Player Matchup

Anubis
Anubis
Bronze III
Deppe0058
Anubis
Bronze III
Level 146
God Stats
3W - 1L
1,886 SR
Queue Stats
15W - 17L
1,496 MMR
Party 1
Chiron
Chiron
Bronze III
ReliableFever
Chiron
Bronze III
Level 156
God Stats
8W - 6L
1,876 SR
Queue Stats
19W - 15L
1,436 MMR
Party 1
Chaac
Chaac
Bronze III
oPH0EN1Xo
Chaac
Bronze III
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 12L
1,496 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,754 SR
1,476 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 76
1,494 SR
1,489 MMR
Nu Wa
Nu Wa
Silver IV
Diegogarza92
Nu Wa
Silver IV
Level 107
God Stats
2W - 4L
1,609 SR
Queue Stats
73W - 62L
1,468 MMR
Solo
Jing Wei
Jing Wei
Bronze III
TheKylanDragon
Jing Wei
Bronze III
Level 57
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Terra
Terra
Bronze III
supersonicred
Terra
Bronze III
Level 64
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deppe0058
Anubis
13
8 / 3 / 8
9,855
821
10,568
9,187
4,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 1 / 9
9,632
803
8,916
8,621
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
oPH0EN1Xo
Chaac
12
3 / 1 / 11
8,864
739
7,197
9,710
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Chang'eArtemisAphroditeDiscordiaHorus

VS

Bans
ArtioHadesNeithBaron SamediAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,860
655
7,238
6,542
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
11
5 / 6 / 0
9,022
752
6,308
11,844
3,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 7 / 3
7,565
630
4,014
10,936
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
5
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Deppe0058
Anubis
8
3
8
4
L
0
5
5
0.5
W
7
1
9
11.5
L
Jing Wei
5
6
0
0.83
W
Chaac
oPH0EN1Xo
Chaac
3
1
11
8.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,681
Damage
17,560
27,518
Taken
29,322
13,941
Mitigated
10,350
13,907
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Deppe0058
Anubis
10,568
394
0
4,479
9,187
4,635
898
2,971
5,895
44,619
0
L
7,238
1,658
0
340
6,542
1,617
0
2,800
3,617
38,340
0
W
8,916
3,119
585
5,063
8,621
2,597
1,436
4,627
3,721
0
39,108
L
Jing Wei
6,308
4,475
458
1,734
11,844
3,035
0
4,053
7,641
0
27,365
W
Chaac
oPH0EN1Xo
Chaac
7,197
779
0
3,780
9,710
6,709
314
3,252
6,257
0
31,231
L
4,014
154
860
1,333
10,936
5,698
0
3,763
7,049
10,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,351
Gold Earned
24,447
173
Minions Killed
127
0
Camps Cleared
0
609,213
Distance Traveled
648,383
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,855
821
72
6
0
183,491
3
L
Nu Wa
7,860
655
54
5
0
199,809
1
W
Chiron
9,632
803
59
5
0
208,448
3
L
Jing Wei
9,022
752
54
5
0
240,291
4
W
Chaac
8,864
739
42
4
0
217,274
2
L
Terra
7,565
630
19
2
0
208,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role