Player Matchup

Apollo
Apollo
DomesticCabbage
Apollo
Level 29
God Stats
10W - 12L
1,329 SR
Queue Stats
48W - 58L
1,402 Elo+
Solo
Agni
Agni
Moy2020
Agni
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 91L
1,621 Elo+
Solo
Cerberus
Cerberus
NamoV
Cerberus
Level 6
God Stats
3W - 4L
1,787 SR
Queue Stats
5W - 15L
1,295 Elo+
Solo
Achilles
Achilles
R1thux
Achilles
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 139L
1,459 Elo+
Solo
Ravana
Ravana
meatmas
Ravana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 234L
1,549 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,465 Elo+

VS

Team Averages
Level 19
1,760 SR
1,778 Elo+
Cabrakan
Cabrakan
KingDiccus
Cabrakan
Level 12
God Stats
7W - 3L
1,909 SR
Queue Stats
91W - 35L
1,940 Elo+
Party 1
Nemesis
Nemesis
PtwolemyCaesar
Nemesis
Level 11
God Stats
4W - 0L
1,841 SR
Queue Stats
20W - 7L
1,791 Elo+
Party 1
Thor
Thor
SIMOOOD01
Thor
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
25W - 19L
1,517 Elo+
Solo
Scylla
Scylla
ScyllasZoey
Scylla
Level 17
God Stats
13W - 2L
2,060 SR
Queue Stats
142W - 65L
1,849 Elo+
Party 1
Heimdallr
Heimdallr
Zackattack2
Heimdallr
Level 27
God Stats
26W - 16L
1,733 SR
Queue Stats
70W - 26L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 4
9,578
504
9,884
16,077
4,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
Moy2020
Agni
13
2 / 11 / 6
8,638
455
6,852
15,067
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
NamoV
Cerberus
11
2 / 9 / 3
7,324
385
5,320
15,801
13,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
R1thux
Achilles
15
6 / 7 / 6
9,956
524
7,975
19,671
14,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
meatmas
Ravana
15
5 / 8 / 6
9,635
507
8,019
15,732
5,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KingDiccus
Cabrakan
16
8 / 8 / 14
11,460
603
14,272
15,318
16,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 16
10,928
575
10,147
13,649
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
15
3 / 6 / 4
10,114
532
6,713
10,631
6,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
20
15 / 1 / 12
13,399
705
22,657
9,858
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zackattack2
Heimdallr
16
11 / 4 / 6
11,492
605
16,275
14,642
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
22
Kills
41
41
Deaths
23
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Cabrakan
KingDiccus
Cabrakan
8
8
14
1.88
L
Agni
Moy2020
Agni
2
11
6
0.45
L
Cerberus
NamoV
Cerberus
2
9
3
0.39
W
4
4
16
3
L
Achilles
R1thux
Achilles
6
7
6
1.29
W
Thor
3
6
4
0.83
W
Scylla
15
1
12
21
W
Heimdallr
Zackattack2
Heimdallr
11
4
6
3.5
L
Ravana
meatmas
Ravana
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
70,064
82,348
Taken
64,098
41,945
Mitigated
38,220
12,170
Healing
16,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
6,312
0
3,621
16,077
4,132
1,010
7,871
8,070
0
45,932
W
Cabrakan
KingDiccus
Cabrakan
14,272
2,438
0
1,370
15,318
16,873
526
3,635
11,558
37,250
0
L
Agni
Moy2020
Agni
6,852
384
0
1,079
15,067
4,404
0
9,787
4,901
39,974
0
L
Cerberus
NamoV
Cerberus
5,320
751
0
1,708
15,801
13,267
0
5,155
10,506
17,981
0
W
10,147
4,931
0
5,704
13,649
6,327
1,014
206
13,385
0
77,191
L
Achilles
R1thux
Achilles
7,975
2,852
0
3,494
19,671
14,754
564
4,827
14,452
0
32,427
W
Thor
6,713
1,309
0
475
10,631
6,498
1,811
1,210
9,339
0
45,374
W
Scylla
22,657
3,055
240
4,609
9,858
3,536
2,093
2,483
7,123
107,313
0
W
Heimdallr
Zackattack2
Heimdallr
16,275
10,484
0
4,219
14,642
4,986
458
4,065
10,521
0
61,594
L
Ravana
meatmas
Ravana
8,019
2,364
0
2,268
15,732
5,388
0
8,513
6,985
0
49,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
57,393
328
Minions Killed
495
0
Camps Cleared
0
1,684,020
Distance Traveled
1,834,436
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,578
504
84
4
0
389,846
2
W
Cabrakan
11,460
603
44
2
0
356,518
2
L
Agni
8,638
455
66
3
0
360,058
7
L
Cerberus
7,324
385
36
2
0
338,609
6
W
Nemesis
10,928
575
103
5
0
412,059
0
L
Achilles
9,956
524
49
3
0
275,406
0
W
Thor
10,114
532
91
5
0
333,674
3
W
Scylla
13,399
705
165
9
0
368,398
3
W
Heimdallr
11,492
605
92
5
0
363,787
0
L
Ravana
9,635
507
93
5
0
320,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role