Player Matchup

Sun Wukong
Sun Wukong
BR MnkV2
Sun Wukong
Level 6
God Stats
3W - 2L
1,854 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 3
Neith
Neith
Corang
Neith
Level 3
God Stats
0W - 4L
1,335 SR
Queue Stats
37W - 36L
1,211 Elo+
Party 2
Da Ji
Da Ji
Linkgeta
Da Ji
Level 21
God Stats
4W - 2L
1,854 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 3
Kukulkan
Kukulkan
Parrotte86
Kukulkan
Level 7
God Stats
1W - 1L
1,784 SR
Queue Stats
5W - 8L
1,351 Elo+
Party 3
Scylla
Scylla
pompff
Scylla
Level 27
God Stats
12W - 21L
1,304 SR
Queue Stats
89W - 102L
1,506 Elo+
Party 2
Team Averages
Level 13
1,626 SR
1,370 Elo+

VS

Team Averages
Level 11
1,615 SR
1,318 Elo+
Yemoja
Yemoja
Ankry
Yemoja
Level 11
God Stats
14W - 15L
1,323 SR
Queue Stats
15W - 16L
1,302 Elo+
Party 1
Nike
Nike
DeeksGaming
Nike
Level 17
God Stats
16W - 8L
1,965 SR
Queue Stats
152W - 167L
1,390 Elo+
Party 1
Agni
Agni
Diztroyed
Agni
Level 15
God Stats
7W - 7L
1,558 SR
Queue Stats
23W - 23L
1,429 Elo+
Party 1
Chaac
Chaac
FaZeNACH0101
Chaac
Level 8
God Stats
7W - 6L
1,727 SR
Queue Stats
25W - 31L
1,502 Elo+
Solo
Neith
Neith
Scalpel7X
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BR MnkV2
Sun Wukong
14
1 / 5 / 1
9,093
379
5,773
17,689
10,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Corang
Neith
14
1 / 4 / 3
9,176
382
6,589
11,916
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Linkgeta
Da Ji
16
3 / 7 / 2
10,407
434
13,828
21,650
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Parrotte86
Kukulkan
14
2 / 8 / 3
9,214
384
12,077
12,343
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
pompff
Scylla
15
0 / 7 / 0
9,813
409
6,544
14,500
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ankry
Yemoja
16
2 / 2 / 7
10,887
454
5,322
13,937
11,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
2 / 2 / 8
12,167
507
12,009
14,751
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Agni
20
20 / 0 / 4
14,253
594
22,931
15,772
8,406
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 5
10,752
448
5,787
18,368
14,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Scalpel7X
Neith
17
5 / 2 / 7
10,893
454
8,677
13,236
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
29
31
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ankry
Yemoja
2
2
7
2.75
L
Sun Wukong
BR MnkV2
Sun Wukong
1
5
1
0.3
L
Neith
Corang
Neith
1
4
3
0.63
W
2
2
8
3
W
Agni
20
0
4
22
W
0
1
5
2.5
L
Da Ji
Linkgeta
Da Ji
3
7
2
0.57
L
Kukulkan
Parrotte86
Kukulkan
2
8
3
0.44
W
Neith
Scalpel7X
Neith
5
2
7
4.25
L
Scylla
pompff
Scylla
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,811
Damage
54,726
78,098
Taken
76,064
34,507
Mitigated
52,469
15,905
Healing
37,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ankry
Yemoja
5,322
715
4,139
3,786
13,937
11,593
714
5,451
8,446
35,365
0
L
Sun Wukong
BR MnkV2
Sun Wukong
5,773
771
0
3,092
17,689
10,574
58
3,327
13,887
0
35,399
L
Neith
Corang
Neith
6,589
1,499
0
3,121
11,916
4,263
477
5,120
6,771
0
48,539
W
12,009
1,713
0
3,602
14,751
12,773
1,477
2,665
11,537
0
76,930
W
Agni
22,931
3,846
0
9,712
15,772
8,406
637
3,170
12,313
96,981
0
W
5,787
1,093
1,061
10,313
18,368
14,223
2,059
1,261
16,902
0
65,227
L
Da Ji
Linkgeta
Da Ji
13,828
3,651
0
5,304
21,650
11,459
0
7,017
14,508
0
87,453
L
Kukulkan
Parrotte86
Kukulkan
12,077
1,044
0
2,338
12,343
4,306
80
5,542
6,776
53,018
0
W
Neith
Scalpel7X
Neith
8,677
3,537
0
4,761
13,236
5,474
3,077
5,564
7,670
0
50,989
L
Scylla
pompff
Scylla
6,544
461
0
2,050
14,500
3,905
781
7,247
7,178
53,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
58,952
478
Minions Killed
554
0
Camps Cleared
0
1,801,217
Distance Traveled
2,095,405
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,887
454
57
2
0
373,093
1
L
Sun Wukong
9,093
379
83
3
0
342,907
0
L
Neith
9,176
382
83
3
0
365,998
1
W
Nike
12,167
507
147
6
0
417,975
0
W
Agni
14,253
594
140
6
0
439,445
0
W
Chaac
10,752
448
111
5
0
483,945
11
L
Da Ji
10,407
434
120
5
0
409,236
4
L
Kukulkan
9,214
384
86
4
0
343,788
3
W
Neith
10,893
454
99
4
0
380,947
0
L
Scylla
9,813
409
106
4
0
339,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role