
6W - 7L
1,349 SR
Queue Stats
276W - 390L
1,415 Elo+
Party 1
Team Averages
Level 119
1,378 SR
1,429 Elo+

VS

Team Averages
Level 78
1,681 SR
1,568 Elo+
Danzaburou
Danzaburou
LinxInviction
Danzaburou
Level 111
God Stats
7W - 7L
1,847 SR
Queue Stats
41W - 50L
1,697 Elo+
Party 2
Janus
Janus
RogueInviction
Janus
Level 118
God Stats
6W - 10L
1,893 SR
Queue Stats
46W - 59L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
まつながだんじょう
Guan Yu
Level 5
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A Wild Slav
King Arthur
14
14 / 1 / 6
12,015
801
15,702
14,756
9,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
15
6 / 1 / 11
10,927
728
17,967
12,185
8,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fafnir
Zestaz
Fafnir
13
3 / 1 / 15
11,466
764
4,913
12,824
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LinxInviction
Danzaburou
12
2 / 4 / 1
9,845
656
10,670
13,843
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
9,167
611
10,542
12,198
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 13 / 0
7,517
501
1,821
18,976
11,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
23
Kills
3
3
Deaths
23
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A Wild Slav
King Arthur
14
1
6
17
W
Zhong Kui
6
1
11
11.5
L
Danzaburou
LinxInviction
Danzaburou
2
4
1
0.63
L
1
6
1
0.25
W
Fafnir
Zestaz
Fafnir
3
1
15
10.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
23,033
39,765
Taken
45,017
32,311
Mitigated
20,082
16,433
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A Wild Slav
King Arthur
15,702
4,754
0
2,819
14,756
9,571
84
3,665
10,823
0
56,006
W
Zhong Kui
17,967
4,128
0
7,950
12,185
8,570
1,504
3,394
8,525
64,081
0
L
Danzaburou
LinxInviction
Danzaburou
10,670
4,527
282
4,067
13,843
4,977
0
6,529
7,139
0
36,661
L
10,542
380
508
976
12,198
4,105
0
5,414
6,511
45,930
0
W
Fafnir
Zestaz
Fafnir
4,913
1,592
0
5,664
12,824
14,170
395
3,119
9,349
24,355
0
L
1,821
959
50
484
18,976
11,000
75
10,961
7,813
0
6,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
26,529
184
Minions Killed
135
0
Camps Cleared
0
796,954
Distance Traveled
722,660
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,015
801
57
4
0
273,613
3
W
Zhong Kui
10,927
728
104
7
0
248,045
2
L
Danzaburou
9,845
656
47
3
0
268,449
1
L
Janus
9,167
611
79
5
0
232,078
4
W
Fafnir
11,466
764
23
2
0
275,296
3
L
Guan Yu
7,517
501
9
1
0
222,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role