Player Matchup

Jing Wei
Jing Wei
DyerMker
Jing Wei
Level 17
God Stats
32W - 26L
1,547 SR
Queue Stats
127W - 114L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
LethalPacifist
Guan Yu
Level 23
God Stats
11W - 4L
1,865 SR
Queue Stats
186W - 176L
1,596 Elo+
Party 1
Da Ji
Da Ji
MeowMix882
Da Ji
Level 28
God Stats
50W - 31L
1,625 SR
Queue Stats
217W - 205L
1,556 Elo+
Party 1
Bacchus
Bacchus
Sitares
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 43L
1,591 Elo+
Party 1
Aphrodite
Aphrodite
levisrats
Aphrodite
Level 28
God Stats
14W - 9L
1,786 SR
Queue Stats
75W - 69L
1,529 Elo+
Solo
Team Averages
Level 21
1,665 SR
1,560 Elo+

VS

Team Averages
Level 17
1,535 SR
1,529 Elo+
Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CutTheCheese866
Cthulhu
Level 29
God Stats
0W - 1L
1,408 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 3
Danzaburou
Danzaburou
KaChouww
Danzaburou
Level 3
God Stats
3W - 7L
1,480 SR
Queue Stats
3W - 7L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
LimaLucas07154
Kukulkan
Level 21
God Stats
30W - 24L
1,547 SR
Queue Stats
83W - 94L
1,492 Elo+
Party 2
Chaac
Chaac
WANDERSON4019
Chaac
Level 4
God Stats
1W - 1L
1,739 SR
Queue Stats
7W - 2L
1,807 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DyerMker
Jing Wei
17
2 / 1 / 17
10,468
952
14,740
11,556
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 18
11,412
1,037
17,301
15,991
15,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
18
13 / 0 / 8
12,287
1,117
18,049
12,646
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Sitares
Bacchus
18
6 / 0 / 19
12,465
1,133
13,305
15,107
22,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
levisrats
Aphrodite
17
3 / 0 / 15
10,405
946
4,837
7,649
8,940
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

304

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 2 / 1
9,398
854
6,732
9,878
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 1 / 1
9,384
853
15,832
16,262
22,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
KaChouww
Danzaburou
15
1 / 12 / 0
9,657
878
12,137
19,290
7,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
15
0 / 7 / 1
9,162
833
9,188
11,942
4,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 8 / 0
9,102
827
8,569
14,770
8,612
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
5
30
Kills
2
2
Deaths
30
77
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
1
0.75
L
0
1
1
0.5
W
Jing Wei
DyerMker
Jing Wei
2
1
17
10.5
L
Danzaburou
KaChouww
Danzaburou
1
12
0
0.08
W
6
1
18
15
L
Kukulkan
0
7
1
0.07
W
Da Ji
13
0
8
17
W
Bacchus
Sitares
Bacchus
6
0
19
15.5
L
0
8
0
0
W
Aphrodite
levisrats
Aphrodite
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,232
Damage
52,458
62,949
Taken
72,142
59,686
Mitigated
46,375
23,469
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,732
1,775
0
724
9,878
3,957
0
2,158
7,720
0
14,108
L
15,832
1,301
55
1,823
16,262
22,109
0
4,443
11,819
34,481
0
W
Jing Wei
DyerMker
Jing Wei
14,740
13,758
0
1,733
11,556
5,319
0
4,388
7,043
0
31,662
L
Danzaburou
KaChouww
Danzaburou
12,137
6,028
0
573
19,290
7,360
0
4,958
14,332
0
27,898
W
17,301
4,289
4,016
4,458
15,991
15,925
0
5,783
9,902
0
38,222
L
Kukulkan
9,188
916
0
539
11,942
4,337
0
3,296
8,646
23,955
0
W
Da Ji
18,049
5,159
0
991
12,646
6,520
0
4,818
7,703
0
29,673
W
Bacchus
Sitares
Bacchus
13,305
3,044
0
1,512
15,107
22,982
0
5,583
9,246
26,243
0
L
8,569
2,381
0
2,221
14,770
8,612
0
3,287
11,483
0
20,648
W
Aphrodite
levisrats
Aphrodite
4,837
512
5,991
4,768
7,649
8,940
0
3,670
3,904
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,037
Gold Earned
46,703
198
Minions Killed
168
4
Camps Cleared
4
1,054,479
Distance Traveled
825,919
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,398
854
12
1
0
208,053
0
L
Cthulhu
9,384
853
39
4
2
189,034
0
W
Jing Wei
10,468
952
45
4
2
193,007
1
L
Danzaburou
9,657
878
50
5
0
142,946
0
W
Guan Yu
11,412
1,037
55
5
0
232,658
0
L
Kukulkan
9,162
833
40
4
0
135,827
0
W
Da Ji
12,287
1,117
32
3
1
225,822
0
W
Bacchus
12,465
1,133
26
2
0
220,002
0
L
Chaac
9,102
827
27
2
2
150,059
0
W
Aphrodite
10,405
946
40
4
1
182,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role