Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ConsentMatters
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,683 Elo+
Party 1
Hades
Hades
Crazy TLA
Hades
Level 102
God Stats
2W - 0L
1,319 SR
Queue Stats
152W - 160L
1,439 Elo+
Party 1
Fafnir
Fafnir
SheMight3982
Fafnir
Level 127
God Stats
9W - 1L
1,688 SR
Queue Stats
151W - 171L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zayboywonders
Cu Chulainn
Level 155
God Stats
13W - 12L
1,554 SR
Queue Stats
226W - 244L
1,488 Elo+
Party 1
Team Averages
Level 102
1,512 SR
1,510 Elo+

VS

Team Averages
Level 42
1,538 SR
1,484 Elo+
Artio
Artio
Ferk4
Artio
Level 35
God Stats
10W - 13L
1,497 SR
Queue Stats
89W - 111L
1,420 Elo+
Solo
Thanatos
Thanatos
I The Prodigy I
Thanatos
Level 54
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
IPONTIAC BANDIT
Bellona
Level 4
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
ONE TIMERS
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
vI Gun Down Iv
Ah Puch
Level 49
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 0 / 1
6,061
606
1,337
4,066
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
16 / 0 / 1
7,429
743
12,087
6,375
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
Crazy TLA
Hades
11
4 / 0 / 2
6,637
664
3,944
3,559
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
9
1 / 0 / 10
6,353
635
1,427
4,091
3,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
zayboywonders
Cu Chulainn
11
7 / 0 / 2
6,566
657
4,407
6,026
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ferk4
Artio
5
0 / 6 / 0
3,912
391
967
7,545
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
7
0 / 3 / 0
4,478
448
798
6,396
1,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 6 / 0
3,874
387
1,370
6,575
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
6
0 / 8 / 0
3,823
382
1,585
5,873
1,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,305
431
2,439
5,565
1,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
29
Kills
0
0
Deaths
29
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
1
1.5
W
16
0
1
16.5
W
Hades
Crazy TLA
Hades
4
0
2
5
L
Artio
Ferk4
Artio
0
6
0
0
L
Thanatos
0
3
0
0
L
0
6
0
0
L
Cupid
0
8
0
0
W
Fafnir
1
0
10
6
L
0
6
0
0
W
Cu Chulainn
zayboywonders
Cu Chulainn
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
7,159
24,117
Taken
31,954
13,954
Mitigated
11,476
9,814
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,337
738
0
165
4,066
2,576
0
57
4,009
0
39,708
W
12,087
5,489
0
3,596
6,375
2,096
1,794
760
5,615
0
41,781
W
Hades
Crazy TLA
Hades
3,944
418
37
1,865
3,559
1,578
1,108
1,222
2,289
30,892
0
L
Artio
Ferk4
Artio
967
101
64
1,748
7,545
2,234
0
637
6,908
8,397
0
L
Thanatos
798
171
0
3,456
6,396
1,587
0
971
5,425
0
18,366
L
1,370
332
0
322
6,575
5,034
0
2,147
4,228
0
6,902
L
Cupid
1,585
1,145
0
10
5,873
1,188
0
190
5,683
0
6,290
W
Fafnir
1,427
777
0
1,746
4,091
3,025
800
404
3,612
8,476
0
L
2,439
226
0
348
5,565
1,433
0
2,101
3,414
17,901
0
W
Cu Chulainn
zayboywonders
Cu Chulainn
4,407
831
0
2,405
6,026
4,679
813
963
4,963
5,999
22,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
20,392
278
Minions Killed
108
0
Camps Cleared
0
930,093
Distance Traveled
851,750
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,061
606
80
8
0
206,310
0
W
Medusa
7,429
743
54
5
0
169,584
3
W
Hades
6,637
664
86
9
0
165,578
0
L
Artio
3,912
391
10
1
0
162,566
1
L
Thanatos
4,478
448
45
5
0
208,342
0
L
Bellona
3,874
387
8
1
0
162,755
2
L
Cupid
3,823
382
13
1
0
163,767
0
W
Fafnir
6,353
635
12
1
0
202,421
0
L
Ah Puch
4,305
431
32
3
0
154,320
0
W
Cu Chulainn
6,566
657
46
5
0
186,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role