Player Matchup

Anhur
Anhur
ItsJustTheDoc
Anhur
Level 88
God Stats
10W - 6L
1,470 SR
Queue Stats
67W - 41L
1,536 Elo+
Party 2
Ra
Ra
Prexede
Ra
Level 44
God Stats
1W - 2L
1,315 SR
Queue Stats
85W - 64L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WARG ELMO
Tsukuyomi
Level 129
God Stats
27W - 17L
1,529 SR
Queue Stats
168W - 130L
1,626 Elo+
Party 2
Artio
Artio
Wirefrxme
Artio
Level 44
God Stats
7W - 3L
1,440 SR
Queue Stats
54W - 38L
1,522 Elo+
Party 2
Bellona
Bellona
lv99Boss
Bellona
Level 141
God Stats
4W - 11L
1,632 SR
Queue Stats
261W - 212L
1,654 Elo+
Party 2
Team Averages
Level 89
1,477 SR
1,566 Elo+

VS

Team Averages
Level 91
1,477 SR
1,487 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LouisG 789
Scylla
Level 65
God Stats
11W - 11L
1,404 SR
Queue Stats
323W - 304L
1,439 Elo+
Party 1
Ymir
Ymir
TCgamer789
Ymir
Level 61
God Stats
6W - 3L
1,500 SR
Queue Stats
233W - 226L
1,446 Elo+
Party 1
Hercules
Hercules
Wos l MW l
Hercules
Level 83
God Stats
2W - 6L
1,482 SR
Queue Stats
112W - 113L
1,527 Elo+
Party 3
Loki
Loki
xFury158
Loki
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 129L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,064
477
12,887
11,390
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
7 / 5 / 11
11,473
604
10,288
11,054
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
WARG ELMO
Tsukuyomi
20
20 / 2 / 8
13,323
701
23,558
14,404
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Wirefrxme
Artio
12
0 / 3 / 9
8,708
458
5,700
13,995
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
lv99Boss
Bellona
17
1 / 2 / 10
11,028
580
12,392
15,094
12,534
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
4 / 5 / 3
8,455
445
6,642
14,183
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LouisG 789
Scylla
14
3 / 9 / 5
9,008
474
6,190
12,537
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 5
8,138
428
5,996
17,972
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Wos l MW l
Hercules
15
3 / 4 / 1
9,453
498
8,866
20,889
16,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
14
3 / 8 / 5
8,895
468
5,702
14,118
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
30
Kills
14
16
Deaths
30
45
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
3
1.1
W
2
4
7
1.38
L
Scylla
LouisG 789
Scylla
3
9
5
0.61
W
7
5
11
2.5
L
1
4
5
0.88
W
Tsukuyomi
WARG ELMO
Tsukuyomi
20
2
8
12
W
Artio
Wirefrxme
Artio
0
3
9
1.5
L
Hercules
Wos l MW l
Hercules
3
4
1
0.88
W
Bellona
lv99Boss
Bellona
1
2
10
3
L
Loki
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,825
Damage
33,396
65,937
Taken
79,699
36,252
Mitigated
43,540
24,062
Healing
16,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,642
2,205
0
3,033
14,183
3,641
1,022
2,943
11,143
0
40,362
W
12,887
6,052
0
502
11,390
3,516
478
3,753
7,637
0
63,307
L
Scylla
LouisG 789
Scylla
6,190
529
0
1,890
12,537
4,050
315
2,612
9,784
52,666
0
W
10,288
1,403
1,302
3,071
11,054
4,016
990
4,442
6,274
59,450
0
L
5,996
180
478
2,352
17,972
14,671
0
4,673
13,214
29,354
0
W
Tsukuyomi
WARG ELMO
Tsukuyomi
23,558
7,452
0
7,197
14,404
5,666
202
2,622
11,712
0
107,929
W
Artio
Wirefrxme
Artio
5,700
745
783
4,778
13,995
10,520
128
6,219
7,684
18,330
0
L
Hercules
Wos l MW l
Hercules
8,866
2,060
0
5,487
20,889
16,836
668
2,439
18,418
7,432
53,621
W
Bellona
lv99Boss
Bellona
12,392
6,314
0
6,429
15,094
12,534
250
2,139
12,955
0
73,155
L
Loki
5,702
1,499
0
2,769
14,118
4,342
0
2,856
11,152
0
42,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,596
Gold Earned
43,949
518
Minions Killed
407
0
Camps Cleared
0
1,892,584
Distance Traveled
1,564,352
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,455
445
79
4
0
306,475
5
W
Anhur
9,064
477
85
4
0
326,640
0
L
Scylla
9,008
474
88
5
0
301,432
6
W
Ra
11,473
604
108
6
0
333,403
0
L
Ymir
8,138
428
54
3
0
292,847
6
W
Tsukuyomi
13,323
701
143
8
0
462,943
2
W
Artio
8,708
458
22
1
0
352,378
0
L
Hercules
9,453
498
106
6
0
324,881
0
W
Bellona
11,028
580
160
8
0
417,220
4
L
Loki
8,895
468
80
4
0
338,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role