Player Matchup

Izanami
Izanami
KRUSTYSACK
Izanami
Level 100
God Stats
8W - 2L
1,499 SR
Queue Stats
74W - 51L
1,744 Elo+
Party 2
Nox
Nox
Mystrierik
Nox
Level 29
God Stats
1W - 2L
1,259 SR
Queue Stats
26W - 19L
1,654 Elo+
Party 2
Cerberus
Cerberus
deathbywoods
Cerberus
Level 12
God Stats
21W - 12L
1,598 SR
Queue Stats
111W - 78L
1,644 Elo+
Party 2
Nemesis
Nemesis
itsnowstone
Nemesis
Level 22
God Stats
4W - 4L
1,501 SR
Queue Stats
25W - 32L
1,430 Elo+
Party 2
Discordia
Discordia
jakei123
Discordia
Level 6
God Stats
10W - 10L
1,500 SR
Queue Stats
18W - 16L
1,599 Elo+
Party 2
Team Averages
Level 34
1,471 SR
1,614 Elo+

VS

Team Averages
Level 38
1,376 SR
1,187 Elo+
Bakasura
Bakasura
ApexRysen
Bakasura
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 182L
1,492 Elo+
Solo
Bellona
Bellona
CVoltGaming
Bellona
Level 12
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Sylvanus
Sylvanus
IAmYourMans
Sylvanus
Level 105
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 14L
991 Elo+
Party 1
Raijin
Raijin
c0wlvr
Raijin
Level 25
God Stats
0W - 4L
1,248 SR
Queue Stats
2W - 11L
991 Elo+
Party 1
Rama
Rama
zabadabado
Rama
Level 17
God Stats
0W - 1L
1,358 SR
Queue Stats
1W - 7L
1,147 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KRUSTYSACK
Izanami
20
13 / 2 / 7
14,352
574
18,272
17,176
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 16
13,369
535
12,107
12,559
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
deathbywoods
Cerberus
17
3 / 1 / 21
11,561
462
6,453
12,641
11,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
itsnowstone
Nemesis
19
13 / 3 / 10
13,640
546
19,690
16,490
10,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
jakei123
Discordia
19
14 / 4 / 10
13,716
549
20,398
15,211
6,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ApexRysen
Bakasura
19
6 / 9 / 3
12,783
511
7,648
22,031
9,507
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
CVoltGaming
Bellona
14
1 / 10 / 7
9,355
374
4,548
18,677
12,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
IAmYourMans
Sylvanus
15
2 / 9 / 4
10,727
429
10,974
23,682
30,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
c0wlvr
Raijin
15
1 / 12 / 2
9,954
398
7,023
17,608
8,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 10 / 4
10,575
423
5,986
17,930
6,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
50
Kills
12
12
Deaths
50
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ApexRysen
Bakasura
6
9
3
0.83
L
Bellona
CVoltGaming
Bellona
1
10
7
0.45
L
Sylvanus
IAmYourMans
Sylvanus
2
9
4
0.44
W
Izanami
KRUSTYSACK
Izanami
13
2
7
8.25
W
7
2
16
7.5
L
Raijin
c0wlvr
Raijin
1
12
2
0.17
W
Cerberus
deathbywoods
Cerberus
3
1
21
13.5
W
Nemesis
itsnowstone
Nemesis
13
3
10
6
W
Discordia
jakei123
Discordia
14
4
10
4.75
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,920
Damage
36,179
74,077
Taken
99,928
41,723
Mitigated
68,241
21,033
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ApexRysen
Bakasura
7,648
4,188
0
5,113
22,031
9,507
0
8,374
13,557
0
67,696
L
Bellona
CVoltGaming
Bellona
4,548
2,040
0
744
18,677
12,403
188
8,196
10,365
0
15,924
L
Sylvanus
IAmYourMans
Sylvanus
10,974
461
2,254
5,075
23,682
30,816
0
11,796
11,886
26,797
0
W
Izanami
KRUSTYSACK
Izanami
18,272
11,621
0
10,602
17,176
7,498
9,256
4,353
12,798
0
159,921
W
12,107
1,062
0
1,651
12,559
5,522
2,165
5,102
7,407
82,112
0
L
Raijin
c0wlvr
Raijin
7,023
721
0
0
17,608
8,918
38
5,319
12,289
48,127
0
W
Cerberus
deathbywoods
Cerberus
6,453
582
793
2,989
12,641
11,591
359
4,331
8,005
28,334
0
W
Nemesis
itsnowstone
Nemesis
19,690
9,995
0
1,345
16,490
10,885
598
5,536
10,428
0
72,711
W
Discordia
jakei123
Discordia
20,398
1,353
0
3,653
15,211
6,227
1,031
4,456
10,365
58,186
0
L
5,986
4,340
0
1,768
17,930
6,597
402
6,189
11,420
0
37,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,638
Gold Earned
53,394
541
Minions Killed
321
0
Camps Cleared
0
2,307,235
Distance Traveled
2,104,820
29
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,783
511
134
5
0
500,706
2
L
Bellona
9,355
374
26
1
0
437,899
1
L
Sylvanus
10,727
429
27
1
0
408,963
0
W
Izanami
14,352
574
197
8
0
384,069
4
W
Nox
13,369
535
134
5
0
502,762
4
L
Raijin
9,954
398
68
3
0
340,698
0
W
Cerberus
11,561
462
53
2
0
500,621
6
W
Nemesis
13,640
546
89
4
0
521,516
10
W
Discordia
13,716
549
68
3
0
398,267
5
L
Rama
10,575
423
66
3
0
416,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role