Player Matchup

Danzaburou
Danzaburou
AYDEN-THE-GREAT
Danzaburou
Level 68
God Stats
9W - 5L
1,500 SR
Queue Stats
39W - 27L
1,609 Elo+
Party 2
Kuzenbo
Kuzenbo
Quinugget
Kuzenbo
Level 36
God Stats
14W - 8L
1,679 SR
Queue Stats
57W - 46L
1,548 Elo+
Party 2
Ra
Ra
TMILL-ION
Ra
Level 29
God Stats
20W - 11L
1,644 SR
Queue Stats
56W - 39L
1,555 Elo+
Party 2
Team Averages
Level 44
1,608 SR
1,571 Elo+

VS

Team Averages
Level 52
1,518 SR
1,300 Elo+
Kukulkan
Kukulkan
JamesDead98
Kukulkan
Level 28
God Stats
23W - 13L
1,553 SR
Queue Stats
45W - 45L
1,348 Elo+
Party 1
Tyr
Tyr
Justin_Storm1117
Tyr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,328 Elo+
Party 1
Bellona
Bellona
miggy8a
Bellona
Level 6
God Stats
9W - 34L
1,502 SR
Queue Stats
48W - 101L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AYDEN-THE-GREAT
Danzaburou
16
13 / 2 / 9
13,728
763
17,258
17,640
7,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Quinugget
Kuzenbo
15
3 / 0 / 15
12,570
698
10,621
14,416
17,677
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
9 / 2 / 14
12,814
712
12,486
12,811
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JamesDead98
Kukulkan
15
2 / 7 / 1
11,269
626
15,760
13,208
4,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 12 / 2
9,601
533
11,281
21,766
17,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
miggy8a
Bellona
12
1 / 6 / 0
9,523
529
4,828
15,696
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
25
Kills
4
4
Deaths
25
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AYDEN-THE-GREAT
Danzaburou
13
2
9
8.75
L
Kukulkan
JamesDead98
Kukulkan
2
7
1
0.36
L
1
12
2
0.17
W
Kuzenbo
Quinugget
Kuzenbo
3
0
15
10.5
W
9
2
14
8
L
Bellona
miggy8a
Bellona
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,365
Damage
31,869
44,867
Taken
50,670
31,019
Mitigated
34,550
23,870
Healing
3,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AYDEN-THE-GREAT
Danzaburou
17,258
7,651
243
6,477
17,640
7,818
1,090
6,099
11,416
0
59,112
L
Kukulkan
JamesDead98
Kukulkan
15,760
913
256
734
13,208
4,916
0
5,808
7,232
71,558
0
L
11,281
1,289
0
2,091
21,766
17,326
465
9,470
11,730
0
33,581
W
Kuzenbo
Quinugget
Kuzenbo
10,621
3,999
1,356
3,866
14,416
17,677
822
5,555
8,553
27,540
0
W
12,486
867
5,196
6,732
12,811
5,524
626
4,169
8,517
62,510
0
L
Bellona
miggy8a
Bellona
4,828
118
0
628
15,696
12,308
189
6,929
8,547
0
24,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,112
Gold Earned
30,393
201
Minions Killed
182
0
Camps Cleared
0
1,036,091
Distance Traveled
858,794
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,728
763
65
4
0
333,171
1
L
Kukulkan
11,269
626
118
7
0
273,812
0
L
Tyr
9,601
533
34
2
0
292,635
5
W
Kuzenbo
12,570
698
44
2
0
370,627
5
W
Ra
12,814
712
92
5
0
332,293
0
L
Bellona
9,523
529
30
2
0
292,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role