Player Matchup

Sobek
Sobek
ArkAngel2310
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,416 Elo+
Party 3
Bakasura
Bakasura
CooperCookie52
Bakasura
Level 19
God Stats
2W - 10L
1,571 SR
Queue Stats
64W - 54L
1,421 Elo+
Party 3
Jing Wei
Jing Wei
CourtChan
Jing Wei
Level 6
God Stats
3W - 4L
1,604 SR
Queue Stats
66W - 97L
1,424 Elo+
Party 1
Amaterasu
Amaterasu
KittKatts
Amaterasu
Level 4
God Stats
0W - 2L
1,701 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 1
Heimdallr
Heimdallr
pwnster8
Heimdallr
Level 76
God Stats
3W - 3L
1,697 SR
Queue Stats
35W - 64L
1,468 Elo+
Party 1
Team Averages
Level 26
1,615 SR
1,398 Elo+

VS

Team Averages
Level 20
1,522 SR
1,470 Elo+
Danzaburou
Danzaburou
DJDemon24
Danzaburou
Level 28
God Stats
6W - 4L
1,637 SR
Queue Stats
45W - 53L
1,251 Elo+
Solo
Kukulkan
Kukulkan
Mr_LouieX
Kukulkan
Level 20
God Stats
66W - 67L
1,532 SR
Queue Stats
126W - 142L
1,463 Elo+
Party 2
Ullr
Ullr
PleaseNoBully
Ullr
Level 28
God Stats
13W - 14L
1,377 SR
Queue Stats
156W - 137L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Vintle
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,608 Elo+
Solo
Hel
Hel
lupiotwenty
Hel
Level 18
God Stats
30W - 27L
1,566 SR
Queue Stats
257W - 240L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 0
9,544
795
7,631
25,662
21,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
15
1 / 3 / 1
9,798
817
6,025
16,550
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
CourtChan
Jing Wei
16
1 / 2 / 2
10,150
846
6,064
17,978
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
KittKatts
Amaterasu
16
1 / 5 / 2
9,934
828
8,488
16,418
12,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
pwnster8
Heimdallr
16
3 / 7 / 3
11,396
950
17,706
19,621
8,899
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

28

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DJDemon24
Danzaburou
19
9 / 1 / 15
12,758
1,063
23,215
10,743
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mr_LouieX
Kukulkan
17
1 / 1 / 15
10,643
887
14,580
6,091
2,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 1 / 12
12,382
1,032
17,900
11,490
5,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vintle
Cthulhu
18
3 / 2 / 19
11,360
947
16,915
12,056
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 1 / 13
12,351
1,029
13,050
9,514
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
101
6
Kills
27
27
Deaths
6
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
L
Bakasura
1
3
1
0.5
L
Jing Wei
CourtChan
Jing Wei
1
2
2
1
W
Danzaburou
DJDemon24
Danzaburou
9
1
15
16.5
L
Amaterasu
KittKatts
Amaterasu
1
5
2
0.4
W
Kukulkan
Mr_LouieX
Kukulkan
1
1
15
8.5
W
9
1
12
15
W
Cthulhu
Vintle
Cthulhu
3
2
19
6.25
W
5
1
13
11.5
L
Heimdallr
pwnster8
Heimdallr
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
85,660
96,229
Taken
49,894
59,322
Mitigated
32,308
12,298
Healing
20,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,631
375
342
2,772
25,662
21,877
0
6,780
18,239
25,355
0
L
Bakasura
6,025
3,442
183
1,243
16,550
9,093
0
8,961
7,314
0
8,633
L
Jing Wei
CourtChan
Jing Wei
6,064
4,459
0
2,230
17,978
7,111
0
11,566
6,212
0
22,809
W
Danzaburou
DJDemon24
Danzaburou
23,215
11,738
0
2,195
10,743
5,424
0
1,918
8,622
264
45,312
L
Amaterasu
KittKatts
Amaterasu
8,488
2,314
0
2,048
16,418
12,342
0
7,681
8,637
529
15,741
W
Kukulkan
Mr_LouieX
Kukulkan
14,580
2,144
0
0
6,091
2,848
0
1,441
4,575
31,081
0
W
17,900
9,804
0
1,514
11,490
5,325
0
1,519
9,489
0
21,381
W
Cthulhu
Vintle
Cthulhu
16,915
1,245
570
837
12,056
14,612
0
2,190
9,173
30,202
0
W
13,050
420
9,210
5,719
9,514
4,099
0
654
8,547
53,206
0
L
Heimdallr
pwnster8
Heimdallr
17,706
10,008
0
3,480
19,621
8,899
0
8,871
10,625
0
46,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,822
Gold Earned
59,494
159
Minions Killed
261
4
Camps Cleared
8
1,064,123
Distance Traveled
1,163,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,544
795
21
2
1
181,126
0
L
Bakasura
9,798
817
15
1
1
211,171
0
L
Jing Wei
10,150
846
50
4
1
238,517
0
W
Danzaburou
12,758
1,063
62
5
0
233,155
0
L
Amaterasu
9,934
828
10
1
0
240,609
0
W
Kukulkan
10,643
887
50
4
0
190,323
0
W
Ullr
12,382
1,032
11
1
1
246,507
0
W
Cthulhu
11,360
947
19
2
0
245,710
0
W
Hel
12,351
1,029
119
10
7
248,038
0
L
Heimdallr
11,396
950
63
5
1
192,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role