Player Matchup

Nu Wa
Nu Wa
Akva_Discoteka
Nu Wa
Level 17
God Stats
55W - 37L
1,829 SR
Queue Stats
300W - 312L
1,542 Elo+
Solo
Skadi
Skadi
Psycho-_Social-
Skadi
Level 26
God Stats
2W - 1L
1,787 SR
Queue Stats
57W - 68L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBabunas
Tsukuyomi
Level 5
God Stats
7W - 13L
1,500 SR
Queue Stats
10W - 16L
1,410 Elo+
Solo
Pele
Pele
TodesGott82
Pele
Level 25
God Stats
16W - 7L
1,534 SR
Queue Stats
123W - 157L
1,393 Elo+
Solo
Cthulhu
Cthulhu
pheemma
Cthulhu
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 4L
1,314 Elo+
Solo
Team Averages
Level 18
1,674 SR
1,425 Elo+

VS

Team Averages
Level 22
1,560 SR
1,432 Elo+
Izanami
Izanami
DarlingFriend44
Izanami
Level 29
God Stats
5W - 0L
1,779 SR
Queue Stats
10W - 7L
1,434 Elo+
Solo
Anubis
Anubis
NxS_DavidAACC
Anubis
Level 17
God Stats
4W - 3L
1,406 SR
Queue Stats
6W - 5L
1,418 Elo+
Solo
Fenrir
Fenrir
Rob_979
Fenrir
Level 28
God Stats
8W - 6L
1,585 SR
Queue Stats
50W - 59L
1,373 Elo+
Solo
Bellona
Bellona
Smorsdel
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 115L
1,629 Elo+
Solo
Cernunnos
Cernunnos
obole-loyable
Cernunnos
Level 7
God Stats
2W - 3L
1,532 SR
Queue Stats
56W - 69L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
7,835
522
11,730
5,344
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
5 / 2 / 3
8,166
544
5,502
8,666
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
TheBabunas
Tsukuyomi
12
6 / 5 / 1
8,050
537
2,083
9,556
3,235
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 5 / 7
7,294
486
7,607
10,674
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
pheemma
Cthulhu
11
3 / 7 / 3
6,974
465
6,504
12,464
4,757
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 9
7,237
482
5,540
8,451
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
6 / 5 / 5
8,617
574
7,808
7,597
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Rob_979
Fenrir
14
8 / 4 / 1
8,964
598
5,719
10,521
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Smorsdel
Bellona
11
2 / 4 / 9
7,104
474
6,014
13,170
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
obole-loyable
Cernunnos
11
2 / 6 / 7
7,021
468
4,163
10,555
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
21
Kills
20
20
Deaths
23
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
1
7
7.5
W
2
4
9
1.63
W
6
5
5
1.7
L
5
2
3
3.25
W
Fenrir
Rob_979
Fenrir
8
4
1
2.13
W
Bellona
Smorsdel
Bellona
2
4
9
1.63
L
Tsukuyomi
TheBabunas
Tsukuyomi
6
5
1
1.3
L
3
5
7
1.3
W
Cernunnos
obole-loyable
Cernunnos
2
6
7
0.92
L
Cthulhu
pheemma
Cthulhu
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
29,244
46,704
Taken
50,294
14,844
Mitigated
20,124
8,154
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,730
2,115
0
500
5,344
1,469
319
1,252
3,992
47,021
0
W
5,540
3,549
0
2,138
8,451
2,422
1,585
5,259
2,918
0
31,202
W
7,808
1,615
0
2,188
7,597
2,731
1,663
2,648
4,799
35,549
0
L
5,502
2,565
0
2,464
8,666
2,503
2,297
1,645
6,996
0
35,720
W
Fenrir
Rob_979
Fenrir
5,719
896
0
4,041
10,521
4,725
0
1,591
8,826
0
44,600
W
Bellona
Smorsdel
Bellona
6,014
1,122
0
2,770
13,170
7,274
1,154
6,661
6,162
0
29,457
L
Tsukuyomi
TheBabunas
Tsukuyomi
2,083
768
0
856
9,556
3,235
2,750
1,951
7,580
0
26,861
L
7,607
1,890
0
2,510
10,674
2,880
0
1,467
9,132
0
32,531
W
Cernunnos
obole-loyable
Cernunnos
4,163
1,852
0
2,400
10,555
2,972
901
1,110
9,355
0
17,068
L
Cthulhu
pheemma
Cthulhu
6,504
777
0
1,824
12,464
4,757
393
1,493
10,696
21,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
38,943
291
Minions Killed
278
0
Camps Cleared
0
1,246,752
Distance Traveled
1,366,286
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,835
522
74
5
0
254,564
0
W
Izanami
7,237
482
57
4
0
228,390
1
W
Anubis
8,617
574
66
4
0
246,835
5
L
Skadi
8,166
544
65
4
0
224,725
1
W
Fenrir
8,964
598
88
6
0
320,049
4
W
Bellona
7,104
474
50
3
0
302,186
1
L
Tsukuyomi
8,050
537
52
3
0
243,026
0
L
Pele
7,294
486
48
3
0
285,270
0
W
Cernunnos
7,021
468
17
1
0
268,826
1
L
Cthulhu
6,974
465
52
3
0
239,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role