Player Matchup

Baron Samedi
Baron Samedi
Free_Him
Baron Samedi
Level 69
God Stats
20W - 17L
1,664 SR
Queue Stats
239W - 281L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
Jress20
Cthulhu
Level 44
God Stats
13W - 16L
1,490 SR
Queue Stats
16W - 22L
1,432 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Leeeroooyjankens
Ah Muzen Cab
Level 29
God Stats
3W - 5L
1,515 SR
Queue Stats
48W - 76L
1,449 Elo+
Party 2
Ullr
Ullr
TheRedTorterra
Ullr
Level 81
God Stats
6W - 6L
1,552 SR
Queue Stats
24W - 26L
1,439 Elo+
Party 3
Susano
Susano
xSENSEIxLAWx
Susano
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 133L
1,366 Elo+
Party 2
Team Averages
Level 53
1,544 SR
1,426 Elo+

VS

Team Averages
Level 63
1,595 SR
1,484 Elo+
Cerberus
Cerberus
Atomicghast24
Cerberus
Level 59
God Stats
32W - 27L
1,601 SR
Queue Stats
76W - 104L
1,512 Elo+
Party 1
Chiron
Chiron
BlaseSole12
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 215L
1,528 Elo+
Party 1
Loki
Loki
MadBunnyRocket
Loki
Level 48
God Stats
17W - 9L
1,487 SR
Queue Stats
736W - 693L
1,413 Elo+
Solo
Ullr
Ullr
MrCasterrr
Ullr
Level 57
God Stats
49W - 50L
1,464 SR
Queue Stats
99W - 107L
1,471 Elo+
Party 1
Amaterasu
Amaterasu
iVoltzee
Amaterasu
Level 105
God Stats
4W - 1L
1,921 SR
Queue Stats
91W - 83L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Free_Him
Baron Samedi
9
0 / 1 / 0
4,891
489
1,865
5,905
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jress20
Cthulhu
8
0 / 2 / 1
4,774
477
3,732
5,332
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Leeeroooyjankens
Ah Muzen Cab
7
0 / 5 / 1
4,436
444
3,018
6,205
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 2 / 0
4,543
454
1,600
4,423
1,017
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
6
0 / 2 / 0
4,259
426
1,999
5,153
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atomicghast24
Cerberus
9
2 / 1 / 2
5,956
596
2,690
5,891
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
12
1 / 0 / 0
6,861
686
3,931
3,466
1,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
5,319
532
1,339
5,036
1,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 0 / 2
5,876
588
1,745
2,513
689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
iVoltzee
Amaterasu
11
6 / 1 / 0
6,435
644
5,778
6,139
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
12
12
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Atomicghast24
Cerberus
2
1
2
3
W
Chiron
1
0
0
1
L
Baron Samedi
Free_Him
Baron Samedi
0
1
0
0
L
Cthulhu
Jress20
Cthulhu
0
2
1
0.25
L
Ah Muzen Cab
Leeeroooyjankens
Ah Muzen Cab
0
5
1
0.1
W
1
0
0
1
W
2
0
2
3
L
1
2
0
0.5
W
Amaterasu
iVoltzee
Amaterasu
6
1
0
6
L
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,214
Damage
15,483
27,018
Taken
23,045
8,346
Mitigated
9,761
7,338
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Atomicghast24
Cerberus
2,690
302
273
1,714
5,891
2,257
533
1,986
3,621
20,004
0
W
Chiron
3,931
495
0
1,667
3,466
1,089
288
1,440
1,778
0
44,663
L
Baron Samedi
Free_Him
Baron Samedi
1,865
0
0
1,653
5,905
2,456
0
0
5,905
23,704
0
L
Cthulhu
Jress20
Cthulhu
3,732
333
127
1,082
5,332
2,028
0
1,206
4,126
18,688
0
L
Ah Muzen Cab
Leeeroooyjankens
Ah Muzen Cab
3,018
1,097
0
1,103
6,205
1,515
31
0
6,205
0
16,633
W
1,339
198
0
2,256
5,036
1,409
395
92
4,918
0
23,853
W
1,745
659
0
1,250
2,513
689
720
1,152
1,169
0
17,521
L
1,600
913
496
1,713
4,423
1,017
54
1,484
2,939
0
18,052
W
Amaterasu
iVoltzee
Amaterasu
5,778
2,488
0
1,687
6,139
4,317
333
176
5,962
0
28,984
L
Susano
1,999
346
0
1,164
5,153
1,330
0
0
5,153
0
12,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,903
Gold Earned
30,447
177
Minions Killed
313
0
Camps Cleared
0
883,854
Distance Traveled
917,609
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,956
596
40
4
0
176,591
1
W
Chiron
6,861
686
99
10
0
186,677
2
L
Baron Samedi
4,891
489
44
4
0
171,943
1
L
Cthulhu
4,774
477
35
4
0
185,744
4
L
Ah Muzen Cab
4,436
444
31
3
0
153,290
0
W
Loki
5,319
532
62
6
0
177,188
0
W
Ullr
5,876
588
46
5
0
176,865
2
L
Ullr
4,543
454
39
4
0
144,638
3
W
Amaterasu
6,435
644
66
7
0
200,288
5
L
Susano
4,259
426
28
3
0
228,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role