Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Slaughterson
Nu Wa
Level 121
God Stats
20W - 19L
1,621 SR
Queue Stats
678W - 685L
1,572 Elo+
Party 1
Bastet
Bastet
Weapon314
Bastet
Level 126
God Stats
52W - 25L
1,744 SR
Queue Stats
473W - 450L
1,623 Elo+
Party 1
Izanami
Izanami
YourHoeNasty
Izanami
Level 149
God Stats
13W - 8L
1,814 SR
Queue Stats
276W - 284L
1,533 Elo+
Party 2
Team Averages
Level 134
1,636 SR
1,546 Elo+

VS

Team Averages
Level 79
1,556 SR
1,495 Elo+
Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 61
God Stats
229W - 205L
1,566 SR
Queue Stats
440W - 474L
1,469 Elo+
Party 3
Mulan
Mulan
M1SS22
Mulan
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 62L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Timey22
Danzaburou
Level 88
God Stats
139W - 79L
1,690 SR
Queue Stats
593W - 586L
1,500 Elo+
Party 3
Bakasura
Bakasura
Truroguestatus
Bakasura
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
robbiearnold
Zhong Kui
Level 86
God Stats
20W - 23L
1,526 SR
Queue Stats
629W - 591L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
5 / 1 / 0
6,952
632
7,165
7,946
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
 
Geb
9
1 / 1 / 7
6,068
552
3,197
5,658
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,786
617
6,089
3,024
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Weapon314
Bastet
11
2 / 1 / 4
6,200
564
4,828
8,211
2,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
YourHoeNasty
Izanami
12
7 / 1 / 1
7,243
658
7,564
7,091
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-A-H_
Jormungandr
9
1 / 3 / 1
5,588
508
5,085
7,810
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
M1SS22
Mulan
10
1 / 4 / 0
5,705
519
6,343
11,821
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Timey22
Danzaburou
8
1 / 5 / 1
5,067
461
3,171
8,352
2,033
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
8
0 / 3 / 1
5,063
460
965
9,055
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
robbiearnold
Zhong Kui
11
1 / 2 / 0
5,889
535
2,836
7,016
4,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
17
Kills
4
4
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
0
5
W
Geb
 
Geb
1
1
7
4.5
L
Jormungandr
C-A-H_
Jormungandr
1
3
1
0.5
L
Mulan
M1SS22
Mulan
1
4
0
0.25
W
2
0
0
2
L
Danzaburou
Timey22
Danzaburou
1
5
1
0.3
L
Bakasura
0
3
1
0.17
W
Bastet
Weapon314
Bastet
2
1
4
4
W
Izanami
YourHoeNasty
Izanami
7
1
1
7.5
L
Zhong Kui
robbiearnold
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,843
Damage
18,400
31,930
Taken
44,054
11,112
Mitigated
15,463
10,900
Healing
15,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,165
791
0
3,043
7,946
3,239
0
0
7,891
31,097
0
W
Geb
 
Geb
3,197
553
111
1,808
5,658
2,234
248
2,326
3,244
9,258
0
L
Jormungandr
C-A-H_
Jormungandr
5,085
779
364
3,350
7,810
3,064
0
1,404
6,308
23,972
0
L
Mulan
M1SS22
Mulan
6,343
1,547
0
2,843
11,821
3,170
0
6,585
4,726
0
27,279
W
6,089
1,513
0
444
3,024
976
127
1,613
1,411
42,061
0
L
Danzaburou
Timey22
Danzaburou
3,171
1,190
0
2,663
8,352
2,033
0
2,054
6,220
0
20,396
L
Bakasura
965
816
0
3,956
9,055
2,480
24
2,021
6,865
0
17,629
W
Bastet
Weapon314
Bastet
4,828
1,387
0
1,250
8,211
2,372
6
1,725
6,486
0
32,028
W
Izanami
YourHoeNasty
Izanami
7,564
4,623
576
3,668
7,091
2,291
754
2,257
4,834
0
48,131
L
Zhong Kui
robbiearnold
Zhong Kui
2,836
84
0
2,472
7,016
4,716
592
3,324
3,484
36,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,249
Gold Earned
27,312
341
Minions Killed
244
0
Camps Cleared
0
1,048,864
Distance Traveled
1,017,074
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,952
632
83
8
0
192,045
5
W
Geb
6,068
552
8
1
0
238,537
6
L
Jormungandr
5,588
508
40
4
0
220,813
1
L
Mulan
5,705
519
55
5
0
192,451
0
W
Nu Wa
6,786
617
93
8
0
214,914
2
L
Danzaburou
5,067
461
37
3
0
199,638
1
L
Bakasura
5,063
460
49
4
0
213,823
1
W
Bastet
6,200
564
54
5
0
216,774
0
W
Izanami
7,243
658
103
9
0
186,594
3
L
Zhong Kui
5,889
535
63
6
0
190,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role