Player Matchup

Raijin
Raijin
JackpotBaby-_-
Raijin
Level 27
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Loki
Loki
McCutty Mayhem
Loki
Level 57
God Stats
2W - 0L
1,536 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Nike
Nike
NioMilenard
Nike
Level 124
God Stats
1W - 0L
1,686 SR
Queue Stats
12W - 27L
1,152 Elo+
Solo
Jormungandr
Jormungandr
OderusUrungus666
Jormungandr
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,512 Elo+
Party 2
Team Averages
Level 71
1,502 SR
1,416 Elo+

VS

Team Averages
Level 65
1,592 SR
1,363 Elo+
Horus
Horus
DR CONGO
Horus
Level 53
God Stats
0W - 3L
1,832 SR
Queue Stats
12W - 18L
1,294 Elo+
Party 1
Bacchus
Bacchus
LSUOilBaw
Bacchus
Level 27
God Stats
2W - 9L
1,537 SR
Queue Stats
11W - 17L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
oOoDarling
Danzaburou
Level 160
God Stats
2W - 1L
1,515 SR
Queue Stats
13W - 5L
1,660 Elo+
Solo
Kukulkan
Kukulkan
socrfan666
Kukulkan
Level 19
God Stats
2W - 3L
1,486 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
9,725
884
6,600
4,397
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 5
8,927
812
4,601
5,614
2,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 5
8,460
769
4,467
5,195
3,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
OderusUrungus666
Jormungandr
15
5 / 2 / 4
9,638
876
10,613
8,292
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DR CONGO
Horus
11
0 / 4 / 1
7,319
665
2,577
11,101
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
LSUOilBaw
Bacchus
13
2 / 1 / 0
7,916
720
3,046
7,942
5,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
oOoDarling
Danzaburou
15
2 / 3 / 2
8,798
800
5,934
8,257
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
socrfan666
Kukulkan
13
1 / 4 / 1
7,733
703
4,168
7,375
3,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
12
Kills
5
5
Deaths
12
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
DR CONGO
Horus
0
4
1
0.13
W
4
1
3
5.5
L
Bacchus
LSUOilBaw
Bacchus
2
1
0
2
W
2
1
5
4.5
W
1
1
5
3.5
W
Jormungandr
OderusUrungus666
Jormungandr
5
2
4
3.5
L
Danzaburou
oOoDarling
Danzaburou
2
3
2
1
L
Kukulkan
socrfan666
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
15,725
23,498
Taken
34,675
15,890
Mitigated
18,904
2,046
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DR CONGO
Horus
2,577
1,464
764
2,370
11,101
7,235
125
4,800
6,035
0
9,031
W
6,600
1,024
0
1,189
4,397
1,668
925
478
3,919
35,507
0
L
Bacchus
LSUOilBaw
Bacchus
3,046
83
330
674
7,942
5,785
755
3,684
4,234
10,269
0
W
4,601
653
0
250
5,614
2,869
61
1,692
3,922
86
23,663
W
4,467
994
0
95
5,195
3,881
560
1,197
3,998
0
17,651
W
Jormungandr
OderusUrungus666
Jormungandr
10,613
944
0
512
8,292
7,472
199
4,378
3,914
29,908
0
L
Danzaburou
oOoDarling
Danzaburou
5,934
1,852
0
2,241
8,257
2,835
300
4,233
3,848
0
37,291
L
Kukulkan
socrfan666
Kukulkan
4,168
494
436
549
7,375
3,049
270
4,780
2,595
25,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,750
Gold Earned
31,766
185
Minions Killed
169
6
Camps Cleared
7
814,118
Distance Traveled
749,201
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,319
665
8
1
0
208,210
2
W
Raijin
9,725
884
80
7
2
180,795
0
L
Bacchus
7,916
720
21
2
0
217,467
1
W
Loki
8,927
812
43
4
0
221,519
2
W
Nike
8,460
769
27
2
2
215,184
2
W
Jormungandr
9,638
876
35
3
2
196,620
2
L
Danzaburou
8,798
800
76
7
6
165,498
4
L
Kukulkan
7,733
703
64
6
1
158,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role