Player Matchup

Ares
Ares
Bones3270
Ares
Level 13
God Stats
50W - 40L
1,385 SR
Queue Stats
56W - 51L
1,375 Elo+
Party 1
Bellona
Bellona
KinkyStranger01
Bellona
Level 13
God Stats
21W - 24L
1,342 SR
Queue Stats
60W - 56L
1,376 Elo+
Party 1
Zeus
Zeus
NotTooMexican
Zeus
Level 27
God Stats
22W - 8L
1,667 SR
Queue Stats
24W - 10L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
Number1Ace
Sun Wukong
Level 23
God Stats
11W - 11L
1,162 SR
Queue Stats
257W - 259L
1,414 Elo+
Party 1
Izanami
Izanami
wraithing101
Izanami
Level 14
God Stats
12W - 8L
1,621 SR
Queue Stats
20W - 23L
1,448 Elo+
Solo
Team Averages
Level 18
1,435 SR
1,436 Elo+

VS

Team Averages
Level 18
1,410 SR
1,425 Elo+
Kali
Kali
BigBenDaSlayer4
Kali
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,294 Elo+
Solo
Cthulhu
Cthulhu
SOUL_REAPER_1331
Cthulhu
Level 20
God Stats
19W - 12L
1,700 SR
Queue Stats
22W - 16L
1,627 Elo+
Party 2
Bellona
Bellona
Tina2Belts
Bellona
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
wiselystressed
Yemoja
Level 15
God Stats
4W - 7L
1,210 SR
Queue Stats
4W - 8L
1,202 Elo+
Solo
Izanami
Izanami
zamat89
Izanami
Level 27
God Stats
1W - 4L
1,142 SR
Queue Stats
20W - 19L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
3 / 0 / 20
12,077
1,098
7,395
5,658
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
9 / 0 / 15
11,334
1,030
14,643
8,672
6,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
18 / 0 / 10
13,049
1,186
27,893
5,997
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Number1Ace
Sun Wukong
19
5 / 1 / 21
11,720
1,065
14,625
10,818
8,846
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
wraithing101
Izanami
18
5 / 0 / 13
11,362
1,033
16,407
11,753
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 0
8,728
793
7,071
14,930
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 6 / 0
9,510
865
11,534
22,307
17,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Tina2Belts
Bellona
15
0 / 12 / 0
9,282
844
4,892
22,556
21,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 7 / 1
9,411
856
4,724
15,651
7,576
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
zamat89
Izanami
15
0 / 7 / 1
9,213
838
9,696
14,260
7,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
3
40
Kills
1
1
Deaths
41
79
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Ares
3
0
20
13
W
9
0
15
16.5
W
18
0
10
23
W
Sun Wukong
Number1Ace
Sun Wukong
5
1
21
15.5
L
1
6
0
0.17
L
Bellona
Tina2Belts
Bellona
0
12
0
0
L
0
7
1
0.07
W
Izanami
wraithing101
Izanami
5
0
13
11.5
L
Izanami
zamat89
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,963
Damage
37,917
42,898
Taken
89,704
30,454
Mitigated
63,270
7,232
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,071
4,873
18
2,442
14,930
8,335
0
2,486
12,444
0
12,110
W
Ares
7,395
794
0
744
5,658
6,460
0
1,859
3,724
12,412
0
W
14,643
6,412
0
154
8,672
6,467
0
2,555
6,067
0
20,794
W
27,893
2,647
0
0
5,997
3,066
0
1,822
4,100
52,683
0
W
Sun Wukong
Number1Ace
Sun Wukong
14,625
5,666
0
1,343
10,818
8,846
0
4,509
6,234
0
29,731
L
11,534
288
535
1,862
22,307
17,745
0
10,550
11,757
32,170
0
L
Bellona
Tina2Belts
Bellona
4,892
3,023
0
959
22,556
21,820
0
9,478
13,078
270
15,886
L
4,724
2,011
2,134
746
15,651
7,576
0
4,600
11,051
27,575
0
W
Izanami
wraithing101
Izanami
16,407
10,990
0
4,991
11,753
5,615
0
5,696
5,932
0
52,636
L
Izanami
zamat89
Izanami
9,696
7,787
0
0
14,260
7,794
0
8,174
6,086
0
30,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
46,144
195
Minions Killed
160
12
Camps Cleared
5
1,034,904
Distance Traveled
771,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,728
793
6
1
3
104,851
0
W
Ares
12,077
1,098
7
1
1
225,914
2
W
Bellona
11,334
1,030
12
1
1
229,515
0
W
Zeus
13,049
1,186
67
6
5
186,991
0
W
Sun Wukong
11,720
1,065
26
2
1
218,491
0
L
Cthulhu
9,510
865
39
4
0
209,723
0
L
Bellona
9,282
844
29
3
1
163,139
2
L
Yemoja
9,411
856
44
4
1
140,683
0
W
Izanami
11,362
1,033
83
8
4
173,993
0
L
Izanami
9,213
838
42
4
0
152,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role