Player Matchup

Anhur
Anhur
Hngx
Anhur
Level 15
God Stats
19W - 32L
1,513 SR
Queue Stats
54W - 86L
1,345 Elo+
Party 2
Ymir
Ymir
Iraimen
Ymir
Level 4
God Stats
0W - 3L
1,226 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 2
Nemesis
Nemesis
ItsTohsaka
Nemesis
Level 8
God Stats
21W - 13L
1,500 SR
Queue Stats
56W - 43L
1,236 Elo+
Party 2
Neith
Neith
Kunshina
Neith
Level 8
God Stats
7W - 4L
1,500 SR
Queue Stats
45W - 50L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
qIx
Kukulkan
Level 8
God Stats
6W - 7L
1,539 SR
Queue Stats
41W - 47L
1,365 Elo+
Party 2
Team Averages
Level 9
1,455 SR
1,326 Elo+

VS

Team Averages
Level 25
1,619 SR
1,531 Elo+
Bellona
Bellona
AirlessPlayer
Bellona
Level 27
God Stats
15W - 7L
1,728 SR
Queue Stats
121W - 111L
1,572 Elo+
Party 3
Bacchus
Bacchus
Drixrogo
Bacchus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 32L
1,570 Elo+
Party 1
Zeus
Zeus
EREINIES
Zeus
Level 25
God Stats
4W - 3L
1,568 SR
Queue Stats
53W - 53L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
KL4DE
Ne Zha
Level 28
God Stats
13W - 12L
1,520 SR
Queue Stats
74W - 67L
1,540 Elo+
Party 1
Artemis
Artemis
KillerSloth6669
Artemis
Level 19
God Stats
10W - 5L
1,782 SR
Queue Stats
158W - 167L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Hngx
Anhur
13
2 / 9 / 5
8,339
463
9,172
14,576
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Iraimen
Ymir
14
3 / 6 / 4
9,265
515
5,669
16,246
13,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
ItsTohsaka
Nemesis
9
1 / 11 / 1
7,007
389
6,399
15,094
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Kunshina
Neith
15
4 / 7 / 1
9,103
506
6,619
12,740
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
qIx
Kukulkan
11
0 / 10 / 1
7,349
408
5,979
10,681
3,612
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
7 / 1 / 9
10,959
609
10,674
11,066
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Drixrogo
Bacchus
16
10 / 1 / 8
10,589
588
9,196
12,096
11,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
14
4 / 4 / 6
9,433
524
10,700
13,162
4,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ne Zha
KL4DE
Ne Zha
19
15 / 0 / 2
12,355
686
12,642
13,441
10,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 4 / 9
10,782
599
12,083
10,168
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
10
Kills
42
43
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
1
9
11.5
W
Bacchus
Drixrogo
Bacchus
10
1
8
14
W
Zeus
4
4
6
1.75
L
Anhur
Hngx
Anhur
2
9
5
0.5
L
Ymir
Iraimen
Ymir
3
6
4
0.83
L
Nemesis
ItsTohsaka
Nemesis
1
11
1
0.14
W
Ne Zha
KL4DE
Ne Zha
15
0
2
16
W
6
4
9
2.63
L
Neith
Kunshina
Neith
4
7
1
0.64
L
Kukulkan
qIx
Kukulkan
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
55,295
69,337
Taken
59,933
29,806
Mitigated
39,116
9,144
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,674
4,432
0
2,702
11,066
9,563
564
2,160
8,906
0
81,905
W
Bacchus
Drixrogo
Bacchus
9,196
2,277
0
2,132
12,096
11,361
610
2,161
9,935
31,226
0
W
Zeus
10,700
2,266
414
5,423
13,162
4,248
1,803
862
12,300
46,418
0
L
Anhur
Hngx
Anhur
9,172
4,384
0
2,538
14,576
4,137
1,170
6,231
8,345
0
25,454
L
Ymir
Iraimen
Ymir
5,669
1,303
0
696
16,246
13,014
788
3,701
12,545
36,148
0
L
Nemesis
ItsTohsaka
Nemesis
6,399
2,697
0
2,684
15,094
4,374
0
2,950
12,144
0
24,292
W
Ne Zha
KL4DE
Ne Zha
12,642
7,061
0
7,992
13,441
10,274
1,199
3,619
9,822
0
82,502
W
12,083
6,182
0
1,918
10,168
3,670
2,454
2,846
7,322
0
53,561
L
Neith
Kunshina
Neith
6,619
3,395
0
3,226
12,740
4,669
495
5,404
7,336
0
50,007
L
Kukulkan
qIx
Kukulkan
5,979
1,079
0
0
10,681
3,612
270
1,610
9,071
31,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,063
Gold Earned
54,118
305
Minions Killed
505
0
Camps Cleared
0
1,486,520
Distance Traveled
1,674,092
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,959
609
132
7
0
389,459
2
W
Bacchus
10,589
588
29
2
0
356,101
0
W
Zeus
9,433
524
78
4
0
260,564
6
L
Anhur
8,339
463
47
3
0
284,364
2
L
Ymir
9,265
515
55
3
0
314,233
0
L
Nemesis
7,007
389
44
2
0
314,383
2
W
Ne Zha
12,355
686
158
9
0
394,316
4
W
Artemis
10,782
599
108
6
0
273,652
0
L
Neith
9,103
506
94
5
0
287,021
1
L
Kukulkan
7,349
408
65
4
0
286,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role