Player Matchup

Hel
Hel
I Stay Pilt
Hel
Level 44
God Stats
2W - 1L
1,646 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 1
Anhur
Anhur
Jecsk
Anhur
Level 29
God Stats
2W - 1L
1,548 SR
Queue Stats
11W - 4L
1,513 Elo+
Party 1
Ares
Ares
swaveyting
Ares
Level 81
God Stats
6W - 4L
1,444 SR
Queue Stats
12W - 9L
1,601 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,527 Elo+

VS

Team Averages
Level 76
1,492 SR
1,375 Elo+
Neith
Neith
Absolute Zero4
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,471 Elo+
Party 2
Discordia
Discordia
ChosenEDIBLE
Discordia
Level 104
God Stats
1W - 1L
1,498 SR
Queue Stats
60W - 73L
1,383 Elo+
Party 2
Erlang Shen
Erlang Shen
Frostmourne01
Erlang Shen
Level 62
God Stats
7W - 7L
1,477 SR
Queue Stats
25W - 40L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 7 / 3
8,437
767
6,291
11,137
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Jecsk
Anhur
10
2 / 5 / 7
7,730
703
5,684
12,297
3,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 7
7,545
686
3,330
13,871
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 6
8,479
771
8,371
8,279
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ChosenEDIBLE
Discordia
14
10 / 0 / 6
9,357
851
15,368
4,634
1,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Frostmourne01
Erlang Shen
10
1 / 6 / 12
7,891
717
6,305
7,520
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
9
Kills
17
17
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Discordia
ChosenEDIBLE
Discordia
10
0
6
13
W
Erlang Shen
Frostmourne01
Erlang Shen
1
6
12
1.17
L
6
7
3
1.07
L
Anhur
Jecsk
Anhur
2
5
7
1.1
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
30,044
37,305
Taken
20,433
17,748
Mitigated
8,096
13,800
Healing
3,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,371
3,824
0
2,492
8,279
2,786
576
4,100
4,179
0
23,242
W
Discordia
ChosenEDIBLE
Discordia
15,368
599
0
0
4,634
1,537
244
1,805
2,829
52,037
0
W
Erlang Shen
Frostmourne01
Erlang Shen
6,305
4,107
0
618
7,520
3,773
182
3,736
3,784
0
11,968
L
6,291
514
3,477
3,940
11,137
4,171
72
5,162
5,975
16,222
0
L
Anhur
Jecsk
Anhur
5,684
3,010
0
3,210
12,297
3,763
240
4,294
8,003
0
21,584
L
3,330
229
417
2,756
13,871
9,814
58
5,956
7,915
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
25,727
78
Minions Killed
112
0
Camps Cleared
0
510,959
Distance Traveled
546,591
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,479
771
40
4
0
164,753
0
W
Discordia
9,357
851
65
6
0
214,630
2
W
Erlang Shen
7,891
717
7
1
0
167,208
2
L
Hel
8,437
767
26
2
0
173,125
0
L
Anhur
7,730
703
38
3
0
156,145
0
L
Ares
7,545
686
14
1
0
181,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role