Player Matchup

Geb
Geb
Feared2xChamp
Geb
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
Virescentz
Erlang Shen
Level 83
God Stats
1W - 0L
1,354 SR
Queue Stats
57W - 45L
1,633 Elo+
Party 1
Merlin
Merlin
xShadowOfIntent
Merlin
Level 127
God Stats
6W - 3L
1,500 SR
Queue Stats
255W - 223L
1,679 Elo+
Party 1
Team Averages
Level 106
1,451 SR
1,645 Elo+

VS

Team Averages
Level 60
1,503 SR
1,632 Elo+
Bacchus
Bacchus
BEATemDEAD
Bacchus
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 142L
1,714 Elo+
Party 2
Sun Wukong
Sun Wukong
PandaxGod988
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,577 Elo+
Party 2
Ra
Ra
lividpixel
Ra
Level 24
God Stats
2W - 8L
1,510 SR
Queue Stats
76W - 93L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
9,710
694
4,909
12,195
10,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Virescentz
Erlang Shen
12
3 / 3 / 6
9,204
657
12,949
14,993
11,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 1 / 3
10,030
716
13,588
6,607
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BEATemDEAD
Bacchus
11
1 / 2 / 4
8,328
595
7,844
10,115
10,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PandaxGod988
Sun Wukong
12
4 / 2 / 1
8,700
621
10,555
14,539
6,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

11
1 / 5 / 4
8,299
593
7,791
12,074
5,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
9
Kills
6
6
Deaths
9
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BEATemDEAD
Bacchus
1
2
4
1.5
W
1
2
8
2.5
L
Sun Wukong
PandaxGod988
Sun Wukong
4
2
1
2.25
W
Erlang Shen
Virescentz
Erlang Shen
3
3
6
2
L
1
5
4
0.6
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,446
Damage
26,190
33,795
Taken
36,728
25,163
Mitigated
22,889
10,199
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BEATemDEAD
Bacchus
7,844
1,291
0
240
10,115
10,603
0
4,343
5,426
27,958
0
W
4,909
471
1,442
2,834
12,195
10,852
0
4,946
7,249
15,549
0
L
Sun Wukong
PandaxGod988
Sun Wukong
10,555
2,298
0
2,995
14,539
6,843
0
6,904
7,130
0
27,531
W
Erlang Shen
Virescentz
Erlang Shen
12,949
6,691
0
4,204
14,993
11,894
169
7,596
7,397
1,618
34,451
L
7,791
1,498
1,880
2,469
12,074
5,443
38
6,597
5,009
32,643
0
W
13,588
663
0
1,719
6,607
2,417
264
3,149
3,458
61,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
25,327
147
Minions Killed
123
0
Camps Cleared
0
773,847
Distance Traveled
772,215
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,328
595
31
2
0
254,645
3
W
Geb
9,710
694
11
1
0
276,003
0
L
Sun Wukong
8,700
621
37
3
0
276,191
0
W
Erlang Shen
9,204
657
38
3
0
240,933
6
L
Ra
8,299
593
55
4
0
241,379
2
W
Merlin
10,030
716
98
7
0
256,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role