Player Matchup

Scylla
Scylla
KamikazeeIndian
Scylla
Level 114
God Stats
30W - 26L
1,913 SR
Queue Stats
34W - 33L
1,800 Elo+
Party 2
Ymir
Ymir
NILLYNUB
Ymir
Level 26
God Stats
15W - 8L
1,512 SR
Queue Stats
15W - 8L
1,855 Elo+
Party 2
Bellona
Bellona
Yoshirafiki
Bellona
Level 107
God Stats
2W - 0L
1,730 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 2
Rama
Rama
iAlcom
Rama
Level 39
God Stats
2W - 1L
1,730 SR
Queue Stats
12W - 8L
1,523 Elo+
Party 2
Pele
Pele
sSICARIUSs
Pele
Level 160
God Stats
9W - 10L
1,245 SR
Queue Stats
561W - 605L
1,404 Elo+
Solo
Team Averages
Level 89
1,626 SR
1,661 Elo+

VS

Team Averages
Level 71
1,588 SR
1,272 Elo+
Guan Yu
Guan Yu
AceLuckypants74
Guan Yu
Level 24
God Stats
0W - 2L
1,889 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Cerberus
Cerberus
Reach4Kronk
Cerberus
Level 24
God Stats
1W - 1L
1,755 SR
Queue Stats
2W - 3L
1,486 Elo+
Party 1
Merlin
Merlin
ZimmeK-
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,103 Elo+
Party 3
Aphrodite
Aphrodite
bolognatuesday
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
tortumanelpelo1
Danzaburou
Level 98
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 3L
1,103 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
9,107
911
10,328
6,633
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
1 / 1 / 9
7,884
788
3,528
8,670
3,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Yoshirafiki
Bellona
15
4 / 2 / 8
8,458
846
5,375
8,004
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
iAlcom
Rama
15
5 / 1 / 9
8,432
843
9,122
8,738
3,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

14
4 / 1 / 5
8,147
815
5,365
7,751
3,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,416
642
1,513
11,605
8,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Reach4Kronk
Cerberus
14
3 / 4 / 4
8,566
857
6,504
11,535
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
ZimmeK-
Merlin
15
2 / 3 / 2
7,911
791
9,776
5,078
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
bolognatuesday
Aphrodite
12
0 / 6 / 4
6,257
626
6,207
10,535
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
tortumanelpelo1
Danzaburou
15
1 / 1 / 2
8,020
802
4,399
2,871
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
19
Kills
7
7
Deaths
19
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
5
2
7
4.25
W
Ymir
1
1
9
5.5
L
Cerberus
Reach4Kronk
Cerberus
3
4
4
1.25
W
Bellona
Yoshirafiki
Bellona
4
2
8
4
L
Merlin
ZimmeK-
Merlin
2
3
2
1
L
Aphrodite
bolognatuesday
Aphrodite
0
6
4
0.33
W
Rama
iAlcom
Rama
5
1
9
9.5
W
4
1
5
6.5
L
Danzaburou
tortumanelpelo1
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
28,399
39,796
Taken
41,624
17,438
Mitigated
26,327
10,627
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,513
80
342
836
11,605
8,449
0
4,722
6,532
0
5,819
W
10,328
1,098
0
1,064
6,633
1,894
0
1,979
4,466
33,121
0
W
Ymir
3,528
367
0
2,411
8,670
3,286
340
6,003
2,321
19,130
0
L
Cerberus
Reach4Kronk
Cerberus
6,504
703
0
1,934
11,535
10,279
62
2,230
8,910
12,523
0
W
Bellona
Yoshirafiki
Bellona
5,375
1,565
0
478
8,004
4,695
0
4,895
2,901
0
23,107
L
Merlin
ZimmeK-
Merlin
9,776
557
0
735
5,078
1,881
432
1,997
2,871
29,373
0
L
Aphrodite
bolognatuesday
Aphrodite
6,207
463
2,180
3,317
10,535
4,662
105
3,720
6,438
19,976
0
W
Rama
iAlcom
Rama
9,122
6,447
0
4,445
8,738
3,717
704
5,669
2,711
0
21,146
W
5,365
804
0
2,229
7,751
3,846
0
3,379
4,086
0
24,954
L
Danzaburou
tortumanelpelo1
Danzaburou
4,399
941
0
1,139
2,871
1,056
1
925
1,885
0
31,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,028
Gold Earned
37,170
228
Minions Killed
223
11
Camps Cleared
6
982,693
Distance Traveled
819,333
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,416
642
8
1
0
148,510
3
W
Scylla
9,107
911
70
7
2
197,470
1
W
Ymir
7,884
788
33
3
1
191,254
0
L
Cerberus
8,566
857
27
3
1
165,707
0
W
Bellona
8,458
846
52
5
2
208,323
1
L
Merlin
7,911
791
69
7
3
166,474
2
L
Aphrodite
6,257
626
37
4
1
146,159
1
W
Rama
8,432
843
38
4
1
181,578
0
W
Pele
8,147
815
35
4
5
204,068
0
L
Danzaburou
8,020
802
82
8
1
192,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role