Player Matchup

Scylla
Scylla
Kae glhf
Scylla
Level 79
God Stats
6W - 7L
1,459 SR
Queue Stats
821W - 812L
1,536 Elo+
Party 3
Pele
Pele
Lucario869
Pele
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
502W - 483L
1,519 Elo+
Party 1
Osiris
Osiris
Tezopaco
Osiris
Level 37
God Stats
10W - 4L
1,616 SR
Queue Stats
203W - 175L
1,538 Elo+
Party 3
Bacchus
Bacchus
mattmark23
Bacchus
Level 29
God Stats
7W - 9L
1,561 SR
Queue Stats
281W - 255L
1,419 Elo+
Party 1
Izanami
Izanami
vCask
Izanami
Level 49
God Stats
27W - 29L
1,423 SR
Queue Stats
950W - 872L
1,480 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,499 Elo+

VS

Team Averages
Level 73
1,611 SR
1,602 Elo+
Zeus
Zeus
AmericanRangerE
Zeus
Level 26
God Stats
1W - 2L
1,689 SR
Queue Stats
24W - 20L
1,639 Elo+
Party 2
Ymir
Ymir
M00S3
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,667 Elo+
Party 2
Heimdallr
Heimdallr
NickFury2000AD
Heimdallr
Level 144
God Stats
3W - 2L
1,864 SR
Queue Stats
51W - 46L
1,586 Elo+
Party 2
Chaac
Chaac
TrickyNixon1974
Chaac
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 37L
1,618 Elo+
Party 2
Apollo
Apollo
knightofdeath77
Apollo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kae glhf
Scylla
13
7 / 3 / 4
8,298
638
8,344
7,209
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 4 / 5
7,087
545
7,315
9,430
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Tezopaco
Osiris
13
9 / 3 / 0
7,893
607
10,171
12,174
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
mattmark23
Bacchus
10
2 / 1 / 14
6,912
532
3,967
9,368
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
vCask
Izanami
11
11 / 2 / 5
7,629
587
10,818
7,106
3,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
7,091
545
7,704
8,006
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
M00S3
Ymir
7
0 / 8 / 1
4,768
367
2,573
10,949
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
NickFury2000AD
Heimdallr
13
5 / 5 / 1
7,690
592
7,354
10,381
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 6
7,207
554
7,363
10,819
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 10 / 4
5,759
443
3,891
10,444
2,739
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
33
Kills
13
13
Deaths
33
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
Scylla
Kae glhf
Scylla
7
3
4
3
W
4
4
5
1.63
L
Ymir
M00S3
Ymir
0
8
1
0.06
L
Heimdallr
NickFury2000AD
Heimdallr
5
5
1
1.1
W
Osiris
Tezopaco
Osiris
9
3
0
3
L
3
3
6
2
L
1
10
4
0.3
W
Bacchus
mattmark23
Bacchus
2
1
14
9
W
Izanami
vCask
Izanami
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,615
Damage
28,885
45,287
Taken
50,599
24,949
Mitigated
21,440
12,936
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,704
533
0
748
8,006
2,578
0
2,742
5,264
29,179
0
W
Scylla
Kae glhf
Scylla
8,344
912
0
1,530
7,209
2,525
0
2,257
4,773
50,010
0
W
7,315
2,065
0
1,924
9,430
3,368
0
1,039
8,270
0
32,740
L
Ymir
M00S3
Ymir
2,573
720
0
222
10,949
4,877
0
2,517
8,432
10,963
0
L
Heimdallr
NickFury2000AD
Heimdallr
7,354
2,503
0
2,899
10,381
6,343
0
2,243
8,138
0
33,864
W
Osiris
Tezopaco
Osiris
10,171
4,912
0
5,127
12,174
7,260
1,038
1,950
9,640
0
39,243
L
7,363
1,766
0
5,578
10,819
4,903
0
2,175
8,644
0
30,938
L
3,891
2,265
564
1,366
10,444
2,739
0
2,634
7,810
0
15,195
W
Bacchus
mattmark23
Bacchus
3,967
1,117
0
2,364
9,368
7,846
256
2,002
7,145
12,739
0
W
Izanami
vCask
Izanami
10,818
6,977
0
1,991
7,106
3,950
1,233
2,329
4,578
0
43,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,819
Gold Earned
32,515
321
Minions Killed
237
0
Camps Cleared
0
1,269,020
Distance Traveled
1,080,767
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,091
545
62
5
0
206,073
0
W
Scylla
8,298
638
106
8
0
217,302
2
W
Pele
7,087
545
55
4
0
294,596
0
L
Ymir
4,768
367
20
2
0
207,071
0
L
Heimdallr
7,690
592
70
5
0
207,800
3
W
Osiris
7,893
607
66
5
0
276,103
2
L
Chaac
7,207
554
58
4
0
237,978
0
L
Apollo
5,759
443
27
2
0
221,845
2
W
Bacchus
6,912
532
15
1
0
245,951
6
W
Izanami
7,629
587
79
6
0
235,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role