Player Matchup

King Arthur
King Arthur
Alfredomty
King Arthur
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 124L
1,982 Elo+
Party 1
Scylla
Scylla
JoliJolteon
Scylla
Level 148
God Stats
7W - 4L
1,742 SR
Queue Stats
56W - 34L
1,829 Elo+
Party 1
Chernobog
Chernobog
LividHoey
Chernobog
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
633W - 316L
1,844 Elo+
Party 1
Kali
Kali
MrSneaky4
Kali
Level 106
God Stats
185W - 52L
1,866 SR
Queue Stats
1,051W - 410L
1,868 Elo+
Party 1
Nemesis
Nemesis
flamedropsssss
Nemesis
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
608W - 263L
1,808 Elo+
Party 1
Team Averages
Level 140
1,622 SR
1,866 Elo+

VS

Team Averages
Level 139
1,662 SR
1,801 Elo+
Da Ji
Da Ji
HutchyBruh
Da Ji
Level 142
God Stats
13W - 7L
1,753 SR
Queue Stats
101W - 54L
1,806 Elo+
Party 2
Chang'e
Chang'e
Jackaverted
Chang'e
Level 160
God Stats
66W - 28L
1,716 SR
Queue Stats
103W - 41L
1,827 Elo+
Party 2
Xing Tian
Xing Tian
JustAFeeder
Xing Tian
Level 149
God Stats
2W - 2L
1,662 SR
Queue Stats
177W - 86L
1,839 Elo+
Party 2
Chiron
Chiron
Nullusunus
Chiron
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
397W - 209L
1,832 Elo+
Party 2
Heimdallr
Heimdallr
Peefy
Heimdallr
Level 127
God Stats
6W - 2L
1,680 SR
Queue Stats
173W - 125L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alfredomty
King Arthur
10
1 / 1 / 1
6,217
622
2,633
6,844
3,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
11
1 / 0 / 6
6,654
665
3,456
3,064
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
LividHoey
Chernobog
12
2 / 1 / 0
7,033
703
4,793
6,719
1,836
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
11
8 / 0 / 1
7,555
756
5,400
6,211
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 1 / 7
5,611
561
3,012
4,961
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 3 / 1
5,323
532
2,326
8,048
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Jackaverted
Chang'e
8
0 / 5 / 0
4,788
479
2,662
6,278
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
JustAFeeder
Xing Tian
8
1 / 3 / 0
5,144
514
1,033
6,877
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Nullusunus
Chiron
10
1 / 1 / 0
5,330
533
1,724
3,760
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Peefy
Heimdallr
11
0 / 2 / 1
5,995
600
3,266
6,186
1,813
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alfredomty
King Arthur
1
1
1
1.5
L
Da Ji
1
3
1
0.5
L
Chang'e
Jackaverted
Chang'e
0
5
0
0
W
Scylla
1
0
6
4
L
Xing Tian
JustAFeeder
Xing Tian
1
3
0
0.33
W
Chernobog
LividHoey
Chernobog
2
1
0
2
W
Kali
8
0
1
8.5
L
Chiron
Nullusunus
Chiron
1
1
0
1
L
Heimdallr
Peefy
Heimdallr
0
2
1
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,294
Damage
11,011
27,799
Taken
31,149
12,558
Mitigated
12,403
9,067
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alfredomty
King Arthur
2,633
156
0
1,670
6,844
3,558
18
110
6,730
0
32,985
L
Da Ji
2,326
1,041
0
2,982
8,048
2,419
0
64
7,960
0
27,771
L
Chang'e
Jackaverted
Chang'e
2,662
35
451
1,431
6,278
1,706
0
1,292
4,918
27,637
0
W
Scylla
3,456
622
0
1,046
3,064
928
0
1,421
1,511
37,261
0
L
Xing Tian
JustAFeeder
Xing Tian
1,033
83
0
1,189
6,877
4,124
0
1,866
4,869
10,071
0
W
Chernobog
LividHoey
Chernobog
4,793
3,875
0
2,794
6,719
1,836
0
89
6,630
0
42,508
W
Kali
5,400
3,094
0
2,669
6,211
3,557
0
312
5,875
0
45,471
L
Chiron
Nullusunus
Chiron
1,724
927
21
1,477
3,760
2,341
0
0
3,760
0
26,271
L
Heimdallr
Peefy
Heimdallr
3,266
2,439
0
2,813
6,186
1,813
0
0
6,186
0
36,316
W
3,012
803
0
888
4,961
2,679
0
1,472
3,358
0
21,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
26,580
345
Minions Killed
273
0
Camps Cleared
0
1,081,864
Distance Traveled
944,090
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,217
622
66
7
0
224,989
1
L
Da Ji
5,323
532
55
6
0
220,399
1
L
Chang'e
4,788
479
68
7
0
186,971
5
W
Scylla
6,654
665
76
8
0
202,966
4
L
Xing Tian
5,144
514
15
2
0
183,320
2
W
Chernobog
7,033
703
91
9
0
191,831
5
W
Kali
7,555
756
81
8
0
221,738
3
L
Chiron
5,330
533
54
5
0
178,888
5
L
Heimdallr
5,995
600
81
8
0
174,512
0
W
Nemesis
5,611
561
31
3
0
240,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role