Player Matchup

Neith
Neith
Fliful
Neith
Level 5
God Stats
9W - 4L
1,301 SR
Queue Stats
102W - 72L
1,328 Elo+
Solo
Ratatoskr
Ratatoskr
Kovako
Ratatoskr
Level 25
God Stats
49W - 27L
1,584 SR
Queue Stats
272W - 226L
1,593 Elo+
Party 1
Zeus
Zeus
Pastarony
Zeus
Level 18
God Stats
5W - 1L
1,931 SR
Queue Stats
226W - 197L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Tasit68
Ah Puch
Level 45
God Stats
1W - 2L
1,294 SR
Queue Stats
169W - 147L
1,518 Elo+
Party 1
Geb
Geb
schplee
Geb
Level 25
God Stats
41W - 32L
1,708 SR
Queue Stats
418W - 386L
1,584 Elo+
Party 1
Team Averages
Level 24
1,564 SR
1,512 Elo+

VS

Team Averages
Level 15
1,652 SR
1,535 Elo+
Bellona
Bellona
AvariceDemon
Bellona
Level 28
God Stats
34W - 35L
1,652 SR
Queue Stats
126W - 151L
1,588 Elo+
Solo
Ares
Ares
BlueWaterSeal
Ares
Level 12
God Stats
2W - 3L
1,872 SR
Queue Stats
56W - 43L
1,541 Elo+
Solo
Kali
Kali
Hashenstein
Kali
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,443 Elo+
Party 2
Zeus
Zeus
LoUltimoQueVeras
Zeus
Level 4
God Stats
29W - 21L
1,737 SR
Queue Stats
34W - 27L
1,713 Elo+
Solo
Hou Yi
Hou Yi
ThePeeplezChamp
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fliful
Neith
18
1 / 0 / 20
11,194
1,018
15,579
8,163
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Kovako
Ratatoskr
17
12 / 0 / 9
12,723
1,157
11,339
10,479
8,350
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
16
6 / 4 / 11
10,772
979
15,114
8,684
2,976
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Tasit68
Ah Puch
17
4 / 3 / 16
10,761
978
30,086
8,693
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Geb
16
0 / 3 / 14
10,377
943
11,915
22,590
16,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

239

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvariceDemon
Bellona
15
3 / 3 / 4
9,759
887
5,778
16,867
15,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 5 / 8
10,602
964
7,305
24,472
23,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 2
9,495
863
6,483
19,816
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 5
10,415
947
25,903
10,861
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 4 / 7
9,636
876
8,992
17,330
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
23
Kills
10
10
Deaths
23
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
AvariceDemon
Bellona
3
3
4
1.67
L
0
5
8
0.8
W
Neith
Fliful
Neith
1
0
20
11
L
2
7
2
0.43
W
Ratatoskr
Kovako
Ratatoskr
12
0
9
16.5
L
4
4
5
1.63
W
Zeus
6
4
11
2.88
W
Ah Puch
Tasit68
Ah Puch
4
3
16
4
L
1
4
7
1.13
W
Geb
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,033
Damage
54,461
58,609
Taken
89,346
33,396
Mitigated
61,274
11,096
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AvariceDemon
Bellona
5,778
1,740
1,158
963
16,867
15,500
0
10,544
6,323
0
20,813
L
7,305
342
0
1,003
24,472
23,625
0
16,790
7,682
24,548
0
W
Neith
Fliful
Neith
15,579
5,689
0
3,650
8,163
2,902
0
3,394
4,744
0
59,489
L
6,483
2,794
0
1,587
19,816
9,729
0
10,940
8,876
0
22,370
W
Ratatoskr
Kovako
Ratatoskr
11,339
1,369
0
1,419
10,479
8,350
0
5,397
5,007
0
18,985
L
25,903
849
0
0
10,861
4,323
0
6,645
4,216
42,805
0
W
Zeus
15,114
928
0
851
8,684
2,976
0
6,636
2,023
23,804
0
W
Ah Puch
Tasit68
Ah Puch
30,086
1,413
0
285
8,693
3,063
0
5,330
3,288
52,061
0
L
8,992
4,604
0
1,243
17,330
8,097
0
12,196
5,134
0
30,527
W
Geb
11,915
666
0
4,891
22,590
16,105
0
12,451
9,989
17,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,827
Gold Earned
49,907
208
Minions Killed
208
3
Camps Cleared
3
1,001,211
Distance Traveled
944,580
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,759
887
36
3
1
205,354
0
L
Ares
10,602
964
32
3
1
181,188
2
W
Neith
11,194
1,018
106
10
0
191,060
1
L
Kali
9,495
863
40
4
1
201,112
0
W
Ratatoskr
12,723
1,157
16
1
1
243,753
0
L
Zeus
10,415
947
37
3
0
186,506
2
W
Zeus
10,772
979
19
2
2
148,426
0
W
Ah Puch
10,761
978
56
5
0
192,408
0
L
Hou Yi
9,636
876
63
6
0
170,420
0
W
Geb
10,377
943
11
1
0
225,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role