Player Matchup

Geb
Geb
AMCreeper
Geb
Level 28
God Stats
5W - 8L
1,451 SR
Queue Stats
25W - 52L
1,297 Elo+
Party 1
Merlin
Merlin
DeferentTrack63
Merlin
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
223W - 267L
1,195 Elo+
Party 3
Bellona
Bellona
R3ALG4LIFE_1788
Bellona
Level 5
God Stats
13W - 13L
1,329 SR
Queue Stats
155W - 170L
1,102 Elo+
Solo
Fenrir
Fenrir
StrictGorilla14
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Xastax_8
Apollo
Level 22
God Stats
4W - 8L
1,186 SR
Queue Stats
115W - 127L
1,198 Elo+
Party 3
Team Averages
Level 17
1,393 SR
1,258 Elo+

VS

Team Averages
Level 27
1,411 SR
1,362 Elo+
Geb
Geb
Gogear_volcanic
Geb
Level 18
God Stats
7W - 10L
1,346 SR
Queue Stats
73W - 98L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Josue_Merino
Danzaburou
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
336W - 307L
1,371 Elo+
Solo
Izanami
Izanami
MarsCam
Izanami
Level 29
God Stats
9W - 8L
1,201 SR
Queue Stats
9W - 11L
1,041 Elo+
Solo
Baron Samedi
Baron Samedi
WhiteTurd JBS
Baron Samedi
Level 45
God Stats
60W - 45L
1,726 SR
Queue Stats
253W - 242L
1,415 Elo+
Party 2
Nemesis
Nemesis
yungspence11
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 5
10,891
519
9,501
19,743
21,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 18 / 3
8,090
385
8,539
18,914
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 16 / 3
9,707
462
15,819
24,436
18,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 18 / 2
7,521
358
7,081
18,429
6,830
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
Xastax_8
Apollo
17
2 / 4 / 4
10,563
503
9,392
14,976
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 17
10,431
497
7,329
22,743
12,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Josue_Merino
Danzaburou
17
5 / 2 / 5
11,889
566
13,795
13,645
5,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
MarsCam
Izanami
16
13 / 4 / 4
12,009
572
15,652
16,895
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
WhiteTurd JBS
Baron Samedi
20
27 / 2 / 12
14,456
688
33,381
18,589
10,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
yungspence11
Nemesis
19
11 / 2 / 8
12,922
615
8,296
18,536
10,648
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
12
Kills
60
61
Deaths
12
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
1
18
3
0.14
W
4
2
17
6.25
W
Danzaburou
Josue_Merino
Danzaburou
5
2
5
3.75
W
Izanami
MarsCam
Izanami
13
4
4
3.75
L
3
16
3
0.28
L
1
18
2
0.11
W
Baron Samedi
WhiteTurd JBS
Baron Samedi
27
2
12
16.5
L
Apollo
Xastax_8
Apollo
2
4
4
1
W
Nemesis
yungspence11
Nemesis
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,332
Damage
78,453
96,498
Taken
90,408
60,430
Mitigated
46,139
6,410
Healing
38,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,501
518
0
680
19,743
21,316
345
6,260
13,483
37,602
0
L
8,539
2,260
0
840
18,914
7,942
52
12,142
6,772
33,794
0
W
7,329
1,955
0
7,578
22,743
12,697
707
4,027
18,316
18,069
0
W
Danzaburou
Josue_Merino
Danzaburou
13,795
4,694
0
5,276
13,645
5,580
2,822
3,689
9,906
0
60,551
W
Izanami
MarsCam
Izanami
15,652
10,249
0
7,717
16,895
6,340
5,549
2,827
13,768
0
80,741
L
15,819
5,704
0
1,414
24,436
18,183
0
9,598
14,838
0
55,850
L
7,081
929
0
271
18,429
6,830
0
9,324
9,105
0
13,346
W
Baron Samedi
WhiteTurd JBS
Baron Samedi
33,381
6,825
1,075
9,102
18,589
10,874
5,737
5,286
13,203
105,960
0
L
Apollo
Xastax_8
Apollo
9,392
3,603
0
3,205
14,976
6,159
526
3,386
11,590
0
63,744
W
Nemesis
yungspence11
Nemesis
8,296
2,986
0
8,075
18,536
10,648
0
2,669
15,867
0
99,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
61,707
276
Minions Killed
527
0
Camps Cleared
0
1,651,134
Distance Traveled
1,825,124
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,891
519
29
1
0
402,507
0
L
Merlin
8,090
385
35
2
0
254,743
0
W
Geb
10,431
497
21
1
0
385,786
4
W
Danzaburou
11,889
566
88
4
0
322,499
0
W
Izanami
12,009
572
142
7
0
309,865
0
L
Bellona
9,707
462
81
4
0
317,895
0
L
Fenrir
7,521
358
14
1
0
305,843
2
W
Baron Samedi
14,456
688
137
7
0
341,989
2
L
Apollo
10,563
503
117
6
0
370,146
3
W
Nemesis
12,922
615
139
7
0
464,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role