Player Matchup

Jing Wei
Jing Wei
ElZorman
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,757 Elo+
Solo
Ares
Ares
PeteyVonPeterson
Ares
Level 26
God Stats
2W - 4L
1,760 SR
Queue Stats
93W - 88L
1,512 Elo+
Party 2
Merlin
Merlin
Strykorr
Merlin
Level 20
God Stats
6W - 3L
1,442 SR
Queue Stats
15W - 10L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
Temothie
Amaterasu
Level 14
God Stats
1W - 4L
1,393 SR
Queue Stats
146W - 156L
1,541 Elo+
Solo
King Arthur
King Arthur
wyyyyyyyyyyy
King Arthur
Level 12
God Stats
5W - 3L
1,855 SR
Queue Stats
23W - 21L
1,559 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,560 Elo+

VS

Team Averages
Level 23
1,504 SR
1,521 Elo+
Cthulhu
Cthulhu
FunkMonkee
Cthulhu
Level 27
God Stats
2W - 0L
1,807 SR
Queue Stats
33W - 23L
1,643 Elo+
Party 1
Hades
Hades
IWr4I
Hades
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
76W - 45L
1,516 Elo+
Party 1
Chaac
Chaac
VanilllaIce
Chaac
Level 28
God Stats
3W - 1L
1,546 SR
Queue Stats
78W - 42L
1,516 Elo+
Party 1
Ares
Ares
XDMoLe
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,486 Elo+
Solo
Guan Yu
Guan Yu
itsdiego10
Guan Yu
Level 27
God Stats
38W - 50L
1,354 SR
Queue Stats
189W - 254L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElZorman
Jing Wei
16
3 / 2 / 10
10,494
1,049
26,419
14,044
5,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 7 / 9
9,854
985
13,810
23,818
20,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Strykorr
Merlin
16
6 / 9 / 6
10,381
1,038
17,763
18,436
8,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Temothie
Amaterasu
14
1 / 6 / 7
9,191
919
2,537
13,285
10,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
wyyyyyyyyyyy
King Arthur
17
3 / 7 / 11
10,582
1,058
13,043
23,562
22,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

133

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FunkMonkee
Cthulhu
17
3 / 3 / 24
10,451
1,045
14,865
16,079
15,537
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
IWr4I
Hades
18
9 / 2 / 18
12,233
1,223
26,752
17,291
12,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
13 / 0 / 13
13,278
1,328
27,837
18,357
26,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
XDMoLe
Ares
17
3 / 6 / 17
11,001
1,100
9,308
16,945
17,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
itsdiego10
Guan Yu
16
2 / 4 / 11
9,572
957
6,286
15,892
13,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
15
Kills
30
31
Deaths
15
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ElZorman
Jing Wei
3
2
10
4
W
Cthulhu
FunkMonkee
Cthulhu
3
3
24
5
W
Hades
IWr4I
Hades
9
2
18
9
L
2
7
9
0.93
L
Merlin
Strykorr
Merlin
6
9
6
1
L
Amaterasu
Temothie
Amaterasu
1
6
7
0.75
W
13
0
13
19.5
W
Ares
XDMoLe
Ares
3
6
17
1.92
W
Guan Yu
itsdiego10
Guan Yu
2
4
11
1.88
L
King Arthur
wyyyyyyyyyyy
King Arthur
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,572
Damage
85,048
93,145
Taken
84,564
68,375
Mitigated
85,568
5,069
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ElZorman
Jing Wei
26,419
14,182
0
0
14,044
5,508
0
5,993
7,626
0
56,639
W
Cthulhu
FunkMonkee
Cthulhu
14,865
2,001
337
41
16,079
15,537
0
6,112
9,892
23,954
0
W
Hades
IWr4I
Hades
26,752
5,791
3,151
8,656
17,291
12,426
0
4,051
13,140
46,922
0
L
13,810
1,940
0
233
23,818
20,977
0
14,074
9,311
25,126
0
L
Merlin
Strykorr
Merlin
17,763
1,681
0
414
18,436
8,702
0
9,744
8,267
35,142
0
L
Amaterasu
Temothie
Amaterasu
2,537
1,444
0
1,345
13,285
10,705
0
7,383
5,688
0
6,980
W
27,837
7,622
0
6,711
18,357
26,291
0
6,350
11,907
0
52,084
W
Ares
XDMoLe
Ares
9,308
1,803
0
1,001
16,945
17,758
0
7,583
9,062
16,819
0
W
Guan Yu
itsdiego10
Guan Yu
6,286
944
4,314
3,316
15,892
13,556
0
7,477
6,931
0
15,770
L
King Arthur
wyyyyyyyyyyy
King Arthur
13,043
1,763
0
3,077
23,562
22,483
0
12,748
10,071
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
56,535
161
Minions Killed
166
3
Camps Cleared
5
816,891
Distance Traveled
934,622
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,494
1,049
52
5
1
186,500
0
W
Cthulhu
10,451
1,045
17
2
0
190,955
0
W
Hades
12,233
1,223
66
7
0
184,528
1
L
Ares
9,854
985
16
2
1
173,032
0
L
Merlin
10,381
1,038
43
4
0
152,347
0
L
Amaterasu
9,191
919
8
1
0
141,729
0
W
Chaac
13,278
1,328
48
5
3
214,487
2
W
Ares
11,001
1,100
13
1
2
148,187
0
W
Guan Yu
9,572
957
22
2
0
196,465
0
L
King Arthur
10,582
1,058
42
4
1
163,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role