Player Matchup

Ao Kuang
Ao Kuang
LutherJR12
Ao Kuang
Level 120
God Stats
16W - 18L
1,547 SR
Queue Stats
194W - 227L
1,551 Elo+
Solo
Ganesha
Ganesha
MySpareTech
Ganesha
Level 63
God Stats
4W - 1L
1,625 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Thoth
Thoth
UR_MERKED23
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bacon1073
Ah Muzen Cab
Level 101
God Stats
15W - 12L
1,375 SR
Queue Stats
54W - 52L
1,342 Elo+
Party 1
Hercules
Hercules
travisbag
Hercules
Level 139
God Stats
2W - 2L
1,247 SR
Queue Stats
62W - 67L
1,232 Elo+
Party 1
Team Averages
Level 105
1,459 SR
1,411 Elo+

VS

Team Averages
Level 125
1,504 SR
1,326 Elo+
Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ChillAssDee
King Arthur
Level 141
God Stats
41W - 53L
1,367 SR
Queue Stats
158W - 176L
1,444 Elo+
Party 2
Ymir
Ymir
L0stXT0ne
Ymir
Level 123
God Stats
11W - 6L
1,914 SR
Queue Stats
46W - 62L
1,145 Elo+
Party 2
Ra
Ra
Lilbuddy89
Ra
Level 148
God Stats
21W - 38L
1,466 SR
Queue Stats
639W - 642L
1,493 Elo+
Party 2
Skadi
Skadi
MeshellMoon
Skadi
Level 52
God Stats
3W - 4L
1,274 SR
Queue Stats
6W - 18L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LutherJR12
Ao Kuang
16
6 / 2 / 12
10,192
927
8,159
12,089
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
MySpareTech
Ganesha
14
0 / 2 / 17
9,099
827
5,511
13,720
14,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 10
10,230
930
10,330
7,655
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
bacon1073
Ah Muzen Cab
15
4 / 2 / 12
9,497
863
14,215
7,952
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
travisbag
Hercules
17
9 / 0 / 4
10,625
966
12,523
8,135
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
1 / 4 / 2
7,880
716
4,097
11,833
5,260
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ChillAssDee
King Arthur
15
4 / 5 / 1
9,587
872
12,717
18,941
18,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
12
1 / 8 / 3
7,168
652
6,786
12,792
6,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 5
7,805
710
9,136
10,603
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,240
658
7,595
7,488
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
25
Kills
8
8
Deaths
25
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
L
King Arthur
ChillAssDee
King Arthur
4
5
1
0.9
L
Ymir
1
8
3
0.31
L
1
4
5
0.88
W
Ao Kuang
LutherJR12
Ao Kuang
6
2
12
6
L
1
4
2
0.5
W
Ganesha
MySpareTech
Ganesha
0
2
17
4.25
W
6
2
10
5.5
W
Ah Muzen Cab
bacon1073
Ah Muzen Cab
4
2
12
5
W
Hercules
travisbag
Hercules
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,738
Damage
40,331
49,551
Taken
61,657
33,953
Mitigated
36,763
16,705
Healing
13,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,097
2,856
0
3,646
11,833
5,260
0
3,944
7,814
0
20,831
L
King Arthur
ChillAssDee
King Arthur
12,717
1,095
159
4,052
18,941
18,179
0
6,813
11,933
0
34,795
L
Ymir
6,786
828
0
219
12,792
6,062
0
4,667
8,054
11,090
0
L
9,136
1,023
882
3,771
10,603
4,569
0
5,203
5,275
25,874
0
W
Ao Kuang
LutherJR12
Ao Kuang
8,159
1,378
0
5,050
12,089
7,448
609
3,343
8,505
21,674
0
L
7,595
3,027
287
561
7,488
2,693
0
3,366
4,076
0
21,050
W
Ganesha
MySpareTech
Ganesha
5,511
620
726
3,094
13,720
14,082
32
6,217
7,503
17,226
0
W
10,330
1,126
0
1,448
7,655
2,847
1,299
2,072
5,433
38,709
0
W
Ah Muzen Cab
bacon1073
Ah Muzen Cab
14,215
9,549
0
2,247
7,952
4,889
336
2,419
5,533
0
32,028
W
Hercules
travisbag
Hercules
12,523
5,175
0
4,140
8,135
4,687
134
2,203
5,762
0
35,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,643
Gold Earned
39,680
238
Minions Killed
232
9
Camps Cleared
6
1,030,468
Distance Traveled
965,716
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,880
716
74
7
5
221,430
6
L
King Arthur
9,587
872
61
6
0
204,979
2
L
Ymir
7,168
652
14
1
1
157,614
0
L
Ra
7,805
710
53
5
0
217,962
1
W
Ao Kuang
10,192
927
34
3
2
208,129
4
L
Skadi
7,240
658
30
3
0
163,731
0
W
Ganesha
9,099
827
5
0
0
192,807
0
W
Thoth
10,230
930
84
8
3
193,657
1
W
Ah Muzen Cab
9,497
863
46
4
2
197,583
2
W
Hercules
10,625
966
69
6
2
238,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role