Player Matchup

Cthulhu
Cthulhu
Beef_Teeth_
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 67L
1,499 Elo+
Party 1
Chiron
Chiron
FriskyTrombone
Chiron
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 65L
1,499 Elo+
Party 1
Freya
Freya
TrapAlotopp
Freya
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 58L
1,429 Elo+
Solo
Yemoja
Yemoja
chrisw1442
Yemoja
Level 11
God Stats
2W - 5L
1,336 SR
Queue Stats
57W - 46L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
envykuun
Tsukuyomi
Level 28
God Stats
64W - 43L
1,516 SR
Queue Stats
568W - 535L
1,585 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,515 Elo+

VS

Team Averages
Level 27
1,512 SR
1,476 Elo+
Kukulkan
Kukulkan
ATB843
Kukulkan
Level 9
God Stats
0W - 5L
1,241 SR
Queue Stats
148W - 144L
1,417 Elo+
Solo
Jormungandr
Jormungandr
Azn_Rocker
Jormungandr
Level 25
God Stats
2W - 3L
1,621 SR
Queue Stats
97W - 112L
1,496 Elo+
Solo
Jing Wei
Jing Wei
DankTortoise449
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,499 Elo+
Solo
Bastet
Bastet
VenomousSin-
Bastet
Level 68
God Stats
3W - 4L
1,606 SR
Queue Stats
272W - 254L
1,523 Elo+
Party 2
Ares
Ares
WitchSin-
Ares
Level 7
God Stats
5W - 5L
1,593 SR
Queue Stats
11W - 9L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beef_Teeth_
Cthulhu
11
3 / 3 / 0
6,799
567
5,654
8,852
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 0
5,942
495
5,252
6,878
2,285
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
8 / 0 / 1
7,902
659
10,072
11,184
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
chrisw1442
Yemoja
9
0 / 2 / 2
5,304
442
2,886
5,321
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
envykuun
Tsukuyomi
10
3 / 4 / 0
6,343
529
5,137
8,539
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ATB843
Kukulkan
9
0 / 4 / 2
5,441
453
2,843
4,985
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Azn_Rocker
Jormungandr
9
2 / 1 / 1
5,788
482
4,241
7,568
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
10
2 / 3 / 2
5,889
491
3,927
9,100
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
9
4 / 5 / 1
6,029
502
6,689
9,654
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
2 / 4 / 3
6,018
502
3,783
10,135
5,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
17
Kills
10
10
Deaths
17
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ATB843
Kukulkan
0
4
2
0.25
L
Jormungandr
Azn_Rocker
Jormungandr
2
1
1
2.5
W
Cthulhu
Beef_Teeth_
Cthulhu
3
3
0
1
L
Jing Wei
2
3
2
1
W
3
1
0
3
W
8
0
1
8.5
L
Bastet
4
5
1
0.9
L
Ares
2
4
3
0.88
W
Yemoja
chrisw1442
Yemoja
0
2
2
0.5
W
Tsukuyomi
envykuun
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
21,483
40,774
Taken
41,442
15,689
Mitigated
17,250
20,087
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ATB843
Kukulkan
2,843
870
0
230
4,985
1,730
0
3,621
1,364
23,913
0
L
Jormungandr
Azn_Rocker
Jormungandr
4,241
588
0
2,795
7,568
4,212
55
2,740
4,828
21,293
0
W
Cthulhu
Beef_Teeth_
Cthulhu
5,654
1,664
0
2,938
8,852
4,824
0
3,136
5,716
30,472
0
L
Jing Wei
3,927
3,362
0
3,239
9,100
2,754
0
3,042
6,058
0
26,380
W
5,252
1,808
319
3,390
6,878
2,285
408
1,821
5,057
0
29,403
W
10,072
3,575
0
8,192
11,184
3,823
150
2,683
8,501
42,185
0
L
Bastet
6,689
3,274
0
2,350
9,654
3,004
0
2,902
6,727
0
30,338
L
Ares
3,783
1,252
0
3,818
10,135
5,550
0
5,882
3,853
23,427
0
W
Yemoja
chrisw1442
Yemoja
2,886
1,100
1,041
534
5,321
2,574
464
1,814
3,507
16,926
0
W
Tsukuyomi
envykuun
Tsukuyomi
5,137
1,768
0
3,673
8,539
2,183
276
1,413
7,126
0
29,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,290
Gold Earned
29,165
263
Minions Killed
242
0
Camps Cleared
0
1,068,789
Distance Traveled
1,187,008
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,441
453
42
4
0
227,361
0
L
Jormungandr
5,788
482
38
3
0
266,221
3
W
Cthulhu
6,799
567
61
5
0
213,021
1
L
Jing Wei
5,889
491
55
5
0
229,448
1
W
Chiron
5,942
495
49
4
0
217,622
0
W
Freya
7,902
659
71
6
0
197,392
0
L
Bastet
6,029
502
60
5
0
247,208
2
L
Ares
6,018
502
47
4
0
216,770
0
W
Yemoja
5,304
442
21
2
0
185,919
0
W
Tsukuyomi
6,343
529
61
5
0
254,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role