Player Matchup

Jormungandr
Jormungandr
Jfish_9130
Jormungandr
Level 5
God Stats
54W - 89L
1,337 SR
Queue Stats
96W - 158L
1,049 Elo+
Party 1
Neith
Neith
Loaded_Potato48
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,074 Elo+
Party 1
Danzaburou
Danzaburou
billyunit
Danzaburou
Level 16
God Stats
80W - 126L
1,285 SR
Queue Stats
147W - 278L
1,161 Elo+
Party 1
Team Averages
Level 8
1,374 SR
1,094 Elo+

VS

Team Averages
Level 46
1,619 SR
1,417 Elo+
Ra
Ra
SavageNative84
Ra
Level 22
God Stats
3W - 0L
1,883 SR
Queue Stats
8W - 10L
1,406 Elo+
Party 2
Anhur
Anhur
TheYayoyeti
Anhur
Level 89
God Stats
16W - 9L
1,735 SR
Queue Stats
206W - 249L
1,520 Elo+
Party 2
Merlin
Merlin
Yts21
Merlin
Level 27
God Stats
43W - 73L
1,238 SR
Queue Stats
208W - 286L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jfish_9130
Jormungandr
14
2 / 2 / 1
10,270
571
1,607
19,149
20,380
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 2
9,304
517
4,813
9,260
3,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Danzaburou
billyunit
Danzaburou
14
1 / 4 / 2
10,421
579
6,123
12,280
5,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
10,635
591
6,666
7,821
2,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 1 / 4
12,543
697
6,766
11,858
4,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Yts21
Merlin
17
4 / 0 / 5
12,252
681
16,446
9,154
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
10
10
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Jfish_9130
Jormungandr
2
2
1
1.25
L
0
4
2
0.25
W
0
2
7
1.75
W
6
1
4
8
W
Merlin
Yts21
Merlin
4
0
5
6.5
L
Danzaburou
billyunit
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,543
Damage
29,878
40,689
Taken
28,833
29,242
Mitigated
11,233
2,660
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Jfish_9130
Jormungandr
1,607
479
0
0
19,149
20,380
0
12,721
6,428
31,198
0
L
4,813
683
0
426
9,260
3,582
0
3,517
5,743
0
29,314
W
6,666
542
1,356
2,421
7,821
2,724
1,001
620
7,201
35,708
0
W
6,766
4,526
0
5,648
11,858
4,482
1,294
916
10,942
0
67,468
W
Merlin
Yts21
Merlin
16,446
785
1,193
3,660
9,154
4,027
1,616
495
8,659
73,742
0
L
Danzaburou
billyunit
Danzaburou
6,123
1,057
0
2,234
12,280
5,280
0
6,986
5,294
0
47,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
35,430
161
Minions Killed
236
0
Camps Cleared
0
831,293
Distance Traveled
922,270
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,270
571
51
3
0
297,390
1
L
Neith
9,304
517
28
2
0
286,276
0
W
Ra
10,635
591
56
3
0
283,590
0
W
Anhur
12,543
697
86
5
0
323,859
3
W
Merlin
12,252
681
94
5
0
314,821
0
L
Danzaburou
10,421
579
82
5
0
247,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role