Player Matchup

Olorun
Olorun
CarpeDiemGRC
Olorun
Level 23
God Stats
3W - 7L
1,443 SR
Queue Stats
145W - 162L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Glyco
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SargeTom10
Danzaburou
Level 23
God Stats
5W - 4L
1,677 SR
Queue Stats
248W - 262L
1,402 Elo+
Party 3
Erlang Shen
Erlang Shen
SergeantAnt
Erlang Shen
Level 136
God Stats
13W - 18L
1,441 SR
Queue Stats
314W - 247L
1,422 Elo+
Party 3
Chang'e
Chang'e
ZelDUUUUUH
Chang'e
Level 97
God Stats
35W - 18L
1,632 SR
Queue Stats
563W - 534L
1,473 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,437 Elo+

VS

Team Averages
Level 77
1,661 SR
1,494 Elo+
Artemis
Artemis
CyrusOLeary
Artemis
Level 67
God Stats
61W - 38L
1,748 SR
Queue Stats
75W - 54L
1,617 Elo+
Party 2
Nemesis
Nemesis
RaIsMyWaifu
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,175 Elo+
Party 2
Nu Wa
Nu Wa
elfstick
Nu Wa
Level 118
God Stats
4W - 1L
1,760 SR
Queue Stats
122W - 85L
1,577 Elo+
Party 2
Nike
Nike
goldenkiller1999
Nike
Level 89
God Stats
2W - 0L
1,727 SR
Queue Stats
60W - 54L
1,495 Elo+
Solo
Ymir
Ymir
jmswaffle
Ymir
Level 97
God Stats
103W - 77L
1,571 SR
Queue Stats
103W - 78L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 5 / 2
7,989
420
2,482
10,539
3,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Glyco
Cu Chulainn
15
1 / 1 / 0
9,504
500
9,401
11,293
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
SargeTom10
Danzaburou
14
0 / 7 / 7
8,499
447
3,877
16,143
4,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SergeantAnt
Erlang Shen
17
7 / 6 / 3
10,552
555
11,239
19,956
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
ZelDUUUUUH
Chang'e
14
3 / 4 / 1
8,542
450
3,003
11,168
5,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CyrusOLeary
Artemis
16
5 / 3 / 5
10,804
569
12,013
10,951
3,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
RaIsMyWaifu
Nemesis
16
4 / 3 / 9
10,520
554
4,978
12,950
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
elfstick
Nu Wa
20
11 / 1 / 8
13,289
699
19,166
6,002
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 1
9,549
503
3,532
13,198
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
3 / 3 / 9
10,623
559
7,717
9,419
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
23
23
Deaths
11
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
5
2
0.2
W
Artemis
CyrusOLeary
Artemis
5
3
5
2.5
L
Cu Chulainn
Glyco
Cu Chulainn
1
1
0
1
W
Nemesis
RaIsMyWaifu
Nemesis
4
3
9
2.83
L
Danzaburou
SargeTom10
Danzaburou
0
7
7
0.5
L
Erlang Shen
SergeantAnt
Erlang Shen
7
6
3
1.42
L
Chang'e
ZelDUUUUUH
Chang'e
3
4
1
0.88
W
Nu Wa
elfstick
Nu Wa
11
1
8
15
W
0
1
1
0.5
W
Ymir
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
47,406
69,099
Taken
52,520
30,315
Mitigated
27,286
24,445
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,482
1,118
225
2,919
10,539
3,554
0
6,732
3,577
43,732
0
W
Artemis
CyrusOLeary
Artemis
12,013
6,918
0
3,348
10,951
3,998
3,975
1,890
9,036
0
64,331
L
Cu Chulainn
Glyco
Cu Chulainn
9,401
1,751
0
4,226
11,293
8,198
164
3,686
7,408
7,017
58,552
W
Nemesis
RaIsMyWaifu
Nemesis
4,978
1,555
0
4,677
12,950
4,900
697
2,371
10,554
0
50,826
L
Danzaburou
SargeTom10
Danzaburou
3,877
1,890
0
4,204
16,143
4,929
0
6,106
9,877
0
44,529
L
Erlang Shen
SergeantAnt
Erlang Shen
11,239
6,316
0
7,099
19,956
8,239
0
5,314
14,429
0
80,140
L
Chang'e
ZelDUUUUUH
Chang'e
3,003
507
1,405
4,367
11,168
5,395
0
4,679
6,287
40,487
0
W
Nu Wa
elfstick
Nu Wa
19,166
2,261
14
1,507
6,002
2,100
1,514
1,261
4,716
91,412
0
W
3,532
1,317
0
2,177
13,198
7,194
0
1,475
11,415
623
49,650
W
Ymir
7,717
1,140
0
1,736
9,419
9,094
787
2,139
7,280
41,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
54,785
499
Minions Killed
524
0
Camps Cleared
0
1,662,500
Distance Traveled
1,757,983
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,989
420
75
4
0
349,370
2
W
Artemis
10,804
569
108
6
0
297,876
1
L
Cu Chulainn
9,504
500
129
7
0
354,668
7
W
Nemesis
10,520
554
78
4
0
413,311
0
L
Danzaburou
8,499
447
74
4
0
280,002
0
L
Erlang Shen
10,552
555
133
7
0
349,329
1
L
Chang'e
8,542
450
88
5
0
329,131
7
W
Nu Wa
13,289
699
167
9
0
386,881
5
W
Nike
9,549
503
120
6
0
323,269
3
W
Ymir
10,623
559
51
3
0
336,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role