Player Matchup

Rama
Rama
DryHotDogMilk
Rama
Level 12
God Stats
2W - 3L
1,154 SR
Queue Stats
22W - 39L
1,248 Elo+
Party 2
Set
Set
MonkeyManKenny
Set
Level 14
God Stats
1W - 3L
1,095 SR
Queue Stats
31W - 49L
1,314 Elo+
Party 2
Neith
Neith
SashaBanks212
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Ganesha
Ganesha
VleakV
Ganesha
Level 66
God Stats
2W - 1L
1,503 SR
Queue Stats
14W - 14L
1,483 Elo+
Party 2
Scylla
Scylla
WebaM
Scylla
Level 148
God Stats
3W - 2L
1,531 SR
Queue Stats
5W - 5L
1,205 Elo+
Party 4
Team Averages
Level 48
1,356 SR
1,350 Elo+

VS

Team Averages
Level 15
1,586 SR
1,333 Elo+
Thor
Thor
Jakethesnakex1
Thor
Level 7
God Stats
10W - 24L
1,406 SR
Queue Stats
36W - 75L
1,266 Elo+
Party 3
Bellona
Bellona
MARKMANIAKO
Bellona
Level 20
God Stats
1W - 1L
1,692 SR
Queue Stats
54W - 72L
1,290 Elo+
Party 1
Ra
Ra
TopTier44
Ra
Level 5
God Stats
9W - 15L
1,500 SR
Queue Stats
20W - 35L
1,244 Elo+
Party 3
Nemesis
Nemesis
jadenbest123
Nemesis
Level 27
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Kuzenbo
Kuzenbo
shamaniako123
Kuzenbo
Level 14
God Stats
4W - 2L
1,647 SR
Queue Stats
30W - 51L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 25
9,659
1,207
11,072
7,306
3,158
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 3 / 22
9,017
1,127
6,498
7,307
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
19 / 2 / 25
12,449
1,556
26,472
11,320
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
VleakV
Ganesha
17
0 / 1 / 35
9,402
1,175
7,358
6,360
6,173
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
WebaM
Scylla
18
19 / 0 / 22
13,027
1,628
22,957
4,696
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
8,010
1,001
5,920
14,838
5,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
MARKMANIAKO
Bellona
14
2 / 11 / 4
8,339
1,042
7,531
20,342
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 14 / 6
7,796
975
4,857
16,314
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
jadenbest123
Nemesis
14
3 / 7 / 6
9,131
1,141
8,850
18,187
6,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
14
3 / 7 / 4
9,044
1,131
5,615
17,283
17,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
33
49
Kills
9
9
Deaths
49
129
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
3
25
6.5
L
1
10
4
0.3
L
Bellona
MARKMANIAKO
Bellona
2
11
4
0.36
W
4
3
22
5
W
19
2
25
15.75
L
0
14
6
0.21
W
Ganesha
VleakV
Ganesha
0
1
35
17.5
W
Scylla
WebaM
Scylla
19
0
22
30
L
Nemesis
jadenbest123
Nemesis
3
7
6
0.86
L
Kuzenbo
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,357
Damage
32,773
36,989
Taken
86,964
19,884
Mitigated
52,232
9,070
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,072
8,541
0
0
7,306
3,158
0
2,524
4,682
0
17,649
L
5,920
256
0
0
14,838
5,653
0
4,998
9,782
0
14,234
L
Bellona
MARKMANIAKO
Bellona
7,531
2,542
0
919
20,342
17,048
0
7,130
12,976
40
32,916
W
6,498
4,064
0
118
7,307
3,541
0
1,891
5,366
0
11,351
W
26,472
10,067
0
5,576
11,320
5,076
0
3,320
7,875
0
45,446
L
4,857
1,310
85
18
16,314
5,050
0
5,331
10,919
15,895
0
W
Ganesha
VleakV
Ganesha
7,358
745
0
0
6,360
6,173
0
1,245
5,015
13,520
0
W
Scylla
WebaM
Scylla
22,957
4,215
681
2,695
4,696
1,936
0
1,511
3,135
46,300
0
L
Nemesis
jadenbest123
Nemesis
8,850
4,150
0
2,178
18,187
6,877
0
5,431
12,646
0
19,177
L
Kuzenbo
5,615
1,995
0
212
17,283
17,604
0
6,784
10,326
14,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,554
Gold Earned
42,320
151
Minions Killed
102
6
Camps Cleared
4
644,317
Distance Traveled
676,543
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,659
1,207
10
1
0
98,295
0
L
Thor
8,010
1,001
17
2
1
166,628
2
L
Bellona
8,339
1,042
34
4
1
128,257
3
W
Set
9,017
1,127
11
1
1
128,626
0
W
Neith
12,449
1,556
52
7
2
145,605
0
L
Ra
7,796
975
23
3
1
81,315
1
W
Ganesha
9,402
1,175
2
0
0
147,652
0
W
Scylla
13,027
1,628
76
10
3
124,139
0
L
Nemesis
9,131
1,141
14
2
0
152,836
0
L
Kuzenbo
9,044
1,131
14
2
1
147,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role