Player Matchup

Vamana
Vamana
Alfredomty
Vamana
Level 144
God Stats
5W - 3L
1,722 SR
Queue Stats
259W - 124L
2,025 Elo+
Party 2
Danzaburou
Danzaburou
JoliJolteon
Danzaburou
Level 148
God Stats
5W - 1L
1,500 SR
Queue Stats
56W - 34L
1,856 Elo+
Party 2
Chronos
Chronos
LividHoey
Chronos
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
633W - 316L
1,866 Elo+
Party 2
Nemesis
Nemesis
MrSneaky4
Nemesis
Level 106
God Stats
67W - 16L
1,862 SR
Queue Stats
1,051W - 410L
1,888 Elo+
Party 2
Ratatoskr
Ratatoskr
flamedropsssss
Ratatoskr
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
608W - 263L
1,834 Elo+
Party 2
Team Averages
Level 140
1,617 SR
1,894 Elo+

VS

Team Averages
Level 137
1,578 SR
1,573 Elo+
Janus
Janus
MrMendivil
Janus
Level 143
God Stats
44W - 42L
1,660 SR
Queue Stats
524W - 509L
1,709 Elo+
Solo
Neith
Neith
Pahelion
Neith
Level 118
God Stats
9W - 11L
1,968 SR
Queue Stats
307W - 241L
1,600 Elo+
Party 1
Fenrir
Fenrir
ZeusInc
Fenrir
Level 155
God Stats
23W - 16L
1,261 SR
Queue Stats
621W - 556L
1,681 Elo+
Party 1
Osiris
Osiris
mims19
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
urnanbread
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Alfredomty
Vamana
13
1 / 0 / 2
7,328
666
4,322
7,106
4,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JoliJolteon
Danzaburou
13
6 / 2 / 1
8,018
729
3,932
5,911
2,203
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
LividHoey
Chronos
13
5 / 1 / 1
7,391
672
5,286
6,558
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MrSneaky4
Nemesis
12
6 / 2 / 7
7,497
682
7,590
6,937
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
flamedropsssss
Ratatoskr
9
5 / 5 / 3
6,749
614
4,375
6,783
3,409
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 6 / 1
6,974
634
1,851
6,510
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Pahelion
Neith
9
0 / 5 / 2
5,542
504
3,134
6,996
1,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ZeusInc
Fenrir
10
4 / 7 / 3
7,076
643
5,620
10,512
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
mims19
Osiris
10
1 / 1 / 0
6,013
547
5,715
7,525
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
urnanbread
Arachne
9
1 / 4 / 2
5,882
535
1,595
7,786
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
23
Kills
8
10
Deaths
23
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
Alfredomty
Vamana
1
0
2
2
W
Danzaburou
JoliJolteon
Danzaburou
6
2
1
3.25
W
Chronos
LividHoey
Chronos
5
1
1
5.5
L
Janus
2
6
1
0.42
W
Nemesis
MrSneaky4
Nemesis
6
2
7
4.75
L
Neith
Pahelion
Neith
0
5
2
0.2
L
Fenrir
ZeusInc
Fenrir
4
7
3
0.79
W
Ratatoskr
flamedropsssss
Ratatoskr
5
5
3
1.3
L
Osiris
mims19
Osiris
1
1
0
1
L
Arachne
urnanbread
Arachne
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,505
Damage
17,915
33,295
Taken
39,329
15,694
Mitigated
16,204
11,174
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Alfredomty
Vamana
4,322
2,133
0
3,884
7,106
4,293
0
0
7,106
0
43,248
W
Danzaburou
JoliJolteon
Danzaburou
3,932
1,417
0
1,920
5,911
2,203
0
1,289
4,568
0
42,868
W
Chronos
LividHoey
Chronos
5,286
2,346
0
2,566
6,558
3,577
3,013
0
6,558
38,297
3,802
L
Janus
1,851
156
0
80
6,510
1,731
0
0
6,510
44,924
0
W
Nemesis
MrSneaky4
Nemesis
7,590
4,276
0
2,214
6,937
2,212
0
443
6,466
0
41,048
L
Neith
Pahelion
Neith
3,134
1,463
0
1,535
6,996
1,948
27
2,958
4,038
0
28,966
L
Fenrir
ZeusInc
Fenrir
5,620
1,551
0
1,249
10,512
6,140
0
2,068
8,444
0
16,933
W
Ratatoskr
flamedropsssss
Ratatoskr
4,375
1,984
0
590
6,783
3,409
342
37
6,746
0
25,445
L
Osiris
mims19
Osiris
5,715
2,203
0
4,346
7,525
4,203
0
0
7,525
0
34,916
L
Arachne
urnanbread
Arachne
1,595
794
0
2,611
7,786
2,182
0
0
7,786
0
20,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
31,487
376
Minions Killed
319
0
Camps Cleared
0
1,128,429
Distance Traveled
1,108,234
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,328
666
99
9
0
252,487
2
W
Danzaburou
8,018
729
87
8
0
218,032
4
W
Chronos
7,391
672
72
7
0
204,143
3
L
Janus
6,974
634
121
11
0
228,878
4
W
Nemesis
7,497
682
76
7
0
234,380
1
L
Neith
5,542
504
52
5
0
196,172
2
L
Fenrir
7,076
643
20
2
0
209,769
5
W
Ratatoskr
6,749
614
42
4
0
219,387
0
L
Osiris
6,013
547
72
7
0
234,004
1
L
Arachne
5,882
535
54
5
0
239,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role