Player Matchup

Scylla
Scylla
RustyGunnerz
Scylla
Level 18
God Stats
6W - 3L
1,165 SR
Queue Stats
67W - 33L
1,636 Elo+
Party 1
Ymir
Ymir
SheepHead
Ymir
Level 88
God Stats
7W - 3L
1,653 SR
Queue Stats
115W - 64L
1,537 Elo+
Party 1
Ne Zha
Ne Zha
Tajaì
Ne Zha
Level 107
God Stats
8W - 2L
1,332 SR
Queue Stats
52W - 23L
1,863 Elo+
Party 1
Team Averages
Level 71
1,384 SR
1,679 Elo+

VS

Team Averages
Level 23
1,425 SR
1,322 Elo+
Artemis
Artemis
LeekUzumaki
Artemis
Level 8
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 4L
965 Elo+
Party 2
Achilles
Achilles
Mikehok
Achilles
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Ymir
Ymir
TigeroidTP
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
9 / 0 / 12
9,550
868
11,182
4,077
1,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
6 / 3 / 13
8,628
784
7,259
14,197
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Tajaì
Ne Zha
12
6 / 1 / 13
9,010
819
9,226
7,084
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LeekUzumaki
Artemis
11
2 / 7 / 2
7,831
712
4,860
10,185
3,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Mikehok
Achilles
9
1 / 7 / 3
7,103
646
5,968
12,053
8,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 2
6,750
614
3,451
11,166
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
21
Kills
4
4
Deaths
21
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
LeekUzumaki
Artemis
2
7
2
0.43
L
Achilles
Mikehok
Achilles
1
7
3
0.36
W
Scylla
9
0
12
15
W
Ymir
6
3
13
4.17
W
Ne Zha
Tajaì
Ne Zha
6
1
13
12.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,667
Damage
14,279
25,358
Taken
33,404
14,031
Mitigated
19,546
7,088
Healing
3,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
LeekUzumaki
Artemis
4,860
1,760
516
1,550
10,185
3,234
215
3,975
6,210
0
20,838
L
Achilles
Mikehok
Achilles
5,968
2,015
0
770
12,053
8,987
0
7,313
4,740
0
20,387
W
Scylla
11,182
2,017
0
1,754
4,077
1,228
858
601
3,326
34,479
0
W
Ymir
7,259
2,680
0
3,525
14,197
9,302
673
2,665
11,310
22,415
1,959
W
Ne Zha
Tajaì
Ne Zha
9,226
3,684
0
1,809
7,084
3,501
987
541
6,393
0
33,058
L
3,451
858
0
388
11,166
7,325
0
6,952
4,214
10,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,188
Gold Earned
21,684
127
Minions Killed
62
0
Camps Cleared
0
581,592
Distance Traveled
449,949
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,831
712
33
3
0
129,825
1
L
Achilles
7,103
646
21
2
0
176,715
2
W
Scylla
9,550
868
58
5
0
195,829
1
W
Ymir
8,628
784
28
3
0
175,682
0
W
Ne Zha
9,010
819
41
4
0
210,081
3
L
Ymir
6,750
614
8
1
0
143,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role