Player Matchup

Yemoja
Yemoja
Beauxbaton
Yemoja
Level 20
God Stats
0W - 1L
1,317 SR
Queue Stats
11W - 12L
1,388 Elo+
Solo
Rama
Rama
Clam-Slayer
Rama
Level 123
God Stats
0W - 2L
1,661 SR
Queue Stats
21W - 18L
1,684 Elo+
Party 1
Hercules
Hercules
Keebykeebs
Hercules
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 100L
1,566 Elo+
Solo
Awilix
Awilix
SterlingShad
Awilix
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 92L
1,691 Elo+
Party 1
Cerberus
Cerberus
nohmbre
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 86L
1,715 Elo+
Party 1
Team Averages
Level 67
1,496 SR
1,609 Elo+

VS

Team Averages
Level 87
1,413 SR
1,531 Elo+
Discordia
Discordia
BLooD B4tH 0NI
Discordia
Level 157
God Stats
16W - 7L
1,316 SR
Queue Stats
755W - 702L
1,624 Elo+
Party 2
Thor
Thor
BeardedFetus777
Thor
Level 68
God Stats
7W - 5L
1,249 SR
Queue Stats
597W - 466L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Crista Lauda
Kumbhakarna
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 74L
1,267 Elo+
Solo
Ah Puch
Ah Puch
RecklessPig
Ah Puch
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 144L
1,665 Elo+
Party 2
Horus
Horus
zHades US
Horus
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
453W - 394L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beauxbaton
Yemoja
16
1 / 10 / 6
9,328
622
12,407
18,011
7,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 3
10,983
732
13,305
14,247
5,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Keebykeebs
Hercules
19
1 / 5 / 7
10,276
685
8,729
24,929
18,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Boots

Boots

+6%
Movement Speed

Awilix
16
3 / 7 / 8
9,989
666
8,412
12,941
4,864
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
nohmbre
Cerberus
15
2 / 8 / 9
10,168
678
7,101
26,821
20,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BLooD B4tH 0NI
Discordia
19
7 / 1 / 19
11,933
796
21,946
8,679
4,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 5 / 19
11,144
743
12,133
15,307
8,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
Crista Lauda
Kumbhakarna
19
5 / 3 / 27
11,345
756
13,316
20,134
20,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
RecklessPig
Ah Puch
19
8 / 4 / 19
11,790
786
24,373
14,205
6,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
zHades US
Horus
20
12 / 2 / 20
12,963
864
18,011
18,249
23,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
139
15
Kills
35
35
Deaths
15
33
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Discordia
BLooD B4tH 0NI
Discordia
7
1
19
16.5
W
3
5
19
2.5
L
Yemoja
Beauxbaton
Yemoja
1
10
6
0.4
L
8
5
3
1.9
W
Kumbhakarna
Crista Lauda
Kumbhakarna
5
3
27
6.17
L
Hercules
Keebykeebs
Hercules
1
5
7
0.9
W
Ah Puch
RecklessPig
Ah Puch
8
4
19
4.38
L
Awilix
3
7
8
1
L
Cerberus
nohmbre
Cerberus
2
8
9
0.81
W
Horus
zHades US
Horus
12
2
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,954
Damage
89,779
96,949
Taken
76,574
57,044
Mitigated
64,620
27,347
Healing
29,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BLooD B4tH 0NI
Discordia
21,946
2,023
1,088
986
8,679
4,964
1,619
1,984
6,695
44,005
0
W
12,133
2,904
2,803
674
15,307
8,618
1,091
4,092
11,215
0
35,251
L
Yemoja
Beauxbaton
Yemoja
12,407
1,988
4,620
1,386
18,011
7,275
0
11,394
5,929
28,560
0
L
13,305
8,339
594
2,512
14,247
5,792
170
8,277
5,228
0
33,344
W
Kumbhakarna
Crista Lauda
Kumbhakarna
13,316
945
2,561
4,155
20,134
20,264
201
5,357
14,777
23,933
0
L
Hercules
Keebykeebs
Hercules
8,729
1,318
154
8,456
24,929
18,181
0
15,184
8,289
6,274
16,716
W
Ah Puch
RecklessPig
Ah Puch
24,373
3,108
1,298
1,946
14,205
6,952
700
4,839
9,366
35,187
0
L
Awilix
8,412
2,449
1,484
596
12,941
4,864
0
6,351
6,124
0
14,003
L
Cerberus
nohmbre
Cerberus
7,101
362
430
7,115
26,821
20,932
0
13,930
11,744
14,627
0
W
Horus
zHades US
Horus
18,011
8,136
7,580
6,677
18,249
23,822
59
5,523
12,726
0
27,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,744
Gold Earned
59,175
160
Minions Killed
156
0
Camps Cleared
0
1,128,562
Distance Traveled
1,439,361
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,933
796
48
3
0
269,639
1
W
Thor
11,144
743
46
3
0
280,039
1
L
Yemoja
9,328
622
26
2
0
182,209
0
L
Rama
10,983
732
64
4
0
215,504
1
W
Kumbhakarna
11,345
756
20
1
0
314,533
1
L
Hercules
10,276
685
39
3
0
210,916
2
W
Ah Puch
11,790
786
28
2
0
285,189
0
L
Awilix
9,989
666
11
1
0
255,645
2
L
Cerberus
10,168
678
20
1
0
264,288
0
W
Horus
12,963
864
14
1
0
289,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role