Player Matchup

Anhur
Anhur
Hngx
Anhur
Level 15
God Stats
19W - 32L
1,468 SR
Queue Stats
54W - 86L
1,331 Elo+
Party 1
Discordia
Discordia
Iraimen
Discordia
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,225 Elo+
Party 1
Nemesis
Nemesis
ItsTohsaka
Nemesis
Level 8
God Stats
21W - 13L
1,328 SR
Queue Stats
56W - 43L
1,178 Elo+
Party 1
Mulan
Mulan
Kunshina
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,400 Elo+
Party 1
Kukulkan
Kukulkan
qIx
Kukulkan
Level 8
God Stats
6W - 7L
1,502 SR
Queue Stats
41W - 47L
1,349 Elo+
Party 1
Team Averages
Level 9
1,460 SR
1,297 Elo+

VS

Team Averages
Level 24
1,609 SR
1,524 Elo+
Kuzenbo
Kuzenbo
A BubbleBath326
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 257L
1,579 Elo+
Solo
Amaterasu
Amaterasu
BagEmUpCoach
Amaterasu
Level 28
God Stats
34W - 21L
1,628 SR
Queue Stats
471W - 458L
1,557 Elo+
Party 2
Nemesis
Nemesis
CessCuce
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,429 Elo+
Solo
Cernunnos
Cernunnos
Pinacalados
Cernunnos
Level 26
God Stats
5W - 4L
1,703 SR
Queue Stats
61W - 56L
1,501 Elo+
Solo
Kali
Kali
xAshecrimsonx
Kali
Level 29
God Stats
7W - 4L
1,715 SR
Queue Stats
443W - 453L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hngx
Anhur
8
2 / 1 / 0
5,223
522
3,208
5,781
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Iraimen
Discordia
10
3 / 5 / 0
5,852
585
4,831
5,258
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ItsTohsaka
Nemesis
8
1 / 6 / 0
5,217
522
3,282
8,835
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Kunshina
Mulan
6
0 / 8 / 1
4,489
449
2,266
7,088
1,719
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
qIx
Kukulkan
6
0 / 4 / 0
4,095
410
680
5,134
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,201
520
2,880
5,923
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
BagEmUpCoach
Amaterasu
13
13 / 1 / 0
7,938
794
9,987
6,982
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
CessCuce
Nemesis
8
0 / 2 / 3
5,154
515
739
5,010
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Pinacalados
Cernunnos
11
3 / 1 / 0
6,117
612
5,024
6,770
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
7 / 0 / 1
7,037
704
4,539
4,369
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
24
24
Deaths
6
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Amaterasu
BagEmUpCoach
Amaterasu
13
1
0
13
W
Nemesis
CessCuce
Nemesis
0
2
3
0.75
L
Anhur
Hngx
Anhur
2
1
0
2
L
Discordia
Iraimen
Discordia
3
5
0
0.6
L
Nemesis
ItsTohsaka
Nemesis
1
6
0
0.17
L
Mulan
Kunshina
Mulan
0
8
1
0.06
W
Cernunnos
Pinacalados
Cernunnos
3
1
0
3
L
Kukulkan
qIx
Kukulkan
0
4
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,267
Damage
23,169
32,096
Taken
29,054
8,112
Mitigated
13,923
3,656
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,880
1,225
0
500
5,923
3,191
212
1,030
4,893
16,946
0
W
Amaterasu
BagEmUpCoach
Amaterasu
9,987
4,121
0
1,884
6,982
4,663
1,797
627
6,355
0
41,753
W
Nemesis
CessCuce
Nemesis
739
309
0
210
5,010
1,477
0
2,899
2,111
0
11,264
L
Anhur
Hngx
Anhur
3,208
1,559
0
1,112
5,781
1,429
343
661
5,120
0
14,641
L
Discordia
Iraimen
Discordia
4,831
765
0
0
5,258
1,406
202
1,088
4,170
25,512
0
L
Nemesis
ItsTohsaka
Nemesis
3,282
1,757
0
2,166
8,835
2,113
0
153
8,682
0
18,637
L
Mulan
Kunshina
Mulan
2,266
696
0
378
7,088
1,719
0
0
7,088
0
10,837
W
Cernunnos
Pinacalados
Cernunnos
5,024
2,358
0
3,830
6,770
1,785
0
562
6,208
0
31,846
L
Kukulkan
qIx
Kukulkan
680
435
0
0
5,134
1,445
0
1,131
4,003
15,607
0
W
4,539
2,469
0
946
4,369
2,807
0
393
3,976
213
37,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
31,447
169
Minions Killed
269
0
Camps Cleared
0
915,167
Distance Traveled
934,261
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,201
520
23
2
0
185,923
1
W
Amaterasu
7,938
794
79
8
0
164,648
0
W
Nemesis
5,154
515
29
3
0
218,203
0
L
Anhur
5,223
522
34
3
0
190,259
0
L
Discordia
5,852
585
47
5
0
186,127
0
L
Nemesis
5,217
522
44
4
0
185,054
0
L
Mulan
4,489
449
16
2
0
169,996
0
W
Cernunnos
6,117
612
61
6
0
167,331
1
L
Kukulkan
4,095
410
28
3
0
183,731
0
W
Kali
7,037
704
77
8
0
198,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role