Player Matchup

Hercules
Hercules
ArsenalKujo
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,616 Elo+
Party 2
Guan Yu
Guan Yu
BlueTheLarry
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,890 Elo+
Party 2
Cthulhu
Cthulhu
ErickMT79898
Cthulhu
Level 32
God Stats
14W - 15L
1,555 SR
Queue Stats
18W - 23L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
Gbnl956
Danzaburou
Level 66
God Stats
4W - 2L
1,625 SR
Queue Stats
15W - 14L
1,594 Elo+
Party 2
Chang'e
Chang'e
NaiveAddict
Chang'e
Level 66
God Stats
8W - 2L
1,742 SR
Queue Stats
254W - 244L
1,610 Elo+
Party 2
Team Averages
Level 46
1,584 SR
1,661 Elo+

VS

Team Averages
Level 84
1,611 SR
1,492 Elo+
Artemis
Artemis
 
Artemis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Jerry12727R
Guan Yu
Level 88
God Stats
30W - 14L
1,917 SR
Queue Stats
729W - 648L
1,503 Elo+
Party 1
Chang'e
Chang'e
lIPyroll
Chang'e
Level 79
God Stats
5W - 4L
1,935 SR
Queue Stats
410W - 389L
1,495 Elo+
Party 1
Yemoja
Yemoja
la_traviesa_69
Yemoja
Level 69
God Stats
9W - 13L
1,416 SR
Queue Stats
393W - 386L
1,439 Elo+
Party 1
Arachne
Arachne
unawarewig
Arachne
Level 87
God Stats
0W - 1L
1,286 SR
Queue Stats
118W - 92L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ArsenalKujo
Hercules
10
1 / 1 / 1
5,308
531
2,713
5,228
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
BlueTheLarry
Guan Yu
11
5 / 0 / 2
6,316
632
4,191
5,427
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ErickMT79898
Cthulhu
8
3 / 0 / 1
5,254
525
3,598
5,698
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Gbnl956
Danzaburou
9
1 / 0 / 3
5,002
500
3,112
3,123
908
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
NaiveAddict
Chang'e
10
2 / 0 / 3
5,844
584
3,962
5,821
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
4,312
431
2,323
5,019
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Jerry12727R
Guan Yu
9
1 / 1 / 0
5,606
561
2,207
5,490
2,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
lIPyroll
Chang'e
9
0 / 3 / 0
4,955
496
2,618
5,787
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,512
451
2,216
5,325
2,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
unawarewig
Arachne
7
0 / 3 / 0
4,601
460
2,193
5,339
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
12
Kills
1
1
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Hercules
ArsenalKujo
Hercules
1
1
1
1.5
W
Guan Yu
BlueTheLarry
Guan Yu
5
0
2
6
W
Cthulhu
ErickMT79898
Cthulhu
3
0
1
3.5
W
Danzaburou
Gbnl956
Danzaburou
1
0
3
2.5
L
Guan Yu
Jerry12727R
Guan Yu
1
1
0
1
W
Chang'e
NaiveAddict
Chang'e
2
0
3
3.5
L
Chang'e
lIPyroll
Chang'e
0
3
0
0
L
0
2
0
0
L
Arachne
unawarewig
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,576
Damage
11,557
25,297
Taken
26,960
9,509
Mitigated
10,579
6,469
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,323
893
0
1,454
5,019
1,368
0
1,716
3,303
0
15,783
W
Hercules
ArsenalKujo
Hercules
2,713
659
0
784
5,228
2,351
82
0
5,003
0
19,733
W
Guan Yu
BlueTheLarry
Guan Yu
4,191
794
230
604
5,427
2,222
0
416
4,964
0
42,186
W
Cthulhu
ErickMT79898
Cthulhu
3,598
206
0
660
5,698
2,339
29
1,271
4,427
21,130
0
W
Danzaburou
Gbnl956
Danzaburou
3,112
1,071
0
1,357
3,123
908
246
836
2,287
0
17,245
L
Guan Yu
Jerry12727R
Guan Yu
2,207
295
0
3,118
5,490
2,954
394
0
5,190
0
23,246
W
Chang'e
NaiveAddict
Chang'e
3,962
297
212
2,622
5,821
1,689
0
2,127
3,532
28,663
0
L
Chang'e
lIPyroll
Chang'e
2,618
350
288
1,746
5,787
1,646
0
2,552
2,991
26,905
0
L
2,216
185
262
1,182
5,325
2,086
0
1,882
3,443
12,882
0
L
Arachne
unawarewig
Arachne
2,193
1,045
0
1,106
5,339
2,525
0
1,107
4,156
0
19,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,724
Gold Earned
23,986
275
Minions Killed
207
0
Camps Cleared
0
932,038
Distance Traveled
801,934
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,312
431
29
3
0
167,362
3
W
Hercules
5,308
531
52
5
0
164,621
2
W
Guan Yu
6,316
632
83
8
0
203,822
2
W
Cthulhu
5,254
525
30
3
0
204,593
2
W
Danzaburou
5,002
500
42
4
0
173,343
0
L
Guan Yu
5,606
561
53
5
0
171,903
1
W
Chang'e
5,844
584
68
7
0
185,659
1
L
Chang'e
4,955
496
66
7
0
163,118
3
L
Yemoja
4,512
451
19
2
0
163,672
1
L
Arachne
4,601
460
40
4
0
135,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role