Player Matchup

Nu Wa
Nu Wa
BigWhiteCrayon
Nu Wa
Level 46
God Stats
24W - 25L
1,661 SR
Queue Stats
118W - 100L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
ChunkMcDunk69
Sylvanus
Level 42
God Stats
11W - 11L
1,575 SR
Queue Stats
86W - 110L
1,401 Elo+
Party 4
Olorun
Olorun
Mennrick
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SkorgrimR
Mercury
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 123L
1,448 Elo+
Party 2
Ullr
Ullr
Wake For 3
Ullr
Level 80
God Stats
11W - 13L
1,720 SR
Queue Stats
189W - 200L
1,481 Elo+
Party 4
Team Averages
Level 75
1,591 SR
1,453 Elo+

VS

Team Averages
Level 59
1,499 SR
1,501 Elo+
Zeus
Zeus
DJSpeeDy
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Deathsiphon
Ullr
Level 48
God Stats
1W - 2L
1,256 SR
Queue Stats
107W - 93L
1,506 Elo+
Party 1
Merlin
Merlin
Gohipmonetop
Merlin
Level 28
God Stats
4W - 3L
1,847 SR
Queue Stats
76W - 78L
1,542 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LunaWolf822
Tsukuyomi
Level 38
God Stats
12W - 18L
1,541 SR
Queue Stats
45W - 46L
1,557 Elo+
Party 3
Cerberus
Cerberus
Vosmarie
Cerberus
Level 35
God Stats
12W - 19L
1,349 SR
Queue Stats
21W - 34L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 15
10,408
946
14,037
6,834
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ChunkMcDunk69
Sylvanus
17
2 / 1 / 15
11,484
1,044
10,344
14,225
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Mennrick
Olorun
17
3 / 1 / 14
10,698
973
14,857
7,748
3,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
SkorgrimR
Mercury
17
7 / 1 / 9
11,607
1,055
10,657
9,585
3,777
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 10
11,453
1,041
9,086
7,776
3,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

260

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 4 / 2
9,680
880
9,900
7,938
2,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 4 / 4
9,254
841
6,232
12,122
4,559
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
16
3 / 3 / 3
10,372
943
11,393
7,641
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LunaWolf822
Tsukuyomi
15
2 / 6 / 1
9,945
904
4,724
14,380
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Vosmarie
Cerberus
16
0 / 4 / 5
10,303
937
10,993
21,665
24,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
21
Kills
6
6
Deaths
21
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
W
Sylvanus
ChunkMcDunk69
Sylvanus
2
1
15
9.5
L
Zeus
1
4
2
0.5
L
0
4
4
0.5
L
Merlin
3
3
3
1.5
L
Tsukuyomi
LunaWolf822
Tsukuyomi
2
6
1
0.42
W
Olorun
Mennrick
Olorun
3
1
14
10
W
Mercury
SkorgrimR
Mercury
7
1
9
11.5
L
Cerberus
Vosmarie
Cerberus
0
4
5
0.63
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,981
Damage
43,242
46,168
Taken
63,746
27,923
Mitigated
41,004
20,339
Healing
9,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,037
4,446
0
227
6,834
3,169
0
4,522
2,312
33,318
0
W
Sylvanus
ChunkMcDunk69
Sylvanus
10,344
2,122
5,757
6,808
14,225
14,218
0
9,211
5,014
17,118
0
L
Zeus
9,900
760
0
1,508
7,938
2,531
0
3,828
4,110
41,183
0
L
6,232
2,922
0
50
12,122
4,559
0
6,866
5,256
0
14,708
L
Merlin
11,393
599
393
438
7,641
3,333
0
3,621
4,020
33,712
0
L
Tsukuyomi
LunaWolf822
Tsukuyomi
4,724
853
0
1,614
14,380
6,237
0
9,695
4,685
0
25,379
W
Olorun
Mennrick
Olorun
14,857
7,533
2,608
4,112
7,748
3,090
0
5,107
2,641
38,291
0
W
Mercury
SkorgrimR
Mercury
10,657
5,256
0
0
9,585
3,777
0
7,478
2,107
0
21,734
L
Cerberus
Vosmarie
Cerberus
10,993
324
0
5,379
21,665
24,344
0
15,228
6,437
35,980
0
W
9,086
3,257
0
827
7,776
3,669
0
5,968
1,808
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
49,554
209
Minions Killed
246
8
Camps Cleared
4
1,010,306
Distance Traveled
967,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,408
946
50
5
0
162,732
0
W
Sylvanus
11,484
1,044
14
1
1
200,102
0
L
Zeus
9,680
880
69
6
0
171,948
0
L
Ullr
9,254
841
26
2
2
214,692
0
L
Merlin
10,372
943
51
5
0
181,416
0
L
Tsukuyomi
9,945
904
48
4
2
198,951
0
W
Olorun
10,698
973
56
5
1
206,811
0
W
Mercury
11,607
1,055
24
2
5
253,919
0
L
Cerberus
10,303
937
52
5
0
200,674
0
W
Ullr
11,453
1,041
65
6
1
186,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role