Player Matchup

Sol
Sol
Silver I
Big_Test_Isicles
Sol
Silver I
Level 129
God Stats
16W - 23L
1,904 SR
Queue Stats
228W - 243L
1,099 MMR
Solo
Khepri
Khepri
Bronze IV
Papa-Smurf101_
Khepri
Bronze IV
Level 46
God Stats
1W - 7L
1,213 SR
Queue Stats
4W - 12L
1,090 MMR
Party 1
Rama
Rama
Silver IV
PhamXMoco
Rama
Silver IV
Level 107
God Stats
15W - 16L
1,536 SR
Queue Stats
85W - 100L
1,094 MMR
Solo
Nu Wa
Nu Wa
Silver II
SeEctHOoR
Nu Wa
Silver II
Level 126
God Stats
3W - 2L
1,301 SR
Queue Stats
64W - 78L
1,106 MMR
Solo
Thanatos
Thanatos
Bronze IV
killer_kid450
Thanatos
Bronze IV
Level 42
God Stats
0W - 2L
1,098 SR
Queue Stats
4W - 12L
1,090 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 90
1,411 SR
1,096 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,420 SR
1,095 MMR
Izanami
Izanami
Silver II
BLOOD PURGE
Izanami
Silver II
Level 106
God Stats
395W - 286L
1,494 SR
Queue Stats
821W - 831L
1,034 MMR
Solo
Apollo
Apollo
Silver I
Chefazz-9
Apollo
Silver I
Level 125
God Stats
4W - 10L
1,130 SR
Queue Stats
329W - 307L
1,125 MMR
Solo
Fenrir
Fenrir
Bronze IV
ReptoSwalks
Fenrir
Bronze IV
Level 65
God Stats
30W - 18L
1,305 SR
Queue Stats
124W - 158L
1,134 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze IV
TripleSolid
Kuzenbo
Bronze IV
Level 68
God Stats
14W - 19L
1,500 SR
Queue Stats
103W - 144L
1,089 MMR
Party 2
Aphrodite
Aphrodite
Silver II
xivSkyy
Aphrodite
Silver II
Level 129
God Stats
42W - 34L
1,672 SR
Queue Stats
182W - 181L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,131
482
8,981
13,421
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 5 / 4
8,105
386
5,138
16,633
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
16
3 / 4 / 2
9,540
454
11,032
13,013
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
SeEctHOoR
Nu Wa
17
2 / 7 / 2
10,254
488
13,532
13,246
5,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
killer_kid450
Thanatos
15
1 / 5 / 4
9,280
442
7,677
17,568
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
CthulhuBakasuraTsukuyomiDanzaburouArachne

VS

Bans
AnubisAresHadesYemojaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BLOOD PURGE
Izanami
19
8 / 3 / 2
13,176
627
11,189
17,532
7,006
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Chefazz-9
Apollo
20
7 / 0 / 9
13,533
644
22,133
20,539
8,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
14
1 / 6 / 4
10,162
484
3,718
15,643
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
TripleSolid
Kuzenbo
16
2 / 0 / 12
11,392
542
5,027
18,576
19,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
xivSkyy
Aphrodite
20
4 / 1 / 4
13,582
647
13,181
15,878
7,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
22
22
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
BLOOD PURGE
Izanami
8
3
2
3
L
2
1
3
3.5
W
Apollo
Chefazz-9
Apollo
7
0
9
11.5
L
1
5
4
0.6
L
Rama
3
4
2
1
W
Fenrir
1
6
4
0.5
L
Nu Wa
SeEctHOoR
Nu Wa
2
7
2
0.43
W
Kuzenbo
TripleSolid
Kuzenbo
2
0
12
8
L
Thanatos
killer_kid450
Thanatos
1
5
4
0.6
W
Aphrodite
xivSkyy
Aphrodite
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
55,248
73,881
Taken
88,168
35,539
Mitigated
47,990
27,275
Healing
48,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BLOOD PURGE
Izanami
11,189
6,975
0
5,911
17,532
7,006
7,345
7,687
9,845
0
104,753
L
8,981
575
0
7,054
13,421
4,476
0
4,400
8,813
78,871
0
W
Apollo
Chefazz-9
Apollo
22,133
13,776
0
12,498
20,539
8,789
4,059
5,625
14,914
0
127,156
L
5,138
365
417
1,540
16,633
14,958
234
3,811
12,727
23,658
0
L
Rama
11,032
7,247
0
5,365
13,013
4,494
1,108
2,151
10,862
0
56,720
W
Fenrir
3,718
875
0
3,295
15,643
6,053
1,127
5,243
10,400
0
61,627
L
Nu Wa
SeEctHOoR
Nu Wa
13,532
2,747
0
3,488
13,246
5,393
429
2,081
11,122
81,249
0
W
Kuzenbo
TripleSolid
Kuzenbo
5,027
1,782
720
9,253
18,576
19,067
628
6,175
12,401
17,295
0
L
Thanatos
killer_kid450
Thanatos
7,677
2,751
121
9,290
17,568
6,218
0
5,293
12,149
0
61,311
W
Aphrodite
xivSkyy
Aphrodite
13,181
1,175
4,013
13,166
15,878
7,075
1,180
8,096
7,782
105,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,310
Gold Earned
61,845
505
Minions Killed
670
0
Camps Cleared
0
1,858,018
Distance Traveled
1,903,161
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,176
627
185
9
0
356,202
1
L
Sol
10,131
482
136
6
0
424,168
5
W
Apollo
13,533
644
184
9
0
393,972
5
L
Khepri
8,105
386
28
1
0
400,668
1
L
Rama
9,540
454
100
5
0
334,563
4
W
Fenrir
10,162
484
85
4
0
382,910
0
L
Nu Wa
10,254
488
139
7
0
332,333
4
W
Kuzenbo
11,392
542
9
0
0
369,023
8
L
Thanatos
9,280
442
102
5
0
366,286
3
W
Aphrodite
13,582
647
207
10
0
401,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role