Player Matchup

Xing Tian
Xing Tian
Aloaye
Xing Tian
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 138L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
BR MnkV2
Sun Wukong
Level 6
God Stats
3W - 2L
1,670 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 2
Artemis
Artemis
DoItLike_Em
Artemis
Level 22
God Stats
2W - 4L
1,478 SR
Queue Stats
56W - 81L
1,438 Elo+
Party 1
Da Ji
Da Ji
Linkgeta
Da Ji
Level 21
God Stats
4W - 2L
1,670 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 2
Agni
Agni
Parrotte86
Agni
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 2
Team Averages
Level 14
1,563 SR
1,372 Elo+

VS

Team Averages
Level 21
1,605 SR
1,608 Elo+
Thanatos
Thanatos
LittleDummy
Thanatos
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
55W - 54L
1,575 Elo+
Solo
Guan Yu
Guan Yu
RahMAIN
Guan Yu
Level 8
God Stats
2W - 0L
1,582 SR
Queue Stats
6W - 3L
1,670 Elo+
Party 3
Kukulkan
Kukulkan
UndampedBeef020
Kukulkan
Level 7
God Stats
4W - 3L
1,551 SR
Queue Stats
4W - 3L
1,550 Elo+
Party 3
Olorun
Olorun
Wolfy208
Olorun
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 37L
1,670 Elo+
Party 3
Terra
Terra
benbenweenie
Terra
Level 16
God Stats
5W - 0L
1,895 SR
Queue Stats
73W - 59L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aloaye
Xing Tian
13
1 / 8 / 3
8,366
418
4,470
18,303
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
BR MnkV2
Sun Wukong
13
2 / 5 / 5
8,550
428
7,150
15,141
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
DoItLike_Em
Artemis
10
0 / 6 / 1
6,675
334
979
13,196
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Linkgeta
Da Ji
14
8 / 8 / 2
9,649
482
10,103
15,769
6,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 9 / 1
8,053
403
5,872
11,630
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LittleDummy
Thanatos
18
6 / 5 / 2
12,102
605
6,361
16,611
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
RahMAIN
Guan Yu
15
5 / 5 / 4
10,897
545
7,436
17,891
10,694
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
17
5 / 5 / 8
12,081
604
11,861
6,398
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Wolfy208
Olorun
19
13 / 2 / 7
13,374
669
15,562
14,825
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 1 / 20
13,122
656
11,545
20,065
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
15
Kills
35
36
Deaths
18
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aloaye
Xing Tian
1
8
3
0.31
L
Sun Wukong
BR MnkV2
Sun Wukong
2
5
5
0.9
L
Artemis
DoItLike_Em
Artemis
0
6
1
0.08
L
Da Ji
Linkgeta
Da Ji
8
8
2
1.13
W
Thanatos
LittleDummy
Thanatos
6
5
2
1.4
L
4
9
1
0.5
W
Guan Yu
RahMAIN
Guan Yu
5
5
4
1.4
W
Kukulkan
5
5
8
1.8
W
Olorun
Wolfy208
Olorun
13
2
7
8.25
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,574
Damage
52,765
74,039
Taken
75,790
31,303
Mitigated
40,907
14,179
Healing
39,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aloaye
Xing Tian
4,470
477
0
2,194
18,303
9,409
0
12,652
5,651
25,728
0
L
Sun Wukong
BR MnkV2
Sun Wukong
7,150
1,319
0
3,114
15,141
7,616
387
5,617
9,524
0
34,037
L
Artemis
DoItLike_Em
Artemis
979
779
0
2,991
13,196
4,020
0
7,442
5,754
0
21,049
L
Da Ji
Linkgeta
Da Ji
10,103
2,905
0
3,774
15,769
6,496
0
5,896
9,873
0
57,030
W
Thanatos
LittleDummy
Thanatos
6,361
1,915
0
14,536
16,611
6,264
0
545
16,016
0
79,340
L
5,872
1,065
0
2,106
11,630
3,762
462
6,606
5,024
33,062
0
W
Guan Yu
RahMAIN
Guan Yu
7,436
1,102
0
4,396
17,891
10,694
416
1,971
15,495
0
43,847
W
Kukulkan
11,861
1,054
0
983
6,398
2,171
2,359
4,029
2,369
70,096
0
W
Olorun
Wolfy208
Olorun
15,562
8,087
1,937
7,881
14,825
8,182
7,440
3,463
11,318
93,761
11,394
W
11,545
1,943
1,707
7,885
20,065
13,596
1,683
5,607
14,408
44,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,293
Gold Earned
61,576
318
Minions Killed
505
0
Camps Cleared
0
1,583,506
Distance Traveled
1,980,188
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,366
418
42
2
0
360,133
0
L
Sun Wukong
8,550
428
63
3
0
320,969
0
L
Artemis
6,675
334
47
2
0
314,541
0
L
Da Ji
9,649
482
92
5
0
337,557
3
W
Thanatos
12,102
605
120
6
0
381,661
4
L
Agni
8,053
403
74
4
0
250,306
2
W
Guan Yu
10,897
545
74
4
0
424,648
0
W
Kukulkan
12,081
604
137
7
0
400,206
0
W
Olorun
13,374
669
136
7
0
369,150
3
W
Terra
13,122
656
38
2
0
404,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role