Player Matchup

Hachiman
Hachiman
Bronze III
KingxNix19
Hachiman
Bronze III
Level 86
God Stats
0W - 2L
1,669 SR
Queue Stats
1W - 3L
1,465 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
l-800-Hybrid
Sun Wukong
Bronze III
Level 35
God Stats
1W - 2L
1,638 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Ra
Ra
Bronze III
pdaviis
Ra
Bronze III
Level 31
God Stats
0W - 1L
1,249 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 51
1,518 SR
1,455 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,537 SR
1,455 MMR
Anubis
Anubis
Bronze III
CTCIce
Anubis
Bronze III
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,473 MMR
Party 2
Neith
Neith
Silver III
CowboyUSMC36
Neith
Silver III
Level 66
God Stats
7W - 7L
1,611 SR
Queue Stats
75W - 54L
1,435 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Wonky Ford
Baron Samedi
Bronze III
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,456 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KingxNix19
Hachiman
13
4 / 5 / 4
10,800
635
10,907
13,576
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
l-800-Hybrid
Sun Wukong
13
2 / 3 / 3
9,967
586
6,703
17,646
16,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 5 / 5
10,658
627
6,204
16,040
6,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ScyllaCthulhuVulcanAphroditeCu Chulainn

VS

Bans
TsukuyomiSylvanusHelChaacEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CTCIce
Anubis
15
3 / 4 / 6
11,389
670
8,953
8,124
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 8
11,372
669
15,295
15,307
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Wonky Ford
Baron Samedi
16
7 / 1 / 6
12,198
718
13,491
8,858
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
13
13
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
CTCIce
Anubis
3
4
6
1.5
W
3
3
8
2.33
L
Hachiman
KingxNix19
Hachiman
4
5
4
1.2
W
Baron Samedi
Wonky Ford
Baron Samedi
7
1
6
10
L
Sun Wukong
l-800-Hybrid
Sun Wukong
2
3
3
1.17
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
37,739
47,262
Taken
32,289
26,280
Mitigated
22,451
13,489
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CTCIce
Anubis
8,953
272
0
3,083
8,124
3,601
523
996
7,128
60,156
0
W
15,295
3,386
0
5,031
15,307
5,814
2,307
3,720
11,587
0
70,019
L
Hachiman
KingxNix19
Hachiman
10,907
4,411
648
3,943
13,576
3,981
0
5,541
7,835
0
37,641
W
Baron Samedi
Wonky Ford
Baron Samedi
13,491
607
1,859
4,152
8,858
13,036
656
1,537
7,321
26,029
0
L
Sun Wukong
l-800-Hybrid
Sun Wukong
6,703
703
1,136
3,357
17,646
16,236
0
7,320
9,951
0
28,725
L
6,204
330
621
3,784
16,040
6,063
66
8,727
6,983
59,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
34,959
187
Minions Killed
199
0
Camps Cleared
0
868,806
Distance Traveled
875,496
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,389
670
94
6
0
259,364
3
W
Neith
11,372
669
84
5
0
317,611
2
L
Hachiman
10,800
635
55
3
0
265,450
1
W
Baron Samedi
12,198
718
21
1
0
298,521
2
L
Sun Wukong
9,967
586
44
3
0
309,064
2
L
Ra
10,658
627
88
5
0
294,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role