Player Matchup

Baron Samedi
Baron Samedi
Jahboof
Baron Samedi
Level 69
God Stats
9W - 10L
1,771 SR
Queue Stats
134W - 103L
1,291 Elo+
Party 3
Neith
Neith
LongBeachAnt23
Neith
Level 4
God Stats
11W - 8L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 3
Ymir
Ymir
ShadySkelator
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,465 Elo+
Party 2
Chaac
Chaac
XchodaliciousX
Chaac
Level 61
God Stats
24W - 26L
1,500 SR
Queue Stats
91W - 94L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
baronien
Danzaburou
Level 26
God Stats
69W - 49L
1,486 SR
Queue Stats
121W - 117L
1,481 Elo+
Solo
Team Averages
Level 32
1,551 SR
1,440 Elo+

VS

Team Averages
Level 22
1,547 SR
1,493 Elo+
Camazotz
Camazotz
DLU Heart
Camazotz
Level 18
God Stats
4W - 1L
1,681 SR
Queue Stats
42W - 41L
1,380 Elo+
Solo
Loki
Loki
ReaperVibez
Loki
Level 29
God Stats
20W - 16L
1,582 SR
Queue Stats
20W - 16L
1,567 Elo+
Party 1
Cerberus
Cerberus
Xlr8boy9
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 31L
1,555 Elo+
Solo
Hades
Hades
a HavoK WaRRioR
Hades
Level 25
God Stats
0W - 3L
1,250 SR
Queue Stats
149W - 111L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
zombiePwnr
Cthulhu
Level 13
God Stats
85W - 66L
1,723 SR
Queue Stats
286W - 318L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jahboof
Baron Samedi
17
3 / 2 / 22
10,197
1,020
15,910
6,360
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
12 / 1 / 14
11,151
1,115
17,303
6,935
3,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 1 / 23
10,495
1,050
9,409
11,433
6,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
7 / 0 / 17
10,370
1,037
13,624
10,838
7,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
baronien
Danzaburou
17
8 / 2 / 14
11,060
1,106
15,518
9,598
3,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

364

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DLU Heart
Camazotz
14
2 / 6 / 2
9,047
905
8,475
18,279
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 4 / 2
9,754
975
8,373
13,828
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Xlr8boy9
Cerberus
13
0 / 3 / 2
8,152
815
4,804
8,848
7,897
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
0 / 11 / 2
8,113
811
7,339
17,775
8,622
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zombiePwnr
Cthulhu
14
0 / 9 / 4
8,472
847
9,488
17,604
12,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
18
33
Kills
6
6
Deaths
33
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
DLU Heart
Camazotz
2
6
2
0.5
W
Baron Samedi
Jahboof
Baron Samedi
3
2
22
7
W
12
1
14
19
L
4
4
2
1.25
W
3
1
23
14.5
W
7
0
17
15.5
L
Cerberus
Xlr8boy9
Cerberus
0
3
2
0.33
L
0
11
2
0.09
W
Danzaburou
baronien
Danzaburou
8
2
14
7.5
L
Cthulhu
zombiePwnr
Cthulhu
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,764
Damage
38,479
45,164
Taken
76,334
23,422
Mitigated
46,024
15,623
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
DLU Heart
Camazotz
8,475
1,116
0
2,846
18,279
12,235
0
5,718
12,561
0
13,214
W
Baron Samedi
Jahboof
Baron Samedi
15,910
1,892
2,583
1,811
6,360
2,955
0
1,554
4,724
26,679
0
W
17,303
9,090
0
1,533
6,935
3,491
0
1,737
5,123
0
30,673
L
8,373
2,760
0
0
13,828
4,477
0
6,152
7,676
0
19,477
W
9,409
1,699
0
1,012
11,433
6,502
0
8,365
2,943
14,247
0
W
13,624
3,146
0
5,469
10,838
7,072
0
4,687
6,001
0
24,803
L
Cerberus
Xlr8boy9
Cerberus
4,804
135
0
1,182
8,848
7,897
0
1,917
6,931
12,343
0
L
7,339
984
195
768
17,775
8,622
0
4,862
12,913
15,106
0
W
Danzaburou
baronien
Danzaburou
15,518
11,567
483
2,732
9,598
3,402
0
5,288
4,269
0
35,058
L
Cthulhu
zombiePwnr
Cthulhu
9,488
1,667
135
983
17,604
12,793
0
6,670
10,934
19,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
43,538
153
Minions Killed
89
5
Camps Cleared
5
831,403
Distance Traveled
764,448
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,047
905
13
1
1
182,618
0
W
Baron Samedi
10,197
1,020
32
3
1
137,939
1
W
Neith
11,151
1,115
32
3
0
155,520
1
L
Loki
9,754
975
8
1
2
196,135
1
W
Ymir
10,495
1,050
7
1
1
165,229
0
W
Chaac
10,370
1,037
32
3
1
210,493
1
L
Cerberus
8,152
815
31
3
0
98,824
0
L
Hades
8,113
811
16
2
1
142,936
0
W
Danzaburou
11,060
1,106
50
5
2
162,222
0
L
Cthulhu
8,472
847
21
2
1
143,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role