Player Matchup

Jing Wei
Jing Wei
AnalVacuum
Jing Wei
Level 49
God Stats
2W - 1L
1,494 SR
Queue Stats
4W - 4L
1,353 Elo+
Party 1
Tyr
Tyr
DarkAsh109
Tyr
Level 22
God Stats
46W - 36L
1,178 SR
Queue Stats
998W - 748L
1,310 Elo+
Solo
Nu Wa
Nu Wa
ramenfreak
Nu Wa
Level 68
God Stats
1W - 1L
1,366 SR
Queue Stats
7W - 8L
1,353 Elo+
Party 1
Team Averages
Level 46
1,346 SR
1,339 Elo+

VS

Team Averages
Level 74
1,580 SR
1,394 Elo+
Guan Yu
Guan Yu
Alejandr19
Guan Yu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 80L
1,338 Elo+
Party 2
Heimdallr
Heimdallr
DJDemon24
Heimdallr
Level 28
God Stats
2W - 8L
1,739 SR
Queue Stats
175W - 230L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
DukeEG
Baron Samedi
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnalVacuum
Jing Wei
17
5 / 3 / 10
12,569
662
15,184
16,436
5,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 7
11,722
617
8,920
19,720
16,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
16
9 / 3 / 4
13,402
705
24,635
12,026
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alejandr19
Guan Yu
13
0 / 7 / 6
10,711
564
6,701
21,721
22,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
DJDemon24
Heimdallr
16
5 / 5 / 4
12,545
660
14,350
16,134
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DukeEG
Baron Samedi
15
4 / 5 / 5
12,288
647
17,184
17,899
9,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
17
Kills
9
9
Deaths
17
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alejandr19
Guan Yu
0
7
6
0.43
W
Jing Wei
AnalVacuum
Jing Wei
5
3
10
3.33
L
Heimdallr
DJDemon24
Heimdallr
5
5
4
1.4
W
3
3
7
2.17
L
Baron Samedi
DukeEG
Baron Samedi
4
5
5
1.3
W
Nu Wa
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,739
Damage
38,235
48,182
Taken
55,754
26,026
Mitigated
38,990
15,699
Healing
18,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alejandr19
Guan Yu
6,701
1,120
2,483
5,845
21,721
22,201
253
9,046
11,956
0
30,723
W
Jing Wei
AnalVacuum
Jing Wei
15,184
12,431
0
6,666
16,436
5,927
2,876
5,012
11,220
0
46,963
L
Heimdallr
DJDemon24
Heimdallr
14,350
7,573
0
1,215
16,134
7,333
681
8,517
7,068
0
59,254
W
8,920
1,967
0
6,719
19,720
16,062
365
7,019
12,326
0
24,980
L
Baron Samedi
DukeEG
Baron Samedi
17,184
980
2,204
7,057
17,899
9,456
430
6,165
11,139
62,085
0
W
Nu Wa
24,635
5,617
0
2,314
12,026
4,037
240
5,205
6,771
82,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
35,544
189
Minions Killed
171
0
Camps Cleared
0
1,077,695
Distance Traveled
951,839
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,711
564
41
2
0
331,946
3
W
Jing Wei
12,569
662
70
4
0
355,952
0
L
Heimdallr
12,545
660
74
4
0
312,655
3
W
Tyr
11,722
617
26
1
0
400,972
2
L
Baron Samedi
12,288
647
56
3
0
307,238
1
W
Nu Wa
13,402
705
93
5
0
320,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role