Player Matchup

Persephone
Persephone
Ani La Flare
Persephone
Level 125
God Stats
3W - 0L
1,878 SR
Queue Stats
35W - 24L
1,574 Elo+
Party 2
Erlang Shen
Erlang Shen
Gizmo24
Erlang Shen
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,600 Elo+
Party 2
Rama
Rama
Keneke4
Rama
Level 108
God Stats
2W - 0L
1,695 SR
Queue Stats
40W - 32L
1,596 Elo+
Party 2
Jormungandr
Jormungandr
TheLegitCJ
Jormungandr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,633 Elo+
Party 2
Neith
Neith
wiilive08
Neith
Level 58
God Stats
2W - 2L
1,556 SR
Queue Stats
5W - 7L
1,569 Elo+
Party 2
Team Averages
Level 80
1,626 SR
1,594 Elo+

VS

Team Averages
Level 79
1,479 SR
1,597 Elo+
Bellona
Bellona
Blasszers
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,560 Elo+
Party 1
Scylla
Scylla
DSR_Chaneke12
Scylla
Level 56
God Stats
0W - 6L
1,397 SR
Queue Stats
15W - 18L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
Hersay11
Erlang Shen
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 22L
1,656 Elo+
Party 1
Yemoja
Yemoja
Hymper17
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,632 Elo+
Party 1
Hou Yi
Hou Yi
crackd-11
Hou Yi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ani La Flare
Persephone
20
3 / 5 / 6
15,025
556
19,047
15,073
6,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
Gizmo24
Erlang Shen
20
8 / 0 / 4
15,347
568
15,250
17,209
14,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
Keneke4
Rama
20
4 / 3 / 4
16,072
595
14,470
19,600
9,586
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
TheLegitCJ
Jormungandr
17
2 / 2 / 9
13,371
495
9,017
22,636
26,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
wiilive08
Neith
16
0 / 3 / 6
12,034
446
3,059
13,079
5,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blasszers
Bellona
17
1 / 5 / 4
10,990
407
3,819
18,205
16,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 4 / 4
11,814
438
3,667
17,710
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Hersay11
Erlang Shen
20
6 / 5 / 1
13,450
498
13,792
26,953
20,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
Hymper17
Yemoja
9
0 / 1 / 1
8,684
322
2,298
3,996
1,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
crackd-11
Hou Yi
20
5 / 2 / 1
13,927
516
18,559
23,149
9,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
17
Kills
13
13
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ani La Flare
Persephone
3
5
6
1.2
L
Bellona
Blasszers
Bellona
1
5
4
0.6
L
1
4
4
0.75
W
Erlang Shen
Gizmo24
Erlang Shen
8
0
4
10
L
Erlang Shen
Hersay11
Erlang Shen
6
5
1
1.3
L
Yemoja
Hymper17
Yemoja
0
1
1
0.5
W
Rama
Keneke4
Rama
4
3
4
2
W
Jormungandr
TheLegitCJ
Jormungandr
2
2
9
3.25
L
Hou Yi
crackd-11
Hou Yi
5
2
1
2.75
W
Neith
wiilive08
Neith
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,843
Damage
42,135
87,597
Taken
90,013
61,803
Mitigated
54,302
28,714
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ani La Flare
Persephone
19,047
935
376
2,553
15,073
6,168
2,310
621
14,356
90,379
0
L
Bellona
Blasszers
Bellona
3,819
936
0
2,824
18,205
16,141
202
5,354
12,659
0
50,967
L
3,667
40
0
1,826
17,710
6,359
0
8,422
8,798
80,575
0
W
Erlang Shen
Gizmo24
Erlang Shen
15,250
6,916
0
6,149
17,209
14,585
2,583
1,320
15,889
0
132,790
L
Erlang Shen
Hersay11
Erlang Shen
13,792
6,193
0
4,908
26,953
20,530
0
6,631
20,115
0
120,081
L
Yemoja
Hymper17
Yemoja
2,298
363
450
279
3,996
1,562
0
2,332
1,612
12,146
0
W
Rama
Keneke4
Rama
14,470
12,413
0
10,376
19,600
9,586
5,120
308
19,292
0
142,942
W
Jormungandr
TheLegitCJ
Jormungandr
9,017
2,313
0
4,024
22,636
26,250
1,004
2,877
19,719
44,469
0
L
Hou Yi
crackd-11
Hou Yi
18,559
10,600
0
10,476
23,149
9,710
921
4,326
18,765
0
143,750
W
Neith
wiilive08
Neith
3,059
920
1,067
4,169
13,079
5,214
2,042
3,853
9,140
0
47,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,849
Gold Earned
58,865
620
Minions Killed
669
0
Camps Cleared
0
2,421,509
Distance Traveled
2,090,651
52
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,025
556
155
6
0
484,770
6
L
Bellona
10,990
407
110
4
0
465,247
3
L
Scylla
11,814
438
148
5
0
453,803
2
W
Erlang Shen
15,347
568
147
5
0
582,697
18
L
Erlang Shen
13,450
498
177
7
0
506,380
4
L
Yemoja
8,684
322
19
1
0
202,690
0
W
Rama
16,072
595
180
7
0
441,536
3
W
Jormungandr
13,371
495
45
2
0
450,538
2
L
Hou Yi
13,927
516
215
8
0
462,531
2
W
Neith
12,034
446
93
3
0
461,968
23

Distance Traveled

Minion Kills by Role

Gold Earned by Role